Add (Polygon|Circle|Line)AnnotationRenderable.
This commit is contained in:
75
OpenRA.Mods.Common/Graphics/CircleAnnotationRenderable.cs
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75
OpenRA.Mods.Common/Graphics/CircleAnnotationRenderable.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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namespace OpenRA.Mods.Common.Graphics
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{
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public struct CircleAnnotationRenderable : IRenderable, IFinalizedRenderable
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{
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const int CircleSegments = 32;
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static readonly WVec[] FacingOffsets = Exts.MakeArray(CircleSegments, i => new WVec(1024, 0, 0).Rotate(WRot.FromFacing(i * 256 / CircleSegments)));
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readonly WPos centerPosition;
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readonly WDist radius;
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readonly int width;
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readonly Color color;
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readonly bool filled;
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public CircleAnnotationRenderable(WPos centerPosition, WDist radius, int width, Color color, bool filled = false)
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{
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this.centerPosition = centerPosition;
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this.radius = radius;
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this.width = width;
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this.color = color;
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this.filled = filled;
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}
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public WPos Pos { get { return centerPosition; } }
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public PaletteReference Palette { get { return null; } }
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public int ZOffset { get { return 0; } }
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public bool IsDecoration { get { return true; } }
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public IRenderable WithPalette(PaletteReference newPalette) { return new CircleAnnotationRenderable(centerPosition, radius, width, color, filled); }
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public IRenderable WithZOffset(int newOffset) { return new CircleAnnotationRenderable(centerPosition, radius, width, color, filled); }
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public IRenderable OffsetBy(WVec vec) { return new CircleAnnotationRenderable(centerPosition + vec, radius, width, color, filled); }
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public IRenderable AsDecoration() { return this; }
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public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }
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public void Render(WorldRenderer wr)
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{
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var wcr = Game.Renderer.WorldRgbaColorRenderer;
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if (filled)
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{
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var offset = new WVec(radius.Length, radius.Length, 0);
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var tl = wr.Screen3DPosition(centerPosition - offset);
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var br = wr.Screen3DPosition(centerPosition + offset);
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wcr.FillEllipse(tl, br, color);
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}
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else
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{
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var r = radius.Length;
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var a = wr.Screen3DPosition(centerPosition + r * FacingOffsets[CircleSegments - 1] / 1024);
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for (var i = 0; i < CircleSegments; i++)
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{
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var b = wr.Screen3DPosition(centerPosition + r * FacingOffsets[i] / 1024);
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wcr.DrawLine(a, b, width / wr.Viewport.Zoom, color);
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a = b;
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}
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}
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}
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public void RenderDebugGeometry(WorldRenderer wr) { }
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public Rectangle ScreenBounds(WorldRenderer wr) { return Rectangle.Empty; }
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}
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}
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61
OpenRA.Mods.Common/Graphics/LineAnnotationRenderable.cs
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61
OpenRA.Mods.Common/Graphics/LineAnnotationRenderable.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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namespace OpenRA.Mods.Common.Graphics
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{
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public struct LineAnnotationRenderable : IRenderable, IFinalizedRenderable
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{
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readonly WPos start;
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readonly WPos end;
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readonly float width;
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readonly Color startColor;
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readonly Color endColor;
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public LineAnnotationRenderable(WPos start, WPos end, float width, Color color)
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{
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this.start = start;
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this.end = end;
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this.width = width;
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startColor = endColor = color;
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}
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public LineAnnotationRenderable(WPos start, WPos end, float width, Color startColor, Color endColor)
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{
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this.start = start;
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this.end = end;
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this.width = width;
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this.startColor = startColor;
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this.endColor = endColor;
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}
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public WPos Pos { get { return start; } }
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public PaletteReference Palette { get { return null; } }
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public int ZOffset { get { return 0; } }
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public bool IsDecoration { get { return true; } }
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public IRenderable WithPalette(PaletteReference newPalette) { return new LineAnnotationRenderable(start, end, width, startColor, endColor); }
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public IRenderable WithZOffset(int newOffset) { return new LineAnnotationRenderable(start, end, width, startColor, endColor); }
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public IRenderable OffsetBy(WVec vec) { return new LineAnnotationRenderable(start + vec, end + vec, width, startColor, endColor); }
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public IRenderable AsDecoration() { return this; }
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public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }
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public void Render(WorldRenderer wr)
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{
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Game.Renderer.WorldRgbaColorRenderer.DrawLine(wr.Screen3DPosition(start), wr.Screen3DPosition(end), width / wr.Viewport.Zoom, startColor, endColor);
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}
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public void RenderDebugGeometry(WorldRenderer wr) { }
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public Rectangle ScreenBounds(WorldRenderer wr) { return Rectangle.Empty; }
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}
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}
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53
OpenRA.Mods.Common/Graphics/PolygonAnnotationRenderable.cs
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53
OpenRA.Mods.Common/Graphics/PolygonAnnotationRenderable.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Primitives;
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namespace OpenRA.Mods.Common.Graphics
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{
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public struct PolygonAnnotationRenderable : IRenderable, IFinalizedRenderable
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{
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readonly WPos[] vertices;
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readonly WPos effectivePos;
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readonly int width;
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readonly Color color;
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public PolygonAnnotationRenderable(WPos[] vertices, WPos effectivePos, int width, Color color)
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{
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this.vertices = vertices;
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this.effectivePos = effectivePos;
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this.width = width;
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this.color = color;
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}
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public WPos Pos { get { return effectivePos; } }
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public PaletteReference Palette { get { return null; } }
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public int ZOffset { get { return 0; } }
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public bool IsDecoration { get { return true; } }
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public IRenderable WithPalette(PaletteReference newPalette) { return new PolygonAnnotationRenderable(vertices, effectivePos, width, color); }
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public IRenderable WithZOffset(int newOffset) { return new PolygonAnnotationRenderable(vertices, effectivePos, width, color); }
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public IRenderable OffsetBy(WVec vec) { return new PolygonAnnotationRenderable(vertices.Select(v => v + vec).ToArray(), effectivePos + vec, width, color); }
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public IRenderable AsDecoration() { return this; }
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public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }
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public void Render(WorldRenderer wr)
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{
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var verts = vertices.Select(wr.Screen3DPosition).ToArray();
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Game.Renderer.WorldRgbaColorRenderer.DrawPolygon(verts, width / wr.Viewport.Zoom, color);
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}
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public void RenderDebugGeometry(WorldRenderer wr) { }
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public Rectangle ScreenBounds(WorldRenderer wr) { return Rectangle.Empty; }
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}
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}
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