chrome changes to render repeats a bit nicer
This commit is contained in:
@@ -257,7 +257,6 @@ namespace OpenRa.Game
|
||||
var overlayBits = new List<Pair<Sprite, float2>>();
|
||||
|
||||
string tooltipItem = null;
|
||||
//int2 tooltipPos = int2.Zero;
|
||||
|
||||
foreach (var item in allItems)
|
||||
{
|
||||
@@ -269,10 +268,7 @@ namespace OpenRa.Game
|
||||
buildPaletteRenderer.DrawSprite(sprites[item], drawPos, PaletteType.Chrome);
|
||||
|
||||
if (rect.Contains(lastMousePos.ToPoint()))
|
||||
{
|
||||
tooltipItem = item;
|
||||
//tooltipPos = new int2(rect.Location);
|
||||
}
|
||||
|
||||
if (!buildableItems.Contains(item) || isBuildingSomethingElse)
|
||||
overlayBits.Add(Pair.New(cantBuild.Image, drawPos));
|
||||
@@ -298,9 +294,15 @@ namespace OpenRa.Game
|
||||
|
||||
if (currentItem.Repeats > 0)
|
||||
{
|
||||
ready.PlayFetchIndex("groups", () => currentItem.Repeats + 1);
|
||||
ready.Tick();
|
||||
overlayBits.Add(Pair.New(ready.Image, overlayPos));
|
||||
var offset = -20;
|
||||
var digits = (currentItem.Repeats + 1).ToString();
|
||||
foreach (var d in digits)
|
||||
{
|
||||
ready.PlayFetchIndex("groups", () => d - '0');
|
||||
ready.Tick();
|
||||
overlayBits.Add(Pair.New(ready.Image, overlayPos + new float2(offset, 0)));
|
||||
offset += 6;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user