Fix Turreted style issues.

This commit is contained in:
Paul Chote
2014-10-04 23:17:15 +13:00
parent f7c344bef8
commit c6691e881c
9 changed files with 26 additions and 27 deletions

View File

@@ -49,7 +49,7 @@ namespace OpenRA.Mods.RA
if (e.Damage > 0 && (e.Warhead == null || !e.Warhead.PreventProne)) /* Don't go prone when healed */
{
if (!isProne)
LocalOffset = info.ProneOffset;
localOffset = info.ProneOffset;
remainingProneTime = info.ProneTime;
}
@@ -60,7 +60,7 @@ namespace OpenRA.Mods.RA
base.Tick(self);
if (isProne && --remainingProneTime == 0)
LocalOffset = WVec.Zero;
localOffset = WVec.Zero;
}
public int GetDamageModifier(Actor attacker, DamageWarhead warhead)