Query Turreted trait dependencies using INotifyCreated. Fixes #6655.

This commit is contained in:
Paul Chote
2014-10-04 23:15:42 +13:00
parent 4c2eba6b04
commit f7c344bef8

View File

@@ -29,14 +29,15 @@ namespace OpenRA.Mods.RA
public virtual object Create(ActorInitializer init) { return new Turreted(init, this); }
}
public class Turreted : ITick, ISync
public class Turreted : ITick, ISync, INotifyCreated
{
readonly TurretedInfo info;
AttackTurreted attack;
IFacing facing;
[Sync] public int QuantizedFacings = 0;
[Sync] public int turretFacing = 0;
public int? desiredFacing;
TurretedInfo info;
IFacing facing;
Lazy<AttackTurreted> attack;
int realignTick = 0;
// For subclasses that want to move the turret relative to the body
@@ -60,13 +61,17 @@ namespace OpenRA.Mods.RA
{
this.info = info;
turretFacing = GetInitialTurretFacing(init, info.InitialFacing);
facing = init.self.TraitOrDefault<IFacing>();
attack = Exts.Lazy(() => init.self.TraitOrDefault<AttackTurreted>());
}
public void Created(Actor self)
{
attack = self.TraitOrDefault<AttackTurreted>();
facing = self.TraitOrDefault<IFacing>();
}
public virtual void Tick(Actor self)
{
if (attack.Value != null && !attack.Value.IsAttacking)
if (attack != null && !attack.IsAttacking)
{
if (realignTick < info.RealignDelay)
realignTick++;