Remove redundant powerdown conditions.
This commit is contained in:
committed by
Oliver Brakmann
parent
5425a5a28e
commit
c6ad768a76
@@ -55,7 +55,6 @@ MSLO:
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CircleSequence: circles
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CircleSequence: circles
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SupportPowerChargeBar:
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SupportPowerChargeBar:
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Power:
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Power:
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RequiresCondition: !powerdown
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Amount: -150
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Amount: -150
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MustBeDestroyed:
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MustBeDestroyed:
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RequiredForShortGame: false
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RequiredForShortGame: false
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@@ -95,7 +94,6 @@ GAP:
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RequiresCondition: !disabled
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RequiresCondition: !disabled
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RenderShroudCircle:
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RenderShroudCircle:
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Power:
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Power:
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RequiresCondition: !powerdown
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Amount: -60
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Amount: -60
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MustBeDestroyed:
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MustBeDestroyed:
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RequiredForShortGame: false
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RequiredForShortGame: false
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@@ -407,7 +405,6 @@ IRON:
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OnFireSound: ironcur9.aud
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OnFireSound: ironcur9.aud
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SupportPowerChargeBar:
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SupportPowerChargeBar:
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Power:
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Power:
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RequiresCondition: !powerdown
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Amount: -200
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Amount: -200
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MustBeDestroyed:
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MustBeDestroyed:
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RequiredForShortGame: false
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RequiredForShortGame: false
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@@ -484,7 +481,6 @@ PDOX:
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Range: 2
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Range: 2
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SupportPowerChargeBar:
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SupportPowerChargeBar:
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Power:
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Power:
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RequiresCondition: !powerdown
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Amount: -200
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Amount: -200
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MustBeDestroyed:
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MustBeDestroyed:
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RequiredForShortGame: false
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RequiredForShortGame: false
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@@ -528,7 +524,6 @@ TSLA:
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MaxCharges: 3
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MaxCharges: 3
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ReloadDelay: 120
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ReloadDelay: 120
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Power:
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Power:
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RequiresCondition: !powerdown
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Amount: -100
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Amount: -100
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DetectCloaked:
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DetectCloaked:
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Range: 6c0
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Range: 6c0
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@@ -578,7 +573,6 @@ AGUN:
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RenderRangeCircle:
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RenderRangeCircle:
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RangeCircleType: aa
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RangeCircleType: aa
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Power:
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Power:
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RequiresCondition: !powerdown
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Amount: -50
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Amount: -50
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BodyOrientation:
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BodyOrientation:
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UseClassicFacingFudge: True
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UseClassicFacingFudge: True
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@@ -629,7 +623,6 @@ DOME:
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RequiresCondition: !disabled
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RequiresCondition: !disabled
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RenderDetectionCircle:
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RenderDetectionCircle:
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Power:
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Power:
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RequiresCondition: !powerdown
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Amount: -40
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Amount: -40
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ProvidesPrerequisite@buildingname:
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ProvidesPrerequisite@buildingname:
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ExternalCondition@JAMMED:
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ExternalCondition@JAMMED:
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@@ -872,7 +865,6 @@ SAM:
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RenderRangeCircle:
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RenderRangeCircle:
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RangeCircleType: aa
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RangeCircleType: aa
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Power:
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Power:
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RequiresCondition: !powerdown
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Amount: -40
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Amount: -40
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BodyOrientation:
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BodyOrientation:
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UseClassicFacingFudge: True
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UseClassicFacingFudge: True
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@@ -343,7 +343,6 @@ GARADR:
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TargetTypes: Ground, Building, C4, SpyInfiltrate
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TargetTypes: Ground, Building, C4, SpyInfiltrate
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Power:
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Power:
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Amount: -50
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Amount: -50
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RequiresCondition: !powerdown
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ProvidesPrerequisite@buildingname:
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ProvidesPrerequisite@buildingname:
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SelectionDecorations:
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SelectionDecorations:
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@@ -450,13 +449,12 @@ GAPLUG:
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ExitsDebugOverlay:
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ExitsDebugOverlay:
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SupportPowerChargeBar:
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SupportPowerChargeBar:
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Power:
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Power:
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RequiresCondition: !powerdown
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Amount: -150
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Amount: -150
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Power@ioncannon:
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Power@ioncannon:
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RequiresCondition: !powerdown && (plug.ioncannona || plug.ioncannonb)
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RequiresCondition: (plug.ioncannona || plug.ioncannonb)
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Amount: -100
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Amount: -100
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Power@hunterseeker:
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Power@hunterseeker:
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RequiresCondition: !powerdown && (plug.hunterseekera || plug.hunterseekerb)
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RequiresCondition: (plug.hunterseekera || plug.hunterseekerb)
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Amount: -50
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Amount: -50
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Pluggable@pluga:
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Pluggable@pluga:
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Offset: 0,2
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Offset: 0,2
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@@ -115,12 +115,11 @@ GACTWR:
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Types: turret
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Types: turret
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Power@base:
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Power@base:
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Amount: -10
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Amount: -10
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RequiresCondition: !powerdown
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Power@turrets:
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Power@turrets:
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RequiresCondition: (tower.vulcan || tower.rocket || tower.sam) && !powerdown
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RequiresCondition: (tower.vulcan || tower.rocket || tower.sam)
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Amount: -20
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Amount: -20
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Power@samextra:
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Power@samextra:
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RequiresCondition: tower.sam && !powerdown
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RequiresCondition: tower.sam
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Amount: -10
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Amount: -10
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Pluggable:
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Pluggable:
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Conditions:
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Conditions:
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@@ -294,7 +294,6 @@ NARADR:
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TargetTypes: Ground, Building, C4, SpyInfiltrate
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TargetTypes: Ground, Building, C4, SpyInfiltrate
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Power:
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Power:
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Amount: -40
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Amount: -40
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RequiresCondition: !powerdown
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ProvidesPrerequisite@buildingname:
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ProvidesPrerequisite@buildingname:
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SelectionDecorations:
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SelectionDecorations:
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@@ -366,7 +365,6 @@ NATMPL:
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MaxHeightDelta: 3
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MaxHeightDelta: 3
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Power:
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Power:
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Amount: -200
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Amount: -200
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RequiresCondition: !powerdown
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WithIdleOverlay@LIGHTS:
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WithIdleOverlay@LIGHTS:
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RequiresCondition: !disabled
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RequiresCondition: !disabled
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Sequence: idle-lights
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Sequence: idle-lights
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@@ -64,7 +64,6 @@ NAPOST:
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Types: laserfencenode
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Types: laserfencenode
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Power:
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Power:
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Amount: -25
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Amount: -25
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RequiresCondition: !powerdown
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RevealsShroud:
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RevealsShroud:
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Range: 4c0
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Range: 4c0
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WithIdleOverlay@LIGHTS:
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WithIdleOverlay@LIGHTS:
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@@ -168,7 +167,6 @@ NALASR:
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WithVoxelTurret:
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WithVoxelTurret:
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Power:
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Power:
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Amount: -40
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Amount: -40
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RequiresCondition: !powerdown
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SelectionDecorations:
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SelectionDecorations:
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 0
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QuantizedFacings: 0
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@@ -218,7 +216,6 @@ NAOBEL:
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Sequence: idle-lights
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Sequence: idle-lights
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Power:
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Power:
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Amount: -150
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Amount: -150
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RequiresCondition: !powerdown
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SelectionDecorations:
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SelectionDecorations:
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NASAM:
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NASAM:
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@@ -257,7 +254,6 @@ NASAM:
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LocalOffset: 543,0,815
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LocalOffset: 543,0,815
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Power:
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Power:
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Amount: -30
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Amount: -30
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RequiresCondition: !powerdown
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SelectionDecorations:
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SelectionDecorations:
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NASTLH:
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NASTLH:
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@@ -293,7 +289,6 @@ NASTLH:
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Type: cloakgenerator
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Type: cloakgenerator
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Power:
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Power:
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Amount: -350
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Amount: -350
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RequiresCondition: !powerdown
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ProximityExternalCondition:
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ProximityExternalCondition:
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RequiresCondition: !disabled
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RequiresCondition: !disabled
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Condition: cloakgenerator
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Condition: cloakgenerator
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@@ -339,7 +334,6 @@ NAMISL:
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Sequence: idle-lights
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Sequence: idle-lights
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Power:
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Power:
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Amount: -50
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Amount: -50
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RequiresCondition: !powerdown
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ProvidesPrerequisite@buildingname:
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ProvidesPrerequisite@buildingname:
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SupportPowerChargeBar:
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SupportPowerChargeBar:
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NukePower:
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NukePower:
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@@ -36,7 +36,6 @@ NAPULS:
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Sequence: turret
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Sequence: turret
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Power:
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Power:
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Amount: -150
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Amount: -150
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RequiresCondition: !powerdown
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SelectionDecorations:
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SelectionDecorations:
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RenderSprites:
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RenderSprites:
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Image: napuls.gdi
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Image: napuls.gdi
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