Disallow building placement on bridges and fix radar color.
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@@ -20,7 +20,7 @@ namespace OpenRA.Mods.TS.Traits
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[Desc("Bridge actor that can't be passed underneath.")]
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class LowBridgeInfo : ITraitInfo, Requires<BuildingInfo>
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{
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public readonly string TerrainType = "Road";
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public readonly string TerrainType = "Bridge";
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public object Create(ActorInitializer init) { return new LowBridge(init.Self, this); }
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}
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@@ -261,6 +261,7 @@
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TerrainSpeeds:
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Clear: 90
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Road: 100
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Bridge: 100
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Rail: 90
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DirtRoad: 100
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Rough: 80
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@@ -430,6 +431,7 @@
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TerrainSpeeds:
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Clear: 70
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Road: 100
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Bridge: 100
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Rail: 50
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DirtRoad: 90
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Rough: 40
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@@ -497,6 +499,7 @@
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TerrainSpeeds:
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Clear: 70
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Road: 100
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Bridge: 100
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Rail: 100
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DirtRoad: 90
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Rough: 60
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@@ -632,6 +635,7 @@
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TerrainSpeeds:
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Clear: 90
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Road: 100
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Bridge: 100
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Rail: 80
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DirtRoad: 90
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Rough: 70
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@@ -891,7 +895,7 @@
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AutoSelectionSize:
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AppearsOnRadar:
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RadarColorFromTerrain:
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Terrain: Road
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Terrain: Bridge
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BodyOrientation:
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UseClassicPerspectiveFudge: false
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QuantizedFacings: 1
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@@ -62,6 +62,7 @@ HVR:
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TerrainSpeeds:
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Clear: 100
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Road: 100
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Bridge: 100
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Rail: 100
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DirtRoad: 100
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Rough: 100
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@@ -78,6 +78,7 @@ FLAMEGUY:
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TerrainSpeeds:
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Clear: 45
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Road: 50
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Bridge: 50
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Rail: 45
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DirtRoad: 50
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Rough: 40
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@@ -67,6 +67,7 @@ HARV:
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Clear: 90
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Rough: 70
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Road: 100
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Bridge: 100
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Beach: 70
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Tiberium: 80
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BlueTiberium: 80
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@@ -18,6 +18,10 @@ Terrain:
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Type: Road
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Color: 2D2B28
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TargetTypes: Ground
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TerrainType@Bridge:
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Type: Bridge
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Color: 5A5C5A
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TargetTypes: Ground
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TerrainType@Rail:
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Type: Rail
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Color: 363739
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@@ -18,6 +18,10 @@ Terrain:
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Type: Road
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Color: 745537
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TargetTypes: Ground
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TerrainType@Bridge:
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Type: Bridge
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Color: 403C34
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TargetTypes: Ground
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TerrainType@Rail:
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Type: Rail
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Color: 745537
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