Split TS weapons.yaml into several categorized yamls
This commit is contained in:
@@ -74,6 +74,17 @@ Rules:
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./mods/ts/rules/vehicles.yaml
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./mods/ts/rules/trees.yaml
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Weapons:
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./mods/ts/weapons/bombsandgrenades.yaml
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./mods/ts/weapons/energyweapons.yaml
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./mods/ts/weapons/explosions.yaml
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./mods/ts/weapons/healweapons.yaml
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./mods/ts/weapons/largeguns.yaml
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./mods/ts/weapons/missiles.yaml
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./mods/ts/weapons/otherweapons.yaml
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./mods/ts/weapons/smallguns.yaml
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./mods/ts/weapons/superweapons.yaml
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Sequences:
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./mods/ts/sequences/aircraft.yaml
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./mods/ts/sequences/infantry.yaml
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@@ -146,9 +157,6 @@ ChromeLayout:
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./mods/ra/chrome/missionbrowser.yaml
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./mods/ra/chrome/confirmation-dialogs.yaml
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Weapons:
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./mods/ts/weapons.yaml
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Voices:
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./mods/ts/audio/voices.yaml
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1269
mods/ts/weapons.yaml
1269
mods/ts/weapons.yaml
File diff suppressed because it is too large
Load Diff
94
mods/ts/weapons/bombsandgrenades.yaml
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94
mods/ts/weapons/bombsandgrenades.yaml
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@@ -0,0 +1,94 @@
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Grenade:
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ReloadDelay: 60
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Range: 4c512
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Projectile: Bullet
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Speed: 85
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Blockable: false
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Shadow: true
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Angle: 62
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Inaccuracy: 554
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Image: DISCUS
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Warhead@1Dam: SpreadDamage
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Spread: 171
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Damage: 40
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DeathType: 3
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ProneModifier: 70
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Versus:
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None: 100
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Wood: 85
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Light: 70
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Heavy: 35
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Concrete: 28
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Warhead@2Eff: CreateEffect
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Explosion: large_grey_explosion
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ImpactSound: expnew13.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosion: small_watersplash
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ImpactSound: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4Smu: LeaveSmudge
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SmudgeType: MediumCrater
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Bomb:
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ReloadDelay: 10
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Range: 5c0
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Projectile: Bullet
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Speed: 170
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Image: canister
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Shadow: true
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Palette: player
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Warhead@1Dam: SpreadDamage
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Spread: 298
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Damage: 160
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DeathType: 3
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ProneModifier: 100
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Versus:
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None: 200
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Wood: 90
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Light: 75
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Heavy: 32
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Concrete: 100
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Warhead@2Eff: CreateEffect
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Explosion: large_explosion
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ImpactSound: expnew09.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosion: small_watersplash
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ImpactSound: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4Smu: LeaveSmudge
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SmudgeType: MediumCrater
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RPGTower:
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ReloadDelay: 80
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Range: 8c0
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Report: GLNCH4.AUD
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Projectile: Bullet
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Speed: 384
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Blockable: false
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Shadow: true
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Angle: 62
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Image: canister
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Palette: player
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 110
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DeathType: 2
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ProneModifier: 70
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Versus:
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None: 30
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Wood: 75
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Light: 90
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Heavy: 100
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Concrete: 70
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Warhead@2Eff: CreateEffect
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Explosion: large_clsn
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ImpactSound: expnew14.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosion: small_watersplash
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ImpactSound: ssplash2.aud
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ValidImpactTypes: Water
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Warhead@4Smu: LeaveSmudge
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SmudgeType: MediumCrater
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152
mods/ts/weapons/energyweapons.yaml
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152
mods/ts/weapons/energyweapons.yaml
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@@ -0,0 +1,152 @@
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LtRail:
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ReloadDelay: 60
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Range: 6c0
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Report: BIGGGUN1.AUD
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Projectile: LaserZap
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Speed: 1c682
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BeamWidth: 1
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BeamDuration: 10
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Color: 200,0,128,255
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: 150
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DeathType: 2
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ProneModifier: 100
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Versus:
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None: 100
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Wood: 130
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Light: 150
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Heavy: 110
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Concrete: 5
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MechRailgun:
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ReloadDelay: 60
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Range: 8c0
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Burst: 2
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BurstDelay: 10
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Report: RAILUSE5.AUD
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Projectile: LaserZap
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Color: 200,0,255,255
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BeamWidth: 3
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: 200
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DeathType: 5
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ProneModifier: 100
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Versus:
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None: 200
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Wood: 175
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Light: 160
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Heavy: 100
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Concrete: 25
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SonicZap:
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ReloadDelay: 120
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Range: 6c0
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Charges: yes
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Report: SONIC4.AUD
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Projectile: LaserZap
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Color: 200,0,255,255
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BeamWidth: 12
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BeamDuration: 50
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: 100
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DeathType: 5
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Versus:
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Heavy: 80
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Concrete: 60
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CyCannon:
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ReloadDelay: 50
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Range: 7c0
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Report: SCRIN5B.AUD
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ValidTargets: Ground
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Projectile: Bullet
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Speed: 192
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Blockable: false
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Shadow: true
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Image: TORPEDO
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Warhead@1Dam: SpreadDamage
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Spread: 256
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Damage: 120
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DeathType: 6
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ProneModifier: 100
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ValidTargets: Ground
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Versus:
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None: 100
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Wood: 65
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Light: 75
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Heavy: 50
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Concrete: 40
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Warhead@2Eff: CreateEffect
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Explosion: large_bang
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ImpactSound: expnew12.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosion: small_watersplash
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ImpactSound: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4Smu: LeaveSmudge
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SmudgeType: SmallScorch
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Proton:
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ReloadDelay: 3
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Range: 5c0
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Report: SCRIN5B.AUD
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Burst: 2
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ValidTargets: Ground, Air
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Projectile: Missile
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Speed: 256
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Arm: 2
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Blockable: false
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Shadow: true
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Inaccuracy: 128
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Image: TORPEDO
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RateOfTurn: 1
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RangeLimit: 35
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 20
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DeathType: 3
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ValidTargets: Ground, Air
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Versus:
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None: 25
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Wood: 65
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Light: 75
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Heavy: 100
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Concrete: 60
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Warhead@2Eff: CreateEffect
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Explosion: small_bang
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ImpactSound: expnew12.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosion: small_watersplash
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ImpactSound: ssplash3.aud
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ValidImpactTypes: Water
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ObeliskLaser:
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ReloadDelay: 120
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Range: 10c512
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Charges: true
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Report: OBELRAY1.AUD
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Projectile: LaserZap
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BeamWidth: 4
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: 250
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DeathType: 5
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ProneModifier: 60
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TurretLaser:
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ReloadDelay: 40
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Range: 5c512
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Report: LASTUR1.AUD
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Projectile: LaserZap
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BeamWidth: 2
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BeamDuration: 5
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: 30
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DeathType: 5
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ProneModifier: 60
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45
mods/ts/weapons/explosions.yaml
Normal file
45
mods/ts/weapons/explosions.yaml
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@@ -0,0 +1,45 @@
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UnitExplode:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 50
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Falloff: 1000, 368, 135, 50, 18, 7, 0
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DeathType: 2
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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Warhead@2Eff: CreateEffect
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Explosion: large_twlt
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ImpactSound: expnew09.aud
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UnitExplodeSmall:
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Warhead@1Dam: SpreadDamage
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Spread: 426
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Damage: 40
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DeathType: 2
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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Warhead@2Eff: CreateEffect
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Explosion: medium_brnl
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ImpactSound: expnew13.aud
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TiberiumExplosion:
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Warhead@1Dam: SpreadDamage
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Spread: 9
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Damage: 10
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DeathType: 3
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Versus:
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None: 90
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Wood: 75
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Light: 60
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Heavy: 25
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Warhead@2Res: CreateResource
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AddsResourceType: Tiberium
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Size: 1,1
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Warhead@3Eff: CreateEffect
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Explosion: large_explosion
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ImpactSound: expnew09.aud
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42
mods/ts/weapons/healweapons.yaml
Normal file
42
mods/ts/weapons/healweapons.yaml
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@@ -0,0 +1,42 @@
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Heal:
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ReloadDelay: 80
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Range: 2c849
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Report: HEALER1.AUD
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Projectile: Bullet
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Speed: 1c682
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Damage: -50
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DeathType: 1
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ProneModifier: 100
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Versus:
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Wood: 0
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Light: 0
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Heavy: 0
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Concrete: 0
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Repair:
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ReloadDelay: 80
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Range: 1c819
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Report: REPAIR11.AUD
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Projectile: Bullet
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Speed: 1c682
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Warhead@1Dam: SpreadDamage
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Spread: 213
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Damage: -50
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DeathType: 1
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ProneModifier: 100
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Versus:
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None: 0
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Wood: 0
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Light: 100
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Heavy: 100
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Concrete: 0
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TiberiumHeal:
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ReloadDelay: 16
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: -2
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DeathType: 6
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PreventProne: yes
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124
mods/ts/weapons/largeguns.yaml
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124
mods/ts/weapons/largeguns.yaml
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@@ -0,0 +1,124 @@
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90mm:
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ReloadDelay: 50
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Range: 6c768
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Report: 120MMF.AUD
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Projectile: Bullet
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Speed: 682
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Image: 120mm
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Shadow: true
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Angle: 62
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Palette: ra
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 36
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DeathType: 2
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Versus:
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None: 25
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Wood: 65
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Light: 75
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Heavy: 100
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Concrete: 60
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Warhead@2Eff: CreateEffect
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Explosion: medium_clsn
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ImpactSound: expnew14.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosion: small_watersplash
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ImpactSound: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4Smu: LeaveSmudge
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SmudgeType: SmallCrater
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120mm:
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ReloadDelay: 80
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Range: 6c768
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Report: 120MMF.AUD
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Projectile: Bullet
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Speed: 1c512
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 70
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DeathType: 2
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Versus:
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None: 25
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Wood: 65
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Light: 75
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Heavy: 100
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Concrete: 60
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Warhead@2Eff: CreateEffect
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Explosion: large_clsn
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ImpactSound: expnew14.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosion: small_watersplash
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ImpactSound: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4Smu: LeaveSmudge
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SmudgeType: MediumCrater
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120mmx:
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ReloadDelay: 80
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Range: 6c768
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Report: 120MMF.AUD
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Burst: 2
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||||
BurstDelay: 5
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||||
Projectile: Bullet
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||||
Speed: 682
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Image: 120mm
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||||
Shadow: true
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Angle: 62
|
||||
Palette: ra
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Warhead@1Dam: SpreadDamage
|
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Spread: 128
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Damage: 50
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DeathType: 2
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Versus:
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None: 25
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||||
Wood: 65
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Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
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||||
Warhead@2Eff: CreateEffect
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||||
Explosion: medium_clsn
|
||||
ImpactSound: expnew14.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
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||||
Warhead@4Smu: LeaveSmudge
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||||
SmudgeType: MediumCrater
|
||||
|
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155mm:
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||||
ReloadDelay: 110
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||||
Range: 18c0
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||||
Report: 120MMF.AUD
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||||
Projectile: Bullet
|
||||
Speed: 170
|
||||
Image: 120mm
|
||||
Angle: 165
|
||||
Shadow: true
|
||||
Blockable: false
|
||||
Palette: ra
|
||||
MinRange: 5c0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 298
|
||||
Damage: 150
|
||||
DeathType: 3
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 85
|
||||
Light: 68
|
||||
Heavy: 35
|
||||
Concrete: 35
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: large_explosion
|
||||
ImpactSound: expnew06.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash2.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4Smu: LeaveSmudge
|
||||
SmudgeType: MediumCrater
|
||||
269
mods/ts/weapons/missiles.yaml
Normal file
269
mods/ts/weapons/missiles.yaml
Normal file
@@ -0,0 +1,269 @@
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||||
Bazooka:
|
||||
ReloadDelay: 60
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||||
Range: 6c0
|
||||
MinRange: 0c512
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||||
Report: RKETINF1.AUD
|
||||
ValidTargets: Ground, Air
|
||||
Projectile: Missile
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||||
Speed: 213
|
||||
Arm: 3
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
RateOfTurn: 8
|
||||
RangeLimit: 50
|
||||
CloseEnough: 256
|
||||
LockOnProbability: 80
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 35
|
||||
DeathType: 2
|
||||
ValidTargets: Ground, Air
|
||||
Versus:
|
||||
None: 25
|
||||
Wood: 65
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_clsn
|
||||
ImpactSound: expnew12.aud
|
||||
InvalidImpactTypes: Water, Air, AirHit
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4EffAir: CreateEffect
|
||||
Explosion: small_twlt
|
||||
ImpactSound: expnew12.aud
|
||||
ValidImpactTypes: Air, AirHit
|
||||
Warhead@5Smu: LeaveSmudge
|
||||
SmudgeType: SmallCrater
|
||||
|
||||
HoverMissile:
|
||||
ReloadDelay: 68
|
||||
Burst: 2
|
||||
Range: 8c0
|
||||
Report: HOVRMIS1.AUD
|
||||
ValidTargets: Ground, Air
|
||||
Projectile: Missile
|
||||
Speed: 213
|
||||
Arm: 2
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
RateOfTurn: 8
|
||||
RangeLimit: 35
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 30
|
||||
DeathType: 2
|
||||
ValidTargets: Ground, Air
|
||||
Versus:
|
||||
None: 25
|
||||
Wood: 65
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_clsn
|
||||
ImpactSound: expnew12.aud
|
||||
InvalidImpactTypes: Water, Air, AirHit
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4EffAir: CreateEffect
|
||||
Explosion: small_twlt
|
||||
ImpactSound: expnew12.aud
|
||||
ValidImpactTypes: Air, AirHit
|
||||
Warhead@5: LeaveSmudge
|
||||
SmudgeType: SmallCrater
|
||||
|
||||
MammothTusk:
|
||||
ReloadDelay: 80
|
||||
Range: 6c0
|
||||
Report: MISL1.AUD
|
||||
ValidTargets: Air
|
||||
Burst: 2
|
||||
Projectile: Missile
|
||||
Arm: 0
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
RateOfTurn: 10
|
||||
Speed: 170
|
||||
RangeLimit: 35
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 171
|
||||
Damage: 40
|
||||
DeathType: 3
|
||||
ProneModifier: 70
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 85
|
||||
Light: 70
|
||||
Heavy: 35
|
||||
Concrete: 28
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: medium_bang
|
||||
ImpactSound: expnew12.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
BikeMissile:
|
||||
ReloadDelay: 60
|
||||
Burst: 2
|
||||
BurstDelay: 60
|
||||
Range: 5c0
|
||||
Report: MISL1.AUD
|
||||
ValidTargets: Ground
|
||||
Projectile: Missile
|
||||
Arm: 2
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
RateOfTurn: 8
|
||||
Speed: 213
|
||||
RangeLimit: 35
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 256
|
||||
Damage: 40
|
||||
DeathType: 2
|
||||
ValidTargets: Ground
|
||||
Versus:
|
||||
None: 25
|
||||
Wood: 65
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_clsn
|
||||
ImpactSound: expnew12.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4Smu: LeaveSmudge
|
||||
SmudgeType: SmallCrater
|
||||
|
||||
Dragon:
|
||||
ReloadDelay: 50
|
||||
Range: 6c0
|
||||
Burst: 2
|
||||
Report: MISL1.AUD
|
||||
ValidTargets: Ground, Air
|
||||
Projectile: Missile
|
||||
Speed: 213
|
||||
Arm: 2
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
RateOfTurn: 8
|
||||
RangeLimit: 35
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 30
|
||||
DeathType: 2
|
||||
ValidTargets: Ground, Air
|
||||
Versus:
|
||||
None: 25
|
||||
Wood: 65
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_clsn
|
||||
ImpactSound: expnew12.aud
|
||||
InvalidImpactTypes: Water, Air, AirHit
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4EffAir: CreateEffect
|
||||
Explosion: small_twlt
|
||||
ImpactSound: expnew12.aud
|
||||
ValidImpactTypes: Air, AirHit
|
||||
Warhead@5Smu: LeaveSmudge
|
||||
SmudgeType: SmallCrater
|
||||
|
||||
Hellfire:
|
||||
ReloadDelay: 50
|
||||
Range: 6c0
|
||||
Report: ORCAMIS1.AUD
|
||||
Burst: 2
|
||||
ValidTargets: Ground, Air
|
||||
Projectile: Missile
|
||||
Speed: 256
|
||||
Arm: 2
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
RateOfTurn: 8
|
||||
RangeLimit: 35
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 85
|
||||
Damage: 30
|
||||
DeathType: 2
|
||||
ValidTargets: Ground, Air
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 65
|
||||
Light: 150
|
||||
Heavy: 100
|
||||
Concrete: 30
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_bang
|
||||
ImpactSound: expnew12.aud
|
||||
InvalidImpactTypes: Water, Air, AirHit
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4EffAir: CreateEffect
|
||||
Explosion: small_twlt
|
||||
ImpactSound: expnew12.aud
|
||||
ValidImpactTypes: Air, AirHit
|
||||
Warhead@5Smu: LeaveSmudge
|
||||
SmudgeType: SmallCrater
|
||||
|
||||
SAMTower:
|
||||
ReloadDelay: 55
|
||||
Range: 15c0
|
||||
Report: SAMSHOT1.AUD
|
||||
ValidTargets: Air
|
||||
Projectile: Missile
|
||||
Speed: 298
|
||||
Arm: 2
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
RateOfTurn: 5
|
||||
RangeLimit: 60
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 33
|
||||
DeathType: 2
|
||||
ValidTargets: Air
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_clsn
|
||||
ImpactSound: expnew12.aud
|
||||
74
mods/ts/weapons/otherweapons.yaml
Normal file
74
mods/ts/weapons/otherweapons.yaml
Normal file
@@ -0,0 +1,74 @@
|
||||
FireballLauncher:
|
||||
ReloadDelay: 50
|
||||
Range: 4c256
|
||||
Report: FLAMTNK1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 64
|
||||
Image: FLAMEALL
|
||||
Inaccuracy: 384
|
||||
Burst: 5
|
||||
BurstDelay: 5
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 341
|
||||
Damage: 25
|
||||
DeathType: 5
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
None: 600
|
||||
Wood: 148
|
||||
Light: 59
|
||||
Heavy: 6
|
||||
Concrete: 2
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SmallScorch
|
||||
|
||||
FiendShard:
|
||||
ReloadDelay: 30
|
||||
Burst: 3
|
||||
Range: 5c0
|
||||
Report: FIEND2.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 213
|
||||
Image: CRYSTAL4
|
||||
Inaccuracy: 512
|
||||
Shadow: true
|
||||
Angle: 88
|
||||
Palette: greentiberium
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 35
|
||||
DeathType: 1
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
SlimeAttack:
|
||||
ReloadDelay: 80
|
||||
Burst: 3
|
||||
Range: 5c0
|
||||
Report: VICER1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 426
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 100
|
||||
DeathType: 2
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
Wood: 25
|
||||
Light: 30
|
||||
Heavy: 10
|
||||
Concrete: 10
|
||||
|
||||
Tiberium:
|
||||
ReloadDelay: 16
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 2
|
||||
DeathType: 6
|
||||
PreventProne: yes
|
||||
277
mods/ts/weapons/smallguns.yaml
Normal file
277
mods/ts/weapons/smallguns.yaml
Normal file
@@ -0,0 +1,277 @@
|
||||
Minigun:
|
||||
ReloadDelay: 21
|
||||
Range: 4c0
|
||||
Report: INFGUN3.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 12
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
M1Carbine:
|
||||
ReloadDelay: 20
|
||||
Range: 4c0
|
||||
Report: INFGUN3.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 15
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Vulcan:
|
||||
ReloadDelay: 60
|
||||
Range: 4c0
|
||||
Report: CHAINGN1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 20
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Vulcan2:
|
||||
ReloadDelay: 50
|
||||
Burst: 3
|
||||
Range: 6c0
|
||||
Report: TSGUN4.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 50
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Vulcan3:
|
||||
ReloadDelay: 30
|
||||
Burst: 3
|
||||
Range: 4c0
|
||||
Report: CYGUN1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 10
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
VulcanTower:
|
||||
ReloadDelay: 26
|
||||
Range: 6c0
|
||||
Report: CHAINGN1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 18
|
||||
DeathType: 1
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
JumpCannon:
|
||||
ReloadDelay: 40
|
||||
Burst: 2
|
||||
Range: 5c0
|
||||
Report: JUMPJET1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 15
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
AssaultCannon:
|
||||
ReloadDelay: 50
|
||||
Range: 5c0
|
||||
Report: TSGUN4.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 40
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
RaiderCannon:
|
||||
ReloadDelay: 55
|
||||
Range: 4c0
|
||||
Burst: 2
|
||||
BurstDelay: 55
|
||||
Report: CHAINGN1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 40
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
HarpyClaw:
|
||||
ReloadDelay: 36
|
||||
Range: 5c0
|
||||
Report: CYGUN1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
ValidTargets: Ground, Air
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 60
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
ValidTargets: Ground, Air
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Pistola:
|
||||
ReloadDelay: 20
|
||||
Range: 3c0
|
||||
Report: GUN18.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 2
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piff
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piff
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Sniper:
|
||||
ReloadDelay: 60
|
||||
Range: 6c768
|
||||
Report: SILENCER.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 150
|
||||
DeathType: 1
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 0
|
||||
Light: 0
|
||||
Heavy: 0
|
||||
Concrete: 0
|
||||
183
mods/ts/weapons/superweapons.yaml
Normal file
183
mods/ts/weapons/superweapons.yaml
Normal file
@@ -0,0 +1,183 @@
|
||||
MultiCluster:
|
||||
ReloadDelay: 80
|
||||
Range: 6c0
|
||||
Report: MISL1.AUD
|
||||
ValidTargets: Ground
|
||||
Projectile: Missile
|
||||
Speed: 170
|
||||
Arm: 2
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
RateOfTurn: 8
|
||||
RangeLimit: 35
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 65
|
||||
DeathType: 3
|
||||
ValidTargets: Ground
|
||||
Versus:
|
||||
None: 25
|
||||
Wood: 65
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: large_explosion
|
||||
ImpactSound: expnew09.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash2.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4Smu: LeaveSmudge
|
||||
SmudgeType: MediumCrater
|
||||
|
||||
SuicideBomb:
|
||||
ReloadDelay: 1
|
||||
Range: 0c512
|
||||
Report: HUNTER2.AUD
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 256
|
||||
Damage: 110
|
||||
Falloff: 10000, 3680, 1350, 500, 180, 70, 0
|
||||
DeathType: 5
|
||||
Versus:
|
||||
None: 90
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 50
|
||||
Warhead@2Res: DestroyResource
|
||||
|
||||
IonCannon:
|
||||
ValidTargets: Ground, Air
|
||||
Warhead@1Dam_impact: SpreadDamage
|
||||
Spread: 1c0
|
||||
Damage: 100
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 5
|
||||
ProneModifier: 100
|
||||
ValidTargets: Ground, Air
|
||||
Warhead@2Eff_impact: CreateEffect
|
||||
Explosion: ionring
|
||||
ImpactSound: ion1.aud
|
||||
Warhead@3Dam_area: SpreadDamage
|
||||
Spread: 1c0
|
||||
Damage: 250
|
||||
Falloff: 100, 50, 25, 0
|
||||
DeathType: 5
|
||||
Delay: 3
|
||||
ValidTargets: Ground, Air
|
||||
Warhead@4Smu_area: LeaveSmudge
|
||||
SmudgeType: SmallScorch
|
||||
Size: 2,1
|
||||
Delay: 3
|
||||
|
||||
EMPulseCannon:
|
||||
ReloadDelay: 100
|
||||
Range: 10c0
|
||||
Report: PLSECAN2.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 425
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Angle: 62
|
||||
Image: pulsball
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: pulse_explosion
|
||||
# Dummy warhead to allow targeting
|
||||
Warhead@target: SpreadDamage
|
||||
Spread: 0
|
||||
Damage: 0
|
||||
PreventProne: true
|
||||
ValidTargets: Vehicle
|
||||
Warhead@emp: GrantUpgrade
|
||||
Range: 3c0
|
||||
Duration: 250
|
||||
Upgrades: empdisable
|
||||
ValidTargets: Vehicle
|
||||
|
||||
ClusterMissile:
|
||||
ValidTargets: Ground, Water, Air
|
||||
Warhead@ImpactDamage0: SpreadDamage
|
||||
Spread: 1c0
|
||||
Damage: 150
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 5
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
Warhead@SoundEffect0: CreateEffect
|
||||
Explosion: large_explosion
|
||||
ImpactSound: expnew19.aud
|
||||
Warhead@ResourceDestruction0: DestroyResource
|
||||
Size: 1
|
||||
Warhead@ClusterSmudges0: LeaveSmudge
|
||||
SmudgeType: LargeCrater
|
||||
Size: 1
|
||||
Warhead@ClusterDamage1: SpreadDamage
|
||||
Spread: 2c0
|
||||
Damage: 60
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 5
|
||||
Delay: 5
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
Warhead@ResourceDestruction1: DestroyResource
|
||||
Size: 2
|
||||
Delay: 5
|
||||
Warhead@ClusterSmudges1: LeaveSmudge
|
||||
SmudgeType: LargeScorch
|
||||
Size: 2
|
||||
Delay: 5
|
||||
Warhead@ClusterDamage2: SpreadDamage
|
||||
Spread: 3c0
|
||||
Damage: 60
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 5
|
||||
Delay: 10
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
Warhead@ResourceDestruction2: DestroyResource
|
||||
Size: 3
|
||||
Delay: 10
|
||||
Warhead@ClusterSmudges2: LeaveSmudge
|
||||
SmudgeType: LargeScorch
|
||||
Size: 3
|
||||
Delay: 10
|
||||
Warhead@ClusterDamage3: SpreadDamage
|
||||
Spread: 4c0
|
||||
Damage: 60
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 5
|
||||
Delay: 15
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
Warhead@ResourceDestruction3: DestroyResource
|
||||
Size: 4
|
||||
Delay: 15
|
||||
Warhead@ClusterSmudges3: LeaveSmudge
|
||||
SmudgeType: MediumScorch
|
||||
Size: 4
|
||||
Delay: 15
|
||||
Warhead@ClusterDamage4: SpreadDamage
|
||||
Spread: 5c0
|
||||
Damage: 60
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 5
|
||||
Delay: 20
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
Warhead@ResourceDestruction4: DestroyResource
|
||||
Size: 5
|
||||
Delay: 20
|
||||
Warhead@ClusterSmudges4: LeaveSmudge
|
||||
SmudgeType: SmallScorch
|
||||
Size: 5
|
||||
Delay: 20
|
||||
Reference in New Issue
Block a user