Fix inconsistent rules in preparation of HitShape refactor
- TD C17 and A10 are not targetable and therefore technically invulnerable, so we should remove Health and Armor - D2k ^carryall.colorpicker and TS ^mmch.colorpicker shouldn't have Health - TS crash sites are supposed to be indestructible map deco as per original (they had "Immune=yes")
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@@ -161,6 +161,7 @@ waypoint:
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^carryall.colorpicker:
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Inherits: carryall
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-Health:
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Aircraft:
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InitialFacing: 104
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RenderSprites:
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