pull mouse button preference from global property
This commit is contained in:
committed by
Chris Forbes
parent
2503ddfde4
commit
c5313375f0
@@ -100,7 +100,7 @@ namespace OpenRA.Mods.RA
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public IEnumerable<Order> Order(World world, CPos xy, MouseInput mi)
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{
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if (mi.Button == (Game.Settings.Game.UseClassicMouseStyle ? MouseButton.Right : MouseButton.Left))
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if (mi.Button == Game.mouseButtonPreference.Cancel)
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{
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world.CancelInputMode();
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yield break;
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@@ -111,8 +111,7 @@ namespace OpenRA.Mods.RA
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? a.Info.Traits.Get<SelectableInfo>().Priority : int.MinValue)
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.FirstOrDefault();
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if (mi.Button == (Game.Settings.Game.UseClassicMouseStyle ? MouseButton.Left : MouseButton.Right)
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&& underCursor == null)
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if (mi.Button == Game.mouseButtonPreference.Action && underCursor == null)
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{
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minelayer.World.CancelInputMode();
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yield return new Order("PlaceMinefield", minelayer, false) { TargetLocation = xy };
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