Use RgbaColorRenderer for selection box rendering.

This commit is contained in:
Paul Chote
2015-12-10 17:30:11 +00:00
parent 8719b4ed3c
commit c618c2d8ab

View File

@@ -53,7 +53,8 @@ namespace OpenRA.Widgets
// Render actors in the dragbox
var selbox = SelectionBox;
Game.Renderer.WorldLineRenderer.DrawRect(selbox.Value.First.ToFloat2(), selbox.Value.Second.ToFloat2(), Color.White);
Game.Renderer.WorldRgbaColorRenderer.DrawRect(selbox.Value.First, selbox.Value.Second,
1 / worldRenderer.Viewport.Zoom, Color.White);
foreach (var u in SelectActorsInBoxWithDeadzone(World, selbox.Value.First, selbox.Value.Second))
DrawRollover(u);
}