Move up RPGTower weapon for more consistent order

This commit is contained in:
reaperrr
2017-01-22 14:36:55 +01:00
parent 797465e613
commit c90f573b77

View File

@@ -58,6 +58,27 @@
Warhead@1Dam: SpreadDamage
Damage: 50
RPGTower:
Inherits: ^Cannon
ReloadDelay: 80
Range: 8c0
Report: glnch4.aud
Projectile: Bullet
Speed: 384
Blockable: false
Image: canister
Palette: player
Warhead@1Dam: SpreadDamage
Damage: 110
Versus:
None: 30
Wood: 75
Light: 90
Heavy: 100
Concrete: 70
Warhead@2Eff: CreateEffect
Explosions: large_clsn
^ArtilleryWeapon:
Inherits: ^Cannon
Projectile: Bullet
@@ -108,24 +129,3 @@ Grenade:
Warhead@2Eff: CreateEffect
Explosions: large_grey_explosion
ImpactSounds: expnew13.aud
RPGTower:
Inherits: ^Cannon
ReloadDelay: 80
Range: 8c0
Report: glnch4.aud
Projectile: Bullet
Speed: 384
Blockable: false
Image: canister
Palette: player
Warhead@1Dam: SpreadDamage
Damage: 110
Versus:
None: 30
Wood: 75
Light: 90
Heavy: 100
Concrete: 70
Warhead@2Eff: CreateEffect
Explosions: large_clsn