Make ActorPreview and EditorActorPreview wrap ActorReference.

This commit is contained in:
Paul Chote
2020-06-12 13:21:09 +01:00
committed by reaperrr
parent ae7cfa56b7
commit c6c3a8c60d
22 changed files with 265 additions and 162 deletions

View File

@@ -118,7 +118,7 @@ namespace OpenRA.Mods.Common.Traits
public EditorActorPreview Add(string id, ActorReference reference, bool initialSetup = false)
{
var owner = Players.Players[reference.InitDict.Get<OwnerInit>().InternalName];
var owner = Players.Players[reference.Get<OwnerInit>().InternalName];
var preview = new EditorActorPreview(worldRenderer, id, reference, owner);
Add(preview, initialSetup);
@@ -144,7 +144,7 @@ namespace OpenRA.Mods.Common.Traits
{
UpdateNeighbours(preview.Footprint);
if (preview.Actor.Type == "mpspawn")
if (preview.Type == "mpspawn")
SyncMultiplayerCount();
}
}