fix crash in Missile.Tick when the target is killed while the missile is enroute

This commit is contained in:
Chris Forbes
2010-08-26 21:22:23 +12:00
parent 58ebd68478
commit c7f8921cea

View File

@@ -76,7 +76,7 @@ namespace OpenRA.Mods.RA.Effects
var targetPosition = Args.target.CenterLocation + offset;
var targetAltitude = 0;
if (Args.target.IsActor && Args.target.Actor.HasTrait<IMove>())
if (Args.target.IsValid && Args.target.IsActor && Args.target.Actor.HasTrait<IMove>())
targetAltitude = Args.target.Actor.Trait<IMove>().Altitude;
Altitude += Math.Sign(targetAltitude - Altitude);