misc whitespace tidyups
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@@ -58,6 +58,7 @@ namespace OpenRA.Mods.RA
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public void ResolveOrder(Actor self, Order order)
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{
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TargetLocation = null;
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if (order.OrderString == "AttackMove")
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{
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if (Info.JustMove)
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@@ -19,6 +19,7 @@ namespace OpenRA.Mods.RA
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{
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public readonly string Name = "shroud";
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public readonly bool IsFog = false;
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public object Create(ActorInitializer init) { return new ShroudPalette(this); }
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}
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