Merge the 3 turret rendering traits into WithTurret.
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@@ -138,8 +138,9 @@ COMBATA:
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RecoilRecovery: 34
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LocalOffset: 85,0,128
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AttackTurreted:
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RenderUnitTurreted:
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RenderUnit:
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Image: COMBATA
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WithTurret:
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LeavesHusk:
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HuskActor: Combata.Husk
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