Add (Polygon|Circle|Line)AnnotationRenderable.

This commit is contained in:
Paul Chote
2019-09-03 22:19:07 +01:00
committed by teinarss
parent a9a43d54f7
commit c9ed749908
3 changed files with 189 additions and 0 deletions

View File

@@ -0,0 +1,75 @@
#region Copyright & License Information
/*
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Graphics;
using OpenRA.Primitives;
namespace OpenRA.Mods.Common.Graphics
{
public struct CircleAnnotationRenderable : IRenderable, IFinalizedRenderable
{
const int CircleSegments = 32;
static readonly WVec[] FacingOffsets = Exts.MakeArray(CircleSegments, i => new WVec(1024, 0, 0).Rotate(WRot.FromFacing(i * 256 / CircleSegments)));
readonly WPos centerPosition;
readonly WDist radius;
readonly int width;
readonly Color color;
readonly bool filled;
public CircleAnnotationRenderable(WPos centerPosition, WDist radius, int width, Color color, bool filled = false)
{
this.centerPosition = centerPosition;
this.radius = radius;
this.width = width;
this.color = color;
this.filled = filled;
}
public WPos Pos { get { return centerPosition; } }
public PaletteReference Palette { get { return null; } }
public int ZOffset { get { return 0; } }
public bool IsDecoration { get { return true; } }
public IRenderable WithPalette(PaletteReference newPalette) { return new CircleAnnotationRenderable(centerPosition, radius, width, color, filled); }
public IRenderable WithZOffset(int newOffset) { return new CircleAnnotationRenderable(centerPosition, radius, width, color, filled); }
public IRenderable OffsetBy(WVec vec) { return new CircleAnnotationRenderable(centerPosition + vec, radius, width, color, filled); }
public IRenderable AsDecoration() { return this; }
public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }
public void Render(WorldRenderer wr)
{
var wcr = Game.Renderer.WorldRgbaColorRenderer;
if (filled)
{
var offset = new WVec(radius.Length, radius.Length, 0);
var tl = wr.Screen3DPosition(centerPosition - offset);
var br = wr.Screen3DPosition(centerPosition + offset);
wcr.FillEllipse(tl, br, color);
}
else
{
var r = radius.Length;
var a = wr.Screen3DPosition(centerPosition + r * FacingOffsets[CircleSegments - 1] / 1024);
for (var i = 0; i < CircleSegments; i++)
{
var b = wr.Screen3DPosition(centerPosition + r * FacingOffsets[i] / 1024);
wcr.DrawLine(a, b, width / wr.Viewport.Zoom, color);
a = b;
}
}
}
public void RenderDebugGeometry(WorldRenderer wr) { }
public Rectangle ScreenBounds(WorldRenderer wr) { return Rectangle.Empty; }
}
}

View File

@@ -0,0 +1,61 @@
#region Copyright & License Information
/*
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Graphics;
using OpenRA.Primitives;
namespace OpenRA.Mods.Common.Graphics
{
public struct LineAnnotationRenderable : IRenderable, IFinalizedRenderable
{
readonly WPos start;
readonly WPos end;
readonly float width;
readonly Color startColor;
readonly Color endColor;
public LineAnnotationRenderable(WPos start, WPos end, float width, Color color)
{
this.start = start;
this.end = end;
this.width = width;
startColor = endColor = color;
}
public LineAnnotationRenderable(WPos start, WPos end, float width, Color startColor, Color endColor)
{
this.start = start;
this.end = end;
this.width = width;
this.startColor = startColor;
this.endColor = endColor;
}
public WPos Pos { get { return start; } }
public PaletteReference Palette { get { return null; } }
public int ZOffset { get { return 0; } }
public bool IsDecoration { get { return true; } }
public IRenderable WithPalette(PaletteReference newPalette) { return new LineAnnotationRenderable(start, end, width, startColor, endColor); }
public IRenderable WithZOffset(int newOffset) { return new LineAnnotationRenderable(start, end, width, startColor, endColor); }
public IRenderable OffsetBy(WVec vec) { return new LineAnnotationRenderable(start + vec, end + vec, width, startColor, endColor); }
public IRenderable AsDecoration() { return this; }
public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }
public void Render(WorldRenderer wr)
{
Game.Renderer.WorldRgbaColorRenderer.DrawLine(wr.Screen3DPosition(start), wr.Screen3DPosition(end), width / wr.Viewport.Zoom, startColor, endColor);
}
public void RenderDebugGeometry(WorldRenderer wr) { }
public Rectangle ScreenBounds(WorldRenderer wr) { return Rectangle.Empty; }
}
}

View File

@@ -0,0 +1,53 @@
#region Copyright & License Information
/*
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Primitives;
namespace OpenRA.Mods.Common.Graphics
{
public struct PolygonAnnotationRenderable : IRenderable, IFinalizedRenderable
{
readonly WPos[] vertices;
readonly WPos effectivePos;
readonly int width;
readonly Color color;
public PolygonAnnotationRenderable(WPos[] vertices, WPos effectivePos, int width, Color color)
{
this.vertices = vertices;
this.effectivePos = effectivePos;
this.width = width;
this.color = color;
}
public WPos Pos { get { return effectivePos; } }
public PaletteReference Palette { get { return null; } }
public int ZOffset { get { return 0; } }
public bool IsDecoration { get { return true; } }
public IRenderable WithPalette(PaletteReference newPalette) { return new PolygonAnnotationRenderable(vertices, effectivePos, width, color); }
public IRenderable WithZOffset(int newOffset) { return new PolygonAnnotationRenderable(vertices, effectivePos, width, color); }
public IRenderable OffsetBy(WVec vec) { return new PolygonAnnotationRenderable(vertices.Select(v => v + vec).ToArray(), effectivePos + vec, width, color); }
public IRenderable AsDecoration() { return this; }
public IFinalizedRenderable PrepareRender(WorldRenderer wr) { return this; }
public void Render(WorldRenderer wr)
{
var verts = vertices.Select(wr.Screen3DPosition).ToArray();
Game.Renderer.WorldRgbaColorRenderer.DrawPolygon(verts, width / wr.Viewport.Zoom, color);
}
public void RenderDebugGeometry(WorldRenderer wr) { }
public Rectangle ScreenBounds(WorldRenderer wr) { return Rectangle.Empty; }
}
}