Fix Turreted style issues.
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@@ -44,11 +44,11 @@ namespace OpenRA.Mods.RA.Render
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var turret = self.TraitsImplementing<Turreted>()
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.First(t => t.Name == info.Turret);
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left = new Animation(self.World, name, () => turret.turretFacing);
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left = new Animation(self.World, name, () => turret.TurretFacing);
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left.Play(info.LeftSequence);
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Add(info.LeftSequence, new AnimationWithOffset(left, null, () => facing.Facing > 128, 0));
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right = new Animation(self.World, name, () => turret.turretFacing);
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right = new Animation(self.World, name, () => turret.TurretFacing);
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right.Play(info.RightSequence);
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Add(info.RightSequence, new AnimationWithOffset(right, null, () => facing.Facing <= 128, 0));
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