RA Balance patch
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@@ -72,10 +72,10 @@ Dragon:
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HellfireAG:
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Inherits: ^AntiGroundMissile
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ReloadDelay: 60
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ReloadDelay: 30
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MinRange: 1c256
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Burst: 4
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BurstDelays: 14
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Burst: 2
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BurstDelays: 7
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Projectile: Missile
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Speed: 256
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HorizontalRateOfTurn: 10
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@@ -90,15 +90,17 @@ HellfireAG:
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HellfireAA:
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Inherits: ^AntiAirMissile
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ReloadDelay: 60
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ReloadDelay: 30
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MinRange: 1c256
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Range: 4c0
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Burst: 2
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BurstDelays: 10
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Projectile: Missile
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Speed: 384
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Speed: 492
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Inaccuracy: 128
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HorizontalRateOfTurn: 10
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HorizontalRateOfTurn: 25
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RangeLimit: 7c0
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CloseEnough: 0c600
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Warhead@1Dam: SpreadDamage
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Damage: 4000
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ValidTargets: Air
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@@ -211,14 +213,10 @@ APTusk:
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TrailImage: smokey
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HorizontalRateOfTurn: 10
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RangeLimit: 7c204
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Warhead@1Dam: SpreadDamage
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Damage: 2500
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Versus:
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None: 28
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Wood: 88
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Light: 88
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Heavy: 120
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Concrete: 60
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APTusk.stnk:
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Inherits: APTusk
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ReloadDelay: 100
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TorpTube:
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ReloadDelay: 100
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@@ -3,9 +3,7 @@
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Range: 8c0
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Report: aacanon3.aud
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ValidTargets: Air
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Projectile: Bullet
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Speed: 1c682
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Blockable: false
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Projectile: InstantHit
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Damage: 2000
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@@ -27,8 +25,6 @@ ZSU-23:
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BurstDelays: 0
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ReloadDelay: 6
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Range: 10c0
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Projectile: Bullet
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Speed: 3c340
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Warhead@1Dam: SpreadDamage
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Damage: 1200
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Versus:
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@@ -47,8 +43,8 @@ FLAK-23-AG:
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Inherits: ^AACannon
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Range: 6c0
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ValidTargets: Ground, Water
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Projectile: Bullet
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Blockable: True
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Projectile: InstantHit
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Blockable: true
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Warhead@1Dam: SpreadDamage
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ValidTargets: Air, Ground, Water
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Warhead@2Eff: CreateEffect
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@@ -63,8 +59,8 @@ FLAK-23-AG:
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ReloadDelay: 30
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Range: 6c0
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Report: gun13.aud
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Projectile: Bullet
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Speed: 1c682
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Projectile: InstantHit
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Blockable: true
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 2500
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@@ -211,7 +207,7 @@ ChainGun:
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ReloadDelay: 10
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Range: 5c0
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MinRange: 0c768
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Projectile: Bullet
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Projectile: InstantHit
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Blockable: false
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Warhead@1Dam: SpreadDamage
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Versus:
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@@ -222,7 +218,7 @@ ChainGun.Yak:
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ReloadDelay: 3
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Range: 5c0
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MinRange: 3c0
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Projectile: Bullet
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Projectile: InstantHit
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Blockable: false
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Warhead@1Dam: SpreadDamage
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Damage: 4000
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@@ -272,8 +268,8 @@ M60mg:
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Report: gun5.aud
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ValidTargets: Ground, Infantry
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InvalidTargets: Vehicle, Water, Structure, Wall, Husk, Mine
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Projectile: Bullet
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Speed: 1c682
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Projectile: InstantHit
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Blockable: true
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: 15000
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