chrome changes to render repeats a bit nicer
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@@ -257,7 +257,6 @@ namespace OpenRa.Game
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var overlayBits = new List<Pair<Sprite, float2>>();
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var overlayBits = new List<Pair<Sprite, float2>>();
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string tooltipItem = null;
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string tooltipItem = null;
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//int2 tooltipPos = int2.Zero;
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foreach (var item in allItems)
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foreach (var item in allItems)
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{
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{
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@@ -269,10 +268,7 @@ namespace OpenRa.Game
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buildPaletteRenderer.DrawSprite(sprites[item], drawPos, PaletteType.Chrome);
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buildPaletteRenderer.DrawSprite(sprites[item], drawPos, PaletteType.Chrome);
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if (rect.Contains(lastMousePos.ToPoint()))
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if (rect.Contains(lastMousePos.ToPoint()))
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{
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tooltipItem = item;
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tooltipItem = item;
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//tooltipPos = new int2(rect.Location);
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}
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if (!buildableItems.Contains(item) || isBuildingSomethingElse)
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if (!buildableItems.Contains(item) || isBuildingSomethingElse)
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overlayBits.Add(Pair.New(cantBuild.Image, drawPos));
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overlayBits.Add(Pair.New(cantBuild.Image, drawPos));
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@@ -298,9 +294,15 @@ namespace OpenRa.Game
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if (currentItem.Repeats > 0)
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if (currentItem.Repeats > 0)
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{
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{
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ready.PlayFetchIndex("groups", () => currentItem.Repeats + 1);
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var offset = -20;
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ready.Tick();
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var digits = (currentItem.Repeats + 1).ToString();
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overlayBits.Add(Pair.New(ready.Image, overlayPos));
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foreach (var d in digits)
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{
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ready.PlayFetchIndex("groups", () => d - '0');
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ready.Tick();
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overlayBits.Add(Pair.New(ready.Image, overlayPos + new float2(offset, 0)));
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offset += 6;
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}
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}
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}
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}
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}
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