Add hotkey settings panel with a hotkey remap dialog

* Add HotkeyDialogLogic.cs
* Add dialog-hotkey.yaml to all mods
* Add `GetFirstDuplicate` method to HotkeyManager to aid in validation
* Add "Player" and/or "Spectator" type to all hotkeys to allow for
validation based on overlapping types
* Change settings.yaml and SettingsLogic.cs to work with the new dialog
This commit is contained in:
Ivaylo Draganov
2019-05-10 13:51:23 +03:00
committed by abcdefg30
parent 9783fdaf78
commit c9ff54bfd5
23 changed files with 619 additions and 156 deletions

View File

@@ -67,6 +67,20 @@ namespace OpenRA
settings.Remove(name);
}
public HotkeyDefinition GetFirstDuplicate(string name, Hotkey value, HotkeyDefinition definition)
{
foreach (var kv in keys)
{
if (kv.Key == name)
continue;
if (kv.Value == value && definitions[kv.Key].Types.Overlaps(definition.Types))
return definitions[kv.Key];
}
return null;
}
public HotkeyReference this[string name]
{
get

View File

@@ -24,12 +24,17 @@ namespace OpenRA.Mods.Common.Widgets
public int LeftMargin = 5;
public int RightMargin = 5;
public Action OnTakeFocus = () => { };
public Action OnLoseFocus = () => { };
public Action OnEscape = () => { };
public Action OnReturn = () => { };
public Func<bool> IsDisabled = () => false;
public Func<bool> IsValid = () => false;
public string Font = ChromeMetrics.Get<string>("HotkeyFont");
public Color TextColor = ChromeMetrics.Get<Color>("HotkeyColor");
public Color TextColorDisabled = ChromeMetrics.Get<Color>("HotkeyColorDisabled");
public Color TextColorInvalid = ChromeMetrics.Get<Color>("HotkeyColorInvalid");
public HotkeyEntryWidget() { }
protected HotkeyEntryWidget(HotkeyEntryWidget widget)
@@ -38,12 +43,22 @@ namespace OpenRA.Mods.Common.Widgets
Font = widget.Font;
TextColor = widget.TextColor;
TextColorDisabled = widget.TextColorDisabled;
TextColorInvalid = widget.TextColorInvalid;
VisualHeight = widget.VisualHeight;
}
public override bool TakeKeyboardFocus()
{
OnTakeFocus();
return base.TakeKeyboardFocus();
}
public override bool YieldKeyboardFocus()
{
OnLoseFocus();
if (!IsValid())
return false;
return base.YieldKeyboardFocus();
}
@@ -80,7 +95,14 @@ namespace OpenRA.Mods.Common.Widgets
if (!HasKeyboardFocus || IgnoreKeys.Contains(e.Key))
return false;
Key = Hotkey.FromKeyInput(e);
if (e.Key != Keycode.ESCAPE && e.Key != Keycode.RETURN)
Key = Hotkey.FromKeyInput(e);
if (e.Key == Keycode.ESCAPE)
OnEscape();
if (e.Key == Keycode.RETURN)
OnReturn();
YieldKeyboardFocus();
@@ -109,6 +131,7 @@ namespace OpenRA.Mods.Common.Widgets
var textSize = font.Measure(apparentText);
var disabled = IsDisabled();
var valid = IsValid();
var state = disabled ? "textfield-disabled" :
HasKeyboardFocus ? "textfield-focused" :
Ui.MouseOverWidget == this ? "textfield-hover" :
@@ -131,7 +154,7 @@ namespace OpenRA.Mods.Common.Widgets
Bounds.Width - LeftMargin - RightMargin, Bounds.Bottom));
}
var color = disabled ? TextColorDisabled : TextColor;
var color = disabled ? TextColorDisabled : !valid ? TextColorInvalid : TextColor;
font.DrawText(apparentText, textPos, color);
if (isTextOverflowing)

View File

@@ -0,0 +1,149 @@
#region Copyright & License Information
/*
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using OpenRA.Primitives;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class HotkeyDialogLogic : ChromeLogic
{
readonly Widget panel;
readonly ButtonWidget resetButton, clearButton, cancelButton;
readonly LabelWidget duplicateNotice, defaultNotice, originalNotice;
readonly Action onSave;
readonly HotkeyDefinition definition;
readonly HotkeyManager manager;
readonly HotkeyEntryWidget hotkeyEntry;
readonly bool isFirstValidation = true;
Hotkey currentHotkey;
HotkeyDefinition duplicateHotkey;
bool isValid = false;
bool isValidating = false;
[ObjectCreator.UseCtor]
public HotkeyDialogLogic(Widget widget, Action onSave, HotkeyDefinition hotkeyDefinition, HotkeyManager hotkeyManager)
{
panel = widget;
this.onSave = onSave;
definition = hotkeyDefinition;
manager = hotkeyManager;
currentHotkey = manager[definition.Name].GetValue();
hotkeyEntry = panel.Get<HotkeyEntryWidget>("HOTKEY_ENTRY");
resetButton = panel.Get<ButtonWidget>("RESET_BUTTON");
clearButton = panel.Get<ButtonWidget>("CLEAR_BUTTON");
cancelButton = panel.Get<ButtonWidget>("CANCEL_BUTTON");
duplicateNotice = panel.Get<LabelWidget>("DUPLICATE_NOTICE");
defaultNotice = panel.Get<LabelWidget>("DEFAULT_NOTICE");
originalNotice = panel.Get<LabelWidget>("ORIGINAL_NOTICE");
panel.Get<LabelWidget>("HOTKEY_LABEL").GetText = () => hotkeyDefinition.Description + ":";
duplicateNotice.TextColor = ChromeMetrics.Get<Color>("NoticeErrorColor");
duplicateNotice.GetText = () =>
{
return (duplicateHotkey != null) ? duplicateNotice.Text.F(duplicateHotkey.Description) : duplicateNotice.Text;
};
defaultNotice.TextColor = ChromeMetrics.Get<Color>("NoticeInfoColor");
originalNotice.TextColor = ChromeMetrics.Get<Color>("NoticeInfoColor");
originalNotice.Text = originalNotice.Text.F(hotkeyDefinition.Default.DisplayString());
resetButton.OnClick = Reset;
clearButton.OnClick = Clear;
cancelButton.OnClick = Cancel;
hotkeyEntry.Key = currentHotkey;
hotkeyEntry.IsValid = () => isValid;
hotkeyEntry.OnTakeFocus = OnHotkeyEntryTakeFocus;
hotkeyEntry.OnLoseFocus = OnHotkeyEntryLoseFocus;
hotkeyEntry.OnEscape = Cancel;
hotkeyEntry.OnReturn = Cancel;
hotkeyEntry.TakeKeyboardFocus();
Validate();
isFirstValidation = false;
}
void OnHotkeyEntryTakeFocus()
{
cancelButton.Disabled = manager.GetFirstDuplicate(definition.Name, currentHotkey, definition) != null;
}
void OnHotkeyEntryLoseFocus()
{
cancelButton.Disabled = true;
if (!isValidating)
Validate();
}
void Validate()
{
isValidating = true;
duplicateHotkey = manager.GetFirstDuplicate(definition.Name, hotkeyEntry.Key, definition);
isValid = duplicateHotkey == null;
duplicateNotice.Visible = !isValid;
clearButton.Disabled = !hotkeyEntry.Key.IsValid();
if (hotkeyEntry.Key == definition.Default || (!hotkeyEntry.Key.IsValid() && !definition.Default.IsValid()))
{
defaultNotice.Visible = !duplicateNotice.Visible;
originalNotice.Visible = false;
resetButton.Disabled = true;
}
else
{
defaultNotice.Visible = false;
originalNotice.Visible = !duplicateNotice.Visible;
resetButton.Disabled = false;
}
if (isValid && !isFirstValidation)
{
currentHotkey = hotkeyEntry.Key;
hotkeyEntry.YieldKeyboardFocus();
Save();
}
else
hotkeyEntry.TakeKeyboardFocus();
isValidating = false;
}
void Save()
{
manager.Set(definition.Name, hotkeyEntry.Key);
Game.Settings.Save();
onSave();
}
void Cancel()
{
cancelButton.Disabled = true;
hotkeyEntry.Key = currentHotkey;
Validate();
}
void Reset()
{
hotkeyEntry.Key = definition.Default;
Validate();
}
void Clear()
{
hotkeyEntry.Key = Hotkey.Invalid;
Validate();
}
}
}

View File

@@ -13,13 +13,14 @@ using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Primitives;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class SettingsLogic : ChromeLogic
{
enum PanelType { Display, Audio, Input, Advanced }
enum PanelType { Display, Audio, Input, Hotkeys, Advanced }
static readonly string OriginalSoundDevice;
static readonly WindowMode OriginalGraphicsMode;
@@ -61,6 +62,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
RegisterSettingsPanel(PanelType.Display, InitDisplayPanel, ResetDisplayPanel, "DISPLAY_PANEL", "DISPLAY_TAB");
RegisterSettingsPanel(PanelType.Audio, InitAudioPanel, ResetAudioPanel, "AUDIO_PANEL", "AUDIO_TAB");
RegisterSettingsPanel(PanelType.Input, InitInputPanel, ResetInputPanel, "INPUT_PANEL", "INPUT_TAB");
RegisterSettingsPanel(PanelType.Hotkeys, InitHotkeysPanel, ResetHotkeysPanel, "HOTKEYS_PANEL", "HOTKEYS_TAB");
RegisterSettingsPanel(PanelType.Advanced, InitAdvancedPanel, ResetAdvancedPanel, "ADVANCED_PANEL", "ADVANCED_TAB");
panelContainer.Get<ButtonWidget>("BACK_BUTTON").OnClick = () =>
@@ -123,7 +125,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
ss.OnChange += x => field.SetValue(group, x);
}
static void BindHotkeyPref(HotkeyDefinition hd, HotkeyManager manager, Widget template, Widget parent)
static void BindHotkeyPref(HotkeyDefinition hd, HotkeyManager manager, Widget template, Widget parent, Widget remapDialogRoot, Widget remapDialogPlaceholder)
{
var key = template.Clone() as Widget;
key.Id = hd.Name;
@@ -131,9 +133,53 @@ namespace OpenRA.Mods.Common.Widgets.Logic
key.Get<LabelWidget>("FUNCTION").GetText = () => hd.Description + ":";
var textBox = key.Get<HotkeyEntryWidget>("HOTKEY");
textBox.Key = manager[hd.Name].GetValue();
textBox.OnLoseFocus = () => manager.Set(hd.Name, textBox.Key);
var remapButton = key.Get<ButtonWidget>("HOTKEY");
remapButton.GetText = () => manager[hd.Name].GetValue().DisplayString();
if (manager.GetFirstDuplicate(hd.Name, manager[hd.Name].GetValue(), hd) != null)
remapButton.GetColor = () => ChromeMetrics.Get<Color>("HotkeyColorInvalid");
remapButton.OnClick = () =>
{
remapDialogRoot.RemoveChildren();
if (remapButton.IsHighlighted())
{
remapButton.IsHighlighted = () => false;
if (remapDialogPlaceholder != null)
remapDialogPlaceholder.Visible = true;
return;
}
if (remapDialogPlaceholder != null)
remapDialogPlaceholder.Visible = false;
var siblings = parent.Children;
foreach (var sibling in siblings)
{
var button = sibling.GetOrNull<ButtonWidget>("HOTKEY");
if (button != null)
button.IsHighlighted = () => false;
}
remapButton.IsHighlighted = () => true;
Ui.LoadWidget("HOTKEY_DIALOG", remapDialogRoot, new WidgetArgs
{
{
"onSave", () =>
{
remapButton.GetText = () => manager[hd.Name].GetValue().DisplayString();
remapButton.GetColor = () => ChromeMetrics.Get<Color>("ButtonTextColor");
}
},
{ "hotkeyDefinition", hd },
{ "hotkeyManager", manager },
});
};
parent.AddChild(key);
}
@@ -408,6 +454,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
zoomModifierDropdown.OnMouseDown = _ => ShowZoomModifierDropdown(zoomModifierDropdown, gs);
zoomModifierDropdown.GetText = () => gs.ZoomModifier.ToString();
return () => { };
}
Action InitHotkeysPanel(Widget panel)
{
var hotkeyList = panel.Get<ScrollPanelWidget>("HOTKEY_LIST");
hotkeyList.Layout = new GridLayout(hotkeyList);
var hotkeyHeader = hotkeyList.Get<ScrollItemWidget>("HEADER");
@@ -434,10 +485,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var types = FieldLoader.GetValue<string[]>("Types", typesNode.Value.Value);
var added = new HashSet<HotkeyDefinition>();
var template = templates.Get(templateNode.Value.Value);
var remapDialogRoot = panel.Get("HOTKEY_DIALOG_ROOT");
var remapDialogPlaceholder = panel.GetOrNull("HOTKEY_DIALOG_PLACEHOLDER");
foreach (var t in types)
foreach (var hd in modData.Hotkeys.Definitions.Where(k => k.Types.Contains(t)))
if (added.Add(hd))
BindHotkeyPref(hd, modData.Hotkeys, template, hotkeyList);
BindHotkeyPref(hd, modData.Hotkeys, template, hotkeyList, remapDialogRoot, remapDialogPlaceholder);
}
}
@@ -461,16 +514,22 @@ namespace OpenRA.Mods.Common.Widgets.Logic
gs.AllowZoom = dgs.AllowZoom;
gs.ZoomModifier = dgs.ZoomModifier;
panel.Get<SliderWidget>("SCROLLSPEED_SLIDER").Value = gs.ViewportEdgeScrollStep;
panel.Get<SliderWidget>("UI_SCROLLSPEED_SLIDER").Value = gs.UIScrollSpeed;
MakeMouseFocusSettingsLive();
};
}
Action ResetHotkeysPanel(Widget panel)
{
return () =>
{
foreach (var hd in modData.Hotkeys.Definitions)
{
modData.Hotkeys.Set(hd.Name, hd.Default);
panel.Get(hd.Name).Get<HotkeyEntryWidget>("HOTKEY").Key = hd.Default;
}
panel.Get<SliderWidget>("SCROLLSPEED_SLIDER").Value = gs.ViewportEdgeScrollStep;
panel.Get<SliderWidget>("UI_SCROLLSPEED_SLIDER").Value = gs.UIScrollSpeed;
MakeMouseFocusSettingsLive();
};
}

View File

@@ -0,0 +1,83 @@
Background@HOTKEY_DIALOG:
Logic: HotkeyDialogLogic
Width: PARENT_RIGHT
Height: PARENT_BOTTOM
Background: panel-gray
Children:
Label@HOTKEY_LABEL:
X: 15
Y: 14
Width: PARENT_RIGHT - 40
Height: 25
Font: Bold
HotkeyEntry@HOTKEY_ENTRY:
X: 15
Y: 40
Width: 382
Height: 25
Container@NOTICES:
X: 15
Y: 65
Width: PARENT_RIGHT - 40
Height: 25
Children:
Label@DEFAULT_NOTICE:
Width: PARENT_RIGHT
Height: PARENT_BOTTOM
Font: Tiny
Align: Left
Text: This is the default hotkey.
Label@ORIGINAL_NOTICE:
Width: PARENT_RIGHT
Height: PARENT_BOTTOM
Font: Tiny
Align: Left
Text: The default is "{0}"
Label@DUPLICATE_NOTICE:
Width: PARENT_RIGHT
Height: PARENT_BOTTOM
Font: Tiny
Align: Left
Text: This hotkey is already used for "{0}"
Button@CLEAR_BUTTON:
X: PARENT_RIGHT - 65 - 15 - 2 * (WIDTH + 10)
Y: 40
Width: 25
Height: 25
TooltipText: Unbind the hotkey
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: SIMPLE_TOOLTIP
Children:
Image:
ImageCollection: lobby-bits
ImageName: kick
X: 7
Y: 8
IgnoreMouseOver: True
Button@RESET_BUTTON:
X: PARENT_RIGHT - 65 - 15 - WIDTH - 10
Y: 40
Width: 25
Height: 25
TooltipText: Reset to default
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: SIMPLE_TOOLTIP
Children:
Image@IMAGE_RELOAD:
X: 5
Y: 5
Width: 16
Height: 16
ImageCollection: reload-icon
ImageName: enabled
IgnoreMouseOver: True
Button@CANCEL_BUTTON:
X: PARENT_RIGHT - WIDTH - 15
Y: 40
Width: 65
Height: 25
Text: Cancel
TooltipText: Cancel the operation
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: SIMPLE_TOOLTIP
TooltipContainer@TOOLTIP_CONTAINER:

View File

@@ -40,22 +40,27 @@ Container@SETTINGS_PANEL:
Container@TAB_CONTAINER:
Children:
Button@DISPLAY_TAB:
Width: 140
Width: 110
Height: 35
Text: Display
Button@AUDIO_TAB:
X: 150
Width: 140
X: WIDTH + 10
Width: 110
Height: 35
Text: Audio
Button@INPUT_TAB:
X: 300
Width: 140
X: 2 * (WIDTH + 10)
Width: 110
Height: 35
Text: Input
Button@HOTKEYS_TAB:
X: 3 * (WIDTH + 10)
Width: 110
Height: 35
Text: Hotkeys
Button@ADVANCED_TAB:
X: 450
Width: 140
X: 4 * (WIDTH + 10)
Width: 110
Height: 35
Text: Advanced
Background@bg:
@@ -459,13 +464,17 @@ Container@SETTINGS_PANEL:
Font: Bold
Text: Hotkeys
Align: Center
Container@HOTKEYS_PANEL:
X: 15
Y: 15
Width: PARENT_RIGHT - 15
Height: PARENT_BOTTOM - 15
Children:
ScrollPanel@HOTKEY_LIST:
X: 15
Y: 185
Width: 560
Width: PARENT_RIGHT - 15
TopBottomSpacing: 4
ItemSpacing: 4
Height: 160
Height: 210
Children:
ScrollItem@HEADER:
Width: 528
@@ -489,10 +498,12 @@ Container@SETTINGS_PANEL:
Width: PARENT_RIGHT - 85
Height: 25
Align: Right
HotkeyEntry@HOTKEY:
Button@HOTKEY:
X: PARENT_RIGHT - WIDTH
Width: 80
Height: 25
Align: Left
TooltipContainer: TOOLTIP_CONTAINER
Container@THREE_COLUMN:
Width: 173
Height: 25
@@ -503,10 +514,29 @@ Container@SETTINGS_PANEL:
Width: PARENT_RIGHT - 84
Height: 25
Align: Right
HotkeyEntry@HOTKEY:
Button@HOTKEY:
X: PARENT_RIGHT - WIDTH + 1
Width: 80
Height: 25
Align: Left
TooltipContainer: TOOLTIP_CONTAINER
Background@HOTKEY_DIALOG_PLACEHOLDER:
Y: 225
Width: PARENT_RIGHT - 15
Height: 105
Background: panel-gray
Children:
Label@HOTKEY_DIALOG_HELPTEXT:
Y: PARENT_BOTTOM / 2 - 12
Width: PARENT_RIGHT
Height: 25
Font: Tiny
Align: Center
Text: Click on a hotkey to start rebinding
Container@HOTKEY_DIALOG_ROOT:
Y: 225
Width: PARENT_RIGHT - 15
Height: 105
Container@ADVANCED_PANEL:
Width: PARENT_RIGHT
Height: PARENT_BOTTOM
@@ -648,3 +678,4 @@ Container@SETTINGS_PANEL:
Width: 140
Height: 35
Text: Reset
TooltipContainer@TOOLTIP_CONTAINER:

View File

@@ -1,19 +1,19 @@
ProductionTypeBuilding: E
Description: Building Tab
Types: Production
Types: Production, Player
ProductionTypeDefense: R
Description: Defense Tab
Types: Production
Types: Production, Player
ProductionTypeInfantry: T
Description: Infantry Tab
Types: Production
Types: Production, Player
ProductionTypeVehicle: Y
Description: Vehicle Tab
Types: Production
Types: Production, Player
ProductionTypeAircraft: U
Description: Aircraft Tab
Types: Production
Types: Production, Player

View File

@@ -128,6 +128,7 @@ ChromeLayout:
cnc|chrome/assetbrowser.yaml
cnc|chrome/missionbrowser.yaml
cnc|chrome/editor.yaml
cnc|chrome/dialog-hotkey.yaml
Voices:
cnc|audio/voices.yaml

View File

@@ -0,0 +1,69 @@
Background@HOTKEY_DIALOG:
Logic: HotkeyDialogLogic
Width: PARENT_RIGHT
Height: PARENT_BOTTOM
Background: dialog3
Children:
Label@HOTKEY_LABEL:
X: 20
Y: 14
Width: PARENT_RIGHT - 40
Height: 25
Font: Bold
HotkeyEntry@HOTKEY_ENTRY:
X: 20
Y: 40
Width: 280
Height: 25
Container@NOTICES:
X: 20
Y: 65
Width: PARENT_RIGHT - 40
Height: 25
Children:
Label@DEFAULT_NOTICE:
Width: PARENT_RIGHT
Height: PARENT_BOTTOM
Font: Tiny
Align: Left
Text: This is the default
Label@ORIGINAL_NOTICE:
Width: PARENT_RIGHT
Height: PARENT_BOTTOM
Font: Tiny
Align: Left
Text: The default is "{0}"
Label@DUPLICATE_NOTICE:
Width: PARENT_RIGHT
Height: PARENT_BOTTOM
Font: Tiny
Align: Left
Text: This hotkey is already used for "{0}"
Button@CLEAR_BUTTON:
X: PARENT_RIGHT - 3 * WIDTH - 40
Y: 41
Width: 65
Height: 25
Text: Clear
TooltipText: Unbind the hotkey
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: SIMPLE_TOOLTIP
Button@RESET_BUTTON:
X: PARENT_RIGHT - 2 * WIDTH - 30
Y: 41
Width: 65
Height: 25
Text: Reset
TooltipText: Reset to default
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: SIMPLE_TOOLTIP
Button@CANCEL_BUTTON:
X: PARENT_RIGHT - WIDTH - 20
Y: 41
Width: 65
Height: 25
Text: Cancel
TooltipText: Cancel the operation
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: SIMPLE_TOOLTIP
TooltipContainer@TOOLTIP_CONTAINER:

View File

@@ -58,25 +58,31 @@ Background@SETTINGS_PANEL:
Height: 25
Children:
Button@DISPLAY_TAB:
X: 115
X: 70
Width: 90
Height: 25
Text: Display
Font: Bold
Button@AUDIO_TAB:
X: 205
X: 70 + WIDTH
Width: 90
Height: 25
Text: Audio
Font: Bold
Button@INPUT_TAB:
X: 295
X: 70 + 2 * WIDTH
Width: 90
Height: 25
Text: Input
Font: Bold
Button@HOTKEYS_TAB:
X: 70 + 3 * WIDTH
Width: 90
Height: 25
Text: Hotkeys
Font: Bold
Button@ADVANCED_TAB:
X: 385
X: 70 + 4 * WIDTH
Width: 90
Height: 25
Text: Advanced
@@ -457,19 +463,19 @@ Background@SETTINGS_PANEL:
Ticks: 5
MinimumValue: 1
MaximumValue: 100
Label@HOTKEYS_TITLE:
Y: 165
Width: PARENT_RIGHT
Font: Bold
Text: Hotkeys
Align: Center
Container@HOTKEYS_PANEL:
X: 5
Y: 50
Width: PARENT_RIGHT - 10
Height: PARENT_BOTTOM
Children:
ScrollPanel@HOTKEY_LIST:
X: 15
Y: 185
Width: 560
Y: 40
Width: PARENT_RIGHT - 30
TopBottomSpacing: 4
ItemSpacing: 4
Height: 160
Height: 183
Children:
ScrollItem@HEADER:
BaseName: scrollheader
@@ -504,10 +510,12 @@ Background@SETTINGS_PANEL:
Width: PARENT_RIGHT - 85
Height: 25
Align: Right
HotkeyEntry@HOTKEY:
Button@HOTKEY:
X: PARENT_RIGHT - WIDTH
Width: 80
Height: 25
Align: Left
TooltipContainer: TOOLTIP_CONTAINER
Container@THREE_COLUMN:
Width: 173
Height: 25
@@ -518,10 +526,31 @@ Background@SETTINGS_PANEL:
Width: PARENT_RIGHT - 84
Height: 25
Align: Right
HotkeyEntry@HOTKEY:
Button@HOTKEY:
X: PARENT_RIGHT - WIDTH + 1
Width: 80
Height: 25
Align: Left
TooltipContainer: TOOLTIP_CONTAINER
Background@HOTKEY_DIALOG_PLACEHOLDER:
X: 15
Y: 232
Width: PARENT_RIGHT - 30
Height: 108
Background: dialog3
Children:
Label@HOTKEY_DIALOG_HELPTEXT:
Y: PARENT_BOTTOM / 2 - 12
Width: PARENT_RIGHT
Height: 25
Font: Tiny
Align: Center
Text: Click on a hotkey to start rebinding
Container@HOTKEY_DIALOG_ROOT:
X: 15
Y: 232
Width: PARENT_RIGHT - 30
Height: 108
Container@ADVANCED_PANEL:
X: 5
Y: 50
@@ -647,3 +676,4 @@ Background@SETTINGS_PANEL:
Height: 20
Font: Regular
Text: Strict Activity checking
TooltipContainer@TOOLTIP_CONTAINER:

View File

@@ -1,111 +1,111 @@
CycleBase: H
Description: Jump to base
Types: World
Types: World, Player, Spectator
ToLastEvent: SPACE
Description: Jump to last radar event
Types: World
Types: World, Player, Spectator
ToSelection: HOME
Description: Jump to selection
Types: World
Types: World, Player, Spectator
SelectAllUnits: Q
Description: Select all combat units
Types: World
Types: World, Player, Spectator
SelectUnitsByType: W
Description: Select units by type
Types: World
Types: World, Player, Spectator
RemoveFromControlGroup:
Description: Remove from control group
Types: World
Types: World, Player
Pause: PAUSE
Description: Pause / Unpause
Types: World
Types: World, Player, Spectator
Sell: Z
Description: Sell mode
Types: OrderGenerator
Types: OrderGenerator, Player
Repair: C
Description: Repair mode
Types: OrderGenerator
Types: OrderGenerator, Player
PlaceBeacon: B
Description: Place beacon
Types: OrderGenerator
Types: OrderGenerator, Player, Spectator
CycleStatusBars: COMMA
Description: Cycle status bars display
Types: World
Types: World, Player, Spectator
TogglePixelDouble: PERIOD
Description: Toggle pixel doubling
Types: World
Types: World, Player, Spectator
ToggleMute: M
Description: Toggle audio mute
Types: World, Menu
Types: World, Menu, Player, Spectator
TogglePlayerStanceColor: COMMA Ctrl
Description: Toggle player stance colors
Types: World
Types: World, Player, Spectator
TakeScreenshot: P Ctrl
Description: Take screenshot
Types: World, Menu
Types: World, Menu, Player, Spectator
AttackMove: A
Description: Attack Move
Types: Unit
Types: Unit, Player
Stop: S
Description: Stop
Types: Unit
Types: Unit, Player
Scatter: X Ctrl
Description: Scatter
Types: Unit
Types: Unit, Player
Deploy: F
Description: Deploy
Types: Unit
Types: Unit, Player
Guard: D
Description: Guard
Types: Unit
Types: Unit, Player
StanceAttackAnything: A Alt
Description: Attack anything
Types: Stance
Types: Stance, Player
StanceDefend: S Alt
Description: Defend
Types: Stance
Types: Stance, Player
StanceReturnFire: D Alt
Description: Return fire
Types: Stance
Types: Stance, Player
StanceHoldFire: F Alt
Description: Hold fire
Types: Stance
Types: Stance, Player
StopMusic: AUDIOSTOP
Description: Stop
Types: Music
Types: Music, Player, Spectator
PauseMusic: AUDIOPLAY
Description: Pause or Resume
Types: Music
Types: Music, Player, Spectator
PrevMusic: AUDIOPREV
Description: Previous
Types: Music
Types: Music, Player, Spectator
NextMusic: AUDIONEXT
Description: Next
Types: Music
Types: Music, Player, Spectator

View File

@@ -1,26 +1,26 @@
ObserverCombinedView: MINUS
Description: All Players
Types: Observer
Types: Observer, Spectator
ObserverWorldView: EQUALS
Description: Disable Shroud
Types: Observer
Types: Observer, Spectator
ReplaySpeedSlow: F9
Description: Slow speed
Types: Replay
Types: Replay, Spectator
ReplaySpeedRegular: F10
Description: Regular speed
Types: Replay
Types: Replay, Spectator
ReplaySpeedFast: F11
Description: Fast speed
Types: Replay
Types: Replay, Spectator
ReplaySpeedMax: F12
Description: Maximum speed
Types: Replay
Types: Replay, Spectator
StatisticsNone: F1
Description: Disable statistics
@@ -28,15 +28,15 @@ StatisticsNone: F1
StatisticsBasic: F2
Description: Basic statistics
Types: Observer, Replay
Types: Observer, Replay, Spectator
StatisticsEconomy: F3
Description: Economy statistics
Types: Observer, Replay
Types: Observer, Replay, Spectator
StatisticsProduction: F4
Description: Production statistics
Types: Observer, Replay
Types: Observer, Replay, Spectator
StatisticsSupportPowers: F5
Description: Support Power statistics
@@ -44,12 +44,12 @@ StatisticsSupportPowers: F5
StatisticsCombat: F6
Description: Combat statistics
Types: Observer, Replay
Types: Observer, Replay, Spectator
StatisticsGraph: F7
Description: Statistics graph
Types: Observer, Replay
Types: Observer, Replay, Spectator
StatisticsArmyGraph: F8
Description: Army value graph
Types: Observer, Replay
Types: Observer, Replay, Spectator

View File

@@ -1,99 +1,99 @@
CycleProductionBuildings: TAB
Description: Next facility
Types: Production
Types: Production, Player, Spectator
Production01: F1
Description: Slot 01
Types: ProductionSlot
Types: ProductionSlot, Player
Production02: F2
Description: Slot 02
Types: ProductionSlot
Types: ProductionSlot, Player
Production03: F3
Description: Slot 03
Types: ProductionSlot
Types: ProductionSlot, Player
Production04: F4
Description: Slot 04
Types: ProductionSlot
Types: ProductionSlot, Player
Production05: F5
Description: Slot 05
Types: ProductionSlot
Types: ProductionSlot, Player
Production06: F6
Description: Slot 06
Types: ProductionSlot
Types: ProductionSlot, Player
Production07: F7
Description: Slot 07
Types: ProductionSlot
Types: ProductionSlot, Player
Production08: F8
Description: Slot 08
Types: ProductionSlot
Types: ProductionSlot, Player
Production09: F9
Description: Slot 09
Types: ProductionSlot
Types: ProductionSlot, Player
Production10: F10
Description: Slot 10
Types: ProductionSlot
Types: ProductionSlot, Player
Production11: F11
Description: Slot 11
Types: ProductionSlot
Types: ProductionSlot, Player
Production12: F12
Description: Slot 12
Types: ProductionSlot
Types: ProductionSlot, Player
Production13: F1 CTRL
Description: Slot 13
Types: ProductionSlot
Types: ProductionSlot, Player
Production14: F2 CTRL
Description: Slot 14
Types: ProductionSlot
Types: ProductionSlot, Player
Production15: F3 CTRL
Description: Slot 15
Types: ProductionSlot
Types: ProductionSlot, Player
Production16: F4 CTRL
Description: Slot 16
Types: ProductionSlot
Types: ProductionSlot, Player
Production17: F5 CTRL
Description: Slot 17
Types: ProductionSlot
Types: ProductionSlot, Player
Production18: F6 CTRL
Description: Slot 18
Types: ProductionSlot
Types: ProductionSlot, Player
Production19: F7 CTRL
Description: Slot 19
Types: ProductionSlot
Types: ProductionSlot, Player
Production20: F8 CTRL
Description: Slot 20
Types: ProductionSlot
Types: ProductionSlot, Player
Production21: F9 CTRL
Description: Slot 21
Types: ProductionSlot
Types: ProductionSlot, Player
Production22: F10 CTRL
Description: Slot 22
Types: ProductionSlot
Types: ProductionSlot, Player
Production23: F11 CTRL
Description: Slot 23
Types: ProductionSlot
Types: ProductionSlot, Player
Production24: F12 CTRL
Description: Slot 24
Types: ProductionSlot
Types: ProductionSlot, Player

View File

@@ -1,7 +1,7 @@
NextProductionTab: PAGEDOWN
Description: Next tab
Types: Production
Types: Production, Player
PreviousProductionTab: PAGEUP
Description: Previous tab
Types: Production
Types: Production, Player

View File

@@ -1,23 +1,23 @@
SupportPower01:
Description: Slot 01
Types: SupportPower
Types: SupportPower, Player
SupportPower02:
Description: Slot 02
Types: SupportPower
Types: SupportPower, Player
SupportPower03:
Description: Slot 03
Types: SupportPower
Types: SupportPower, Player
SupportPower04:
Description: Slot 04
Types: SupportPower
Types: SupportPower, Player
SupportPower05:
Description: Slot 05
Types: SupportPower
Types: SupportPower, Player
SupportPower06:
Description: Slot 06
Types: SupportPower
Types: SupportPower, Player

View File

@@ -1,63 +1,63 @@
MapScrollUp: UP
Description: Scroll up
Types: Viewport
Types: Viewport, Player, Spectator
MapScrollDown: DOWN
Description: Scroll down
Types: Viewport
Types: Viewport, Player, Spectator
MapScrollLeft: LEFT
Description: Scroll left
Types: Viewport
Types: Viewport, Player, Spectator
MapScrollRight: RIGHT
Description: Scroll right
Types: Viewport
Types: Viewport, Player, Spectator
MapJumpToTopEdge: UP Alt
Description: Jump to top edge
Types: Viewport
Types: Viewport, Player, Spectator
MapJumpToBottomEdge: DOWN Alt
Description: Jump to bottom edge
Types: Viewport
Types: Viewport, Player, Spectator
MapJumpToLeftEdge: LEFT Alt
Description: Jump to left edge
Types: Viewport
Types: Viewport, Player, Spectator
MapJumpToRightEdge: RIGHT Alt
Description: Jump to right edge
Types: Viewport
Types: Viewport, Player, Spectator
MapBookmarkSave01: Q Ctrl
Description: Record bookmark 1
Types: Viewport
Types: Viewport, Player, Spectator
MapBookmarkRestore01: Q Alt
Description: Jump to bookmark 1
Types: Viewport
Types: Viewport, Player, Spectator
MapBookmarkSave02: W Ctrl
Description: Record bookmark 2
Types: Viewport
Types: Viewport, Player, Spectator
MapBookmarkRestore02: W Alt
Description: Jump to bookmark 2
Types: Viewport
Types: Viewport, Player, Spectator
MapBookmarkSave03: E Ctrl
Description: Record bookmark 3
Types: Viewport
Types: Viewport, Player, Spectator
MapBookmarkRestore03: E Alt
Description: Jump to bookmark 3
Types: Viewport
Types: Viewport, Player, Spectator
MapBookmarkSave04: R Ctrl
Description: Record bookmark 4
Types: Viewport
Types: Viewport, Player, Spectator
MapBookmarkRestore04: R Alt
Description: Jump to bookmark 4
Types: Viewport
Types: Viewport, Player, Spectator

View File

@@ -11,6 +11,7 @@ Metrics:
GameStartedColor: FFA500
HotkeyColor: FFFFFF
HotkeyColorDisabled: 808080
HotkeyColorInvalid: FF0000
HotkeyFont: Regular
IncompatibleGameColor: A9A9A9
IncompatibleGameStartedColor: D2691E

View File

@@ -1,31 +1,31 @@
ProductionTypeBuilding: E
Description: Building Tab
Types: Production
Types: Production, Player
ProductionTypeUpgrade: R
Description: Upgrade Tab
Types: Production
Types: Production, Player
ProductionTypeInfantry: T
Description: Infantry Tab
Types: Production
Types: Production, Player
ProductionTypeVehicle: Y
Description: Vehicle Tab
Types: Production
Types: Production, Player
ProductionTypeAircraft: U
Description: Aircraft Tab
Types: Production
Types: Production, Player
ProductionTypeTank: I
Description: Tank Tab
Types: Production
Types: Production, Player
ProductionTypeMerchant: O
Description: Starport Tab
Types: Production
Types: Production, Player
PowerDown: X
Description: Power-down mode
Types: OrderGenerator
Types: OrderGenerator, Player

View File

@@ -109,6 +109,7 @@ ChromeLayout:
common|chrome/replaybrowser.yaml
common|chrome/gamesave-browser.yaml
common|chrome/gamesave-loading.yaml
common|chrome/dialog-hotkey.yaml
Weapons:
d2k|weapons/debris.yaml

View File

@@ -1,27 +1,27 @@
ProductionTypeBuilding: E
Description: Building Tab
Types: Production
Types: Production, Player
ProductionTypeDefense: R
Description: Defense Tab
Types: Production
Types: Production, Player
ProductionTypeInfantry: T
Description: Infantry Tab
Types: Production
Types: Production, Player
ProductionTypeVehicle: Y
Description: Vehicle Tab
Types: Production
Types: Production, Player
ProductionTypeAircraft: U
Description: Aircraft Tab
Types: Production
Types: Production, Player
ProductionTypeNaval: I
Description: Naval Tab
Types: Production
Types: Production, Player
PowerDown: X
Description: Power-down mode
Types: OrderGenerator
Types: OrderGenerator, Player

View File

@@ -124,6 +124,7 @@ ChromeLayout:
common|chrome/confirmation-dialogs.yaml
common|chrome/editor.yaml
common|chrome/playerprofile.yaml
common|chrome/dialog-hotkey.yaml
Weapons:
ra|weapons/explosions.yaml

View File

@@ -1,23 +1,23 @@
ProductionTypeBuilding: E
Description: Building Tab
Types: Production
Types: Production, Player
ProductionTypeDefense: R
Description: Defense Tab
Types: Production
Types: Production, Player
ProductionTypeInfantry: T
Description: Infantry Tab
Types: Production
Types: Production, Player
ProductionTypeVehicle: Y
Description: Vehicle Tab
Types: Production
Types: Production, Player
ProductionTypeAircraft: U
Description: Aircraft Tab
Types: Production
Types: Production, Player
PowerDown: X
Description: Power-down mode
Types: OrderGenerator
Types: OrderGenerator, Player

View File

@@ -172,6 +172,7 @@ ChromeLayout:
common|chrome/missionbrowser.yaml
common|chrome/confirmation-dialogs.yaml
common|chrome/editor.yaml
common|chrome/dialog-hotkey.yaml
Voices:
ts|audio/voices.yaml