Clean up ImportTSMapCommand.

This commit is contained in:
Paul Chote
2016-03-21 23:08:27 +00:00
parent ed6067cd2f
commit ca2b712ad9

View File

@@ -23,16 +23,8 @@ namespace OpenRA.Mods.TS.UtilityCommands
{
class ImportTSMapCommand : IUtilityCommand
{
public string Name { get { return "--import-ts-map"; } }
public bool ValidateArguments(string[] args)
{
return args.Length >= 2;
}
int2 fullSize;
int actorCount = 0;
int spawnCount = 0;
string IUtilityCommand.Name { get { return "--import-ts-map"; } }
bool IUtilityCommand.ValidateArguments(string[] args) { return args.Length >= 2; }
static readonly Dictionary<byte, string> OverlayToActor = new Dictionary<byte, string>()
{
@@ -150,31 +142,46 @@ namespace OpenRA.Mods.TS.UtilityCommands
{ 0x03, new byte[] { 0x7E } }
};
private static readonly Dictionary<string, string> DeployableActors = new Dictionary<string, string>()
static readonly Dictionary<string, string> DeployableActors = new Dictionary<string, string>()
{
{ "gadpsa", "lpst" },
{ "gatick", "ttnk" }
};
[Desc("FILENAME", "Convert a Tiberian Sun map to the OpenRA format.")]
public void Run(ModData modData, string[] args)
void IUtilityCommand.Run(ModData modData, string[] args)
{
// HACK: The engine code assumes that Game.modData is set.
Game.ModData = modData;
var filename = args[1];
var file = new IniFile(File.Open(args[1], FileMode.Open));
var map = GenerateMapHeader(filename, file, modData);
var basic = file.GetSection("Basic");
var mapSection = file.GetSection("Map");
var tileset = mapSection.GetValue("Theater", "");
var iniSize = mapSection.GetValue("Size", "0, 0, 0, 0").Split(',').Select(int.Parse).ToArray();
var iniBounds = mapSection.GetValue("LocalSize", "0, 0, 0, 0").Split(',').Select(int.Parse).ToArray();
var size = new Size(iniSize[2], 2 * iniSize[3]);
ReadTiles(map, file);
ReadActors(map, file, "Structures");
ReadActors(map, file, "Units");
ReadActors(map, file, "Infantry");
ReadTerrainActors(map, file);
ReadWaypoints(map, file);
ReadOverlay(map, file);
var map = new Map(Game.ModData, modData.DefaultTileSets[tileset], size.Width, size.Height)
{
Title = basic.GetValue("Name", Path.GetFileNameWithoutExtension(filename)),
Author = "Westwood Studios",
Bounds = new Rectangle(iniBounds[0], iniBounds[1], iniBounds[2], 2 * iniBounds[3] + 2 * iniBounds[1]),
RequiresMod = modData.Manifest.Mod.Id
};
var fullSize = new int2(iniSize[2], iniSize[3]);
ReadTiles(map, file, fullSize);
ReadActors(map, file, "Structures", fullSize);
ReadActors(map, file, "Units", fullSize);
ReadActors(map, file, "Infantry", fullSize);
ReadTerrainActors(map, file, fullSize);
ReadWaypoints(map, file, fullSize);
ReadOverlay(map, file, fullSize);
ReadLighting(map, file);
var spawnCount = map.ActorDefinitions.Count(n => n.Value.Value == "mpspawn");
var mapPlayers = new MapPlayers(map.Rules, spawnCount);
map.PlayerDefinitions = mapPlayers.ToMiniYaml();
@@ -184,7 +191,7 @@ namespace OpenRA.Mods.TS.UtilityCommands
Console.WriteLine(dest + " saved.");
}
void UnpackLZO(byte[] src, byte[] dest)
static void UnpackLZO(byte[] src, byte[] dest)
{
var srcOffset = 0U;
var destOffset = 0U;
@@ -200,7 +207,7 @@ namespace OpenRA.Mods.TS.UtilityCommands
}
}
void UnpackLCW(byte[] src, byte[] dest, byte[] temp)
static void UnpackLCW(byte[] src, byte[] dest, byte[] temp)
{
var srcOffset = 0;
var destOffset = 0;
@@ -217,31 +224,7 @@ namespace OpenRA.Mods.TS.UtilityCommands
}
}
Map GenerateMapHeader(string filename, IniFile file, ModData modData)
{
var basic = file.GetSection("Basic");
var mapSection = file.GetSection("Map");
var tileset = mapSection.GetValue("Theater", "");
var iniSize = mapSection.GetValue("Size", "0, 0, 0, 0").Split(',').Select(int.Parse).ToArray();
var iniBounds = mapSection.GetValue("LocalSize", "0, 0, 0, 0").Split(',').Select(int.Parse).ToArray();
var size = new Size(iniSize[2], 2 * iniSize[3]);
fullSize = new int2(iniSize[2], iniSize[3]);
var map = new Map(Game.ModData, modData.DefaultTileSets[tileset], size.Width, size.Height);
map.Title = basic.GetValue("Name", Path.GetFileNameWithoutExtension(filename));
map.Author = "Westwood Studios";
map.Bounds = new Rectangle(iniBounds[0], iniBounds[1], iniBounds[2], 2 * iniBounds[3] + 2 * iniBounds[1]);
map.Resources = new CellLayer<ResourceTile>(map.Grid.Type, size);
map.Tiles = new CellLayer<TerrainTile>(map.Grid.Type, size);
map.Height = new CellLayer<byte>(map.Grid.Type, size);
map.RequiresMod = modData.Manifest.Mod.Id;
return map;
}
void ReadTiles(Map map, IniFile file)
static void ReadTiles(Map map, IniFile file, int2 fullSize)
{
var tileset = Game.ModData.DefaultTileSets[map.Tileset];
var mapSection = file.GetSection("IsoMapPack5");
@@ -279,7 +262,7 @@ namespace OpenRA.Mods.TS.UtilityCommands
}
}
void ReadOverlay(Map map, IniFile file)
static void ReadOverlay(Map map, IniFile file, int2 fullSize)
{
var overlaySection = file.GetSection("OverlayPack");
var overlayCompressed = Convert.FromBase64String(overlaySection.Aggregate(string.Empty, (a, b) => a + b.Value));
@@ -320,7 +303,7 @@ namespace OpenRA.Mods.TS.UtilityCommands
new OwnerInit("Neutral")
};
map.ActorDefinitions.Add(new MiniYamlNode("Actor" + actorCount++, ar.Save()));
map.ActorDefinitions.Add(new MiniYamlNode("Actor" + map.ActorDefinitions.Count, ar.Save()));
continue;
}
@@ -340,7 +323,7 @@ namespace OpenRA.Mods.TS.UtilityCommands
}
}
void ReadWaypoints(Map map, IniFile file)
static void ReadWaypoints(Map map, IniFile file, int2 fullSize)
{
var waypointsSection = file.GetSection("Waypoints", true);
foreach (var kv in waypointsSection)
@@ -357,14 +340,11 @@ namespace OpenRA.Mods.TS.UtilityCommands
ar.Add(new LocationInit(cell));
ar.Add(new OwnerInit("Neutral"));
map.ActorDefinitions.Add(new MiniYamlNode("Actor" + actorCount++, ar.Save()));
if (ar.Type == "mpspawn")
spawnCount++;
map.ActorDefinitions.Add(new MiniYamlNode("Actor" + map.ActorDefinitions.Count, ar.Save()));
}
}
void ReadTerrainActors(Map map, IniFile file)
static void ReadTerrainActors(Map map, IniFile file, int2 fullSize)
{
var terrainSection = file.GetSection("Terrain", true);
foreach (var kv in terrainSection)
@@ -384,11 +364,11 @@ namespace OpenRA.Mods.TS.UtilityCommands
if (!map.Rules.Actors.ContainsKey(name))
Console.WriteLine("Ignoring unknown actor type: `{0}`".F(name));
else
map.ActorDefinitions.Add(new MiniYamlNode("Actor" + actorCount++, ar.Save()));
map.ActorDefinitions.Add(new MiniYamlNode("Actor" + map.ActorDefinitions.Count, ar.Save()));
}
}
void ReadActors(Map map, IniFile file, string type)
static void ReadActors(Map map, IniFile file, string type, int2 fullSize)
{
var structuresSection = file.GetSection(type, true);
foreach (var kv in structuresSection)
@@ -427,11 +407,11 @@ namespace OpenRA.Mods.TS.UtilityCommands
if (!map.Rules.Actors.ContainsKey(name))
Console.WriteLine("Ignoring unknown actor type: `{0}`".F(name));
else
map.ActorDefinitions.Add(new MiniYamlNode("Actor" + actorCount++, ar.Save()));
map.ActorDefinitions.Add(new MiniYamlNode("Actor" + map.ActorDefinitions.Count, ar.Save()));
}
}
void ReadLighting(Map map, IniFile file)
static void ReadLighting(Map map, IniFile file)
{
var lightingTypes = new[] { "Red", "Green", "Blue", "Ambient" };
var lightingSection = file.GetSection("Lighting");