Split Renderable into an IRenderable interface and SpriteRenderable implementation.

This commit is contained in:
Paul Chote
2013-05-12 23:07:39 +12:00
parent 9b7aaebcbc
commit ca5f2c3785
41 changed files with 140 additions and 120 deletions

View File

@@ -32,6 +32,6 @@ namespace OpenRA.Effects
world.AddFrameEndTask(w => { w.Remove(this); a(); });
}
public IEnumerable<Renderable> Render(WorldRenderer wr) { yield break; }
public IEnumerable<IRenderable> Render(WorldRenderer wr) { yield break; }
}
}

View File

@@ -33,7 +33,7 @@ namespace OpenRA.Effects
world.AddFrameEndTask(w => w.Remove(this));
}
public IEnumerable<Renderable> Render(WorldRenderer wr)
public IEnumerable<IRenderable> Render(WorldRenderer wr)
{
if (!target.IsInWorld)
yield break;

View File

@@ -17,6 +17,6 @@ namespace OpenRA.Effects
public interface IEffect
{
void Tick(World world);
IEnumerable<Renderable> Render(WorldRenderer r);
IEnumerable<IRenderable> Render(WorldRenderer r);
}
}