Manual cleanup

This commit is contained in:
Gustas
2023-11-11 23:20:42 +02:00
committed by Matthias Mailänder
parent db8a28f2c0
commit caad8ba44b
182 changed files with 399 additions and 424 deletions

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@@ -0,0 +1,28 @@
## world
dropdown-difficulty =
.label = Difficulty
.description = The difficulty of the mission
options-difficulty =
.easy = Easy
.normal = Normal
.hard = Hard
## campaign-maprules.yaml
actor-moneycrate-name = Money Crate
## gdi03, gdi07, gdi08a, gdi08b, gdi09, nod03a, nod03b
actor-hq-description = Provides an overview of the battlefield.
Requires power to operate.
## gdi08a
actor-c3-name = Farmer Mike
## gdi08b
civilian-killed = Civilian killed.
## nod01
actor-c10-name = Nikoomba
## nod03a, nod03b
actor-prison-name = Prison

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@@ -1,8 +0,0 @@
dropdown-difficulty =
.label = Difficulty
.description = The difficulty of the mission
options-difficulty =
.easy = Easy
.normal = Normal
.hard = Hard

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@@ -1,4 +1,4 @@
## Player
## player.yaml
options-tech-level =
.low = Low
.medium = Medium
@@ -20,7 +20,7 @@ notification-base-under-attack = Base under attack.
notification-ally-under-attack = Our ally is under attack.
notification-silos-needed = Silos needed.
## World
## world.yaml
options-starting-units =
.mcv-only = MCV Only
.light-support = Light Support
@@ -30,33 +30,13 @@ dropdown-map-creeps =
.label = Creep Actors
.description = Hostile forces spawn on the battlefield
## Structures
notification-construction-complete = Construction complete.
notification-unit-ready = Unit ready.
notification-reinforcements-have-arrived = Reinforcements have arrived.
notification-unable-to-build-more = Unable to build more.
notification-unable-to-comply-building-in-progress = Unable to comply. Building in progress.
notification-repairing = Repairing.
notification-ion-cannon-charging = Ion cannon charging.
notification-ion-cannon-ready = Ion cannon ready.
notification-select-target = Select target.
notification-insufficient-power = Insufficient power.
notification-airstrike-ready = Airstrike ready.
notification-enemy-planes-approaching = Enemy planes approaching.
notification-nuclear-weapon-available = Nuclear weapon available.
notification-nuclear-weapon-launched = Nuclear weapon launched.
notification-nuclear-warhead-approaching = Nuclear warhead approaching.
## Defaults
## defaults.yaml
notification-unit-lost = Unit lost.
notification-unit-promoted = Unit promoted.
notification-building-captured = Building captured.
notification-civilian-building-captured = Civilian Building captured.
notification-structure-lost = Structure lost.
## Vehicles
notification-harvester-lost = Harvester lost.
## aircraft.yaml
actor-tran =
.name = Chinook Transport
@@ -82,9 +62,6 @@ actor-tran-husk-name = Chinook Transport
actor-heli-husk-name = Apache Longbow
actor-orca-husk-name = Orca
## campaign-maprules.yaml
actor-moneycrate-name = Money Crate
## civilian-desert.yaml
actor-v20-name = Sala's House
actor-v20-husk-name = Sala's House (Destroyed)
@@ -170,7 +147,6 @@ meta-tank-generic-name = Tank
meta-helicopter-generic-name = Helicopter
meta-soldier-generic-name = Soldier
meta-civinfantry-name = Civilian
meta-dino-name = Dinosaur
meta-viceroid-name = Visceroid
meta-ship-generic-name = Ship
meta-building-generic-name = Structure
@@ -182,8 +158,6 @@ meta-civhaystackorigloo =
.winter--name = Igloo
.summer--name = Haystacks
meta-civfieldhusk-name = Field (Destroyed)
meta-civhaystackorigloohusk =
.winter--name = Igloo (Destroyed)
.summer--name = Haystacks (Destroyed)
@@ -226,12 +200,12 @@ actor-e1 =
actor-e2 =
.name = Grenadier
.description = Fast infantry armed with grenades.
.description = Fast infantry armed with grenades.
Strong vs Buildings, slow-moving targets
actor-e3 =
.name = Rocket Soldier
.description = Anti-tank/Anti-aircraft infantry.
.description = Anti-tank/Anti-aircraft infantry.
Strong vs Tanks, Aircraft
Weak vs Infantry
@@ -292,6 +266,22 @@ actor-boat-name = Gunboat
actor-lst-name = Landing Craft
## structures.yaml
notification-construction-complete = Construction complete.
notification-unit-ready = Unit ready.
notification-reinforcements-have-arrived = Reinforcements have arrived.
notification-unable-to-build-more = Unable to build more.
notification-unable-to-comply-building-in-progress = Unable to comply. Building in progress.
notification-repairing = Repairing.
notification-ion-cannon-charging = Ion cannon charging.
notification-ion-cannon-ready = Ion cannon ready.
notification-select-target = Select target.
notification-insufficient-power = Insufficient power.
notification-airstrike-ready = Airstrike ready.
notification-enemy-planes-approaching = Enemy planes approaching.
notification-nuclear-weapon-available = Nuclear weapon available.
notification-nuclear-weapon-launched = Nuclear weapon launched.
notification-nuclear-warhead-approaching = Nuclear warhead approaching.
actor-fact =
.name = Construction Yard
.description = Builds structures
@@ -437,6 +427,8 @@ actor-harv =
.description = Collects Tiberium for processing.
Unarmed
notification-harvester-lost = Harvester lost.
actor-apc =
.name = APC
.description = Armed infantry transport.