Add terrain lighting definitions to TS.

This commit is contained in:
Paul Chote
2020-07-09 17:50:53 +01:00
committed by abcdefg30
parent 01e955ca37
commit c5ea496c45
4 changed files with 184 additions and 8 deletions

View File

@@ -653,9 +653,11 @@ galite:
lighting: alphatst
BlendMode: DoubleMultiplicative
UseTilesetCode: false
IgnoreWorldTint: true
-DepthSprite:
Offset: 0, 0, 0.5
Offset: 0, 0, 240
ZRamp: 1
ZOffset: 10240
emp-overlay: emp_fx01
Length: *
Offset: 0, 0

View File

@@ -344,6 +344,7 @@ resources:
ShadowStart: 12
Offset: 0, -12, 1.5
ZRamp: 1
IgnoreWorldTint: true
tib01: tib01
tib02: tib02
tib03: tib03
@@ -370,6 +371,7 @@ resources:
ShadowStart: -1
Tick: 180
Offset: 0, -12, 2.5
IgnoreWorldTint: false
veins:
idle: veinatac