Moves BlocksBullets, DeathSounds, ActorLostNotification, AnnounceOnBuild and AnnounceOnKill to Mods.Common
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@@ -112,7 +112,6 @@
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<Compile Include="Activities\UnloadCargo.cs" />
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<Compile Include="Activities\Wait.cs" />
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<Compile Include="ActorExts.cs" />
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<Compile Include="ActorLostNotification.cs" />
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<Compile Include="Air\Aircraft.cs" />
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<Compile Include="Air\AttackHeli.cs" />
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<Compile Include="Air\AttackPlane.cs" />
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@@ -147,8 +146,6 @@
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<Compile Include="Air\TargetableAircraft.cs" />
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<Compile Include="AI\RushFuzzy.cs" />
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<Compile Include="AI\StateMachine.cs" />
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<Compile Include="AnnounceOnBuild.cs" />
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<Compile Include="AnnounceOnKill.cs" />
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<Compile Include="AppearsOnRadar.cs" />
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<Compile Include="AttackMove.cs" />
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<Compile Include="Attack\AttackBase.cs" />
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@@ -182,7 +179,6 @@
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<Compile Include="Buildings\ShakeOnDeath.cs" />
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<Compile Include="Buildings\SoundOnDamageTransition.cs" />
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<Compile Include="Buildings\Util.cs" />
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<Compile Include="BlocksBullets.cs" />
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<Compile Include="Burns.cs" />
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<Compile Include="C4Demolition.cs" />
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<Compile Include="ExternalCapturable.cs" />
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@@ -209,7 +205,6 @@
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<Compile Include="Crates\SupportPowerCrateAction.cs" />
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<Compile Include="CreateMPPlayers.cs" />
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<Compile Include="Crushable.cs" />
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<Compile Include="DeathSounds.cs" />
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<Compile Include="DemoTruck.cs" />
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<Compile Include="DetectCloaked.cs" />
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<Compile Include="Effects\GpsDot.cs" />
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@@ -567,4 +562,4 @@ copy "FuzzyLogicLibrary.dll" "$(SolutionDir)"
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cd "$(SolutionDir)"</PostBuildEvent>
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</PropertyGroup>
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<ItemGroup />
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</Project>
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</Project>
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