Add trait interfaces for added/removed from world.

This commit is contained in:
Paul Chote
2013-08-04 18:22:57 +12:00
parent c980d97027
commit c7350b704e
2 changed files with 8 additions and 1 deletions

View File

@@ -64,6 +64,8 @@ namespace OpenRA.Traits
public interface IValidateOrder { bool OrderValidation(OrderManager orderManager, World world, int clientId, Order order); }
public interface IOrderVoice { string VoicePhraseForOrder(Actor self, Order order); }
public interface INotify { void Play(Player p, string notification); }
public interface INotifyAddedToWorld { void AddedToWorld(Actor self); }
public interface INotifyRemovedFromWorld { void RemovedFromWorld(Actor self); }
public interface INotifySold { void Selling(Actor self); void Sold(Actor self); }
public interface INotifyDamage { void Damaged(Actor self, AttackInfo e); }
public interface INotifyDamageStateChanged { void DamageStateChanged(Actor self, AttackInfo e); }

View File

@@ -159,6 +159,9 @@ namespace OpenRA
a.IsInWorld = true;
actors.Add(a);
ActorAdded(a);
foreach (var t in a.TraitsImplementing<INotifyAddedToWorld>())
t.AddedToWorld(a);
}
public void Remove(Actor a)
@@ -166,7 +169,9 @@ namespace OpenRA
a.IsInWorld = false;
actors.Remove(a);
ActorRemoved(a);
foreach (var t in a.TraitsImplementing<INotifyRemovedFromWorld>())
t.RemovedFromWorld(a);
}
public void Add(IEffect b) { effects.Add(b); }