Fix Turreted style issues.

This commit is contained in:
Paul Chote
2014-10-04 23:17:15 +13:00
parent f7c344bef8
commit c6691e881c
9 changed files with 26 additions and 27 deletions

View File

@@ -48,7 +48,7 @@ namespace OpenRA.Mods.RA.Render
var turreted = self.TraitsImplementing<Turreted>()
.FirstOrDefault(t => t.Name == arm.Info.Turret);
getFacing = turreted != null ? () => turreted.turretFacing :
getFacing = turreted != null ? () => turreted.TurretFacing :
facing != null ? (Func<int>)(() => facing.Facing) : () => 0;
var muzzleFlash = new Animation(self.World, render.GetImage(self), getFacing);