Merge pull request #8833 from obrakmann/fix8826_trait-from-dead-crate-crash
Fix crates dying while not in the world
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@@ -117,7 +117,7 @@ namespace OpenRA.Mods.Common.Traits
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public void Tick(Actor self)
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{
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if (info.Lifetime != 0 && ++ticks >= info.Lifetime * 25)
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if (info.Lifetime != 0 && self.IsInWorld && ++ticks >= info.Lifetime * 25)
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self.Dispose();
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}
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