Fix Turreted style issues.
This commit is contained in:
@@ -48,7 +48,7 @@ namespace OpenRA.Mods.RA.Render
|
||||
var turreted = self.TraitsImplementing<Turreted>()
|
||||
.FirstOrDefault(t => t.Name == arm.Info.Turret);
|
||||
|
||||
getFacing = turreted != null ? () => turreted.turretFacing :
|
||||
getFacing = turreted != null ? () => turreted.TurretFacing :
|
||||
facing != null ? (Func<int>)(() => facing.Facing) : () => 0;
|
||||
|
||||
var muzzleFlash = new Animation(self.World, render.GetImage(self), getFacing);
|
||||
|
||||
Reference in New Issue
Block a user