Manual cleanup
This commit is contained in:
committed by
Matthias Mailänder
parent
db8a28f2c0
commit
caad8ba44b
@@ -1,4 +1,4 @@
|
||||
## Player
|
||||
## player.yaml
|
||||
options-tech-level =
|
||||
.infantry-only = Infantry Only
|
||||
.low = Low
|
||||
@@ -26,48 +26,12 @@ notification-base-under-attack = Base under attack.
|
||||
notification-ally-under-attack = Our ally is under attack.
|
||||
notification-silos-needed = Silos needed.
|
||||
|
||||
## World
|
||||
## world.yaml
|
||||
options-starting-units =
|
||||
.mcv-only = MCV Only
|
||||
.light-support = Light Support
|
||||
.heavy-support = Heavy Support
|
||||
|
||||
## Structures
|
||||
notification-construction-complete = Construction complete.
|
||||
notification-unit-ready = Unit ready.
|
||||
notification-unable-to-build-more = Unable to build more.
|
||||
notification-unable-to-comply-building-in-progress = Unable to comply. Building in progress.
|
||||
notification-repairing = Repairing.
|
||||
notification-unit-repaired = Unit repaired.
|
||||
notification-select-target = Select target.
|
||||
notification-insufficient-power = Insufficient power.
|
||||
notification-reinforcements-have-arrived = Reinforcements have arrived.
|
||||
notification-abomb-prepping = A-bomb prepping.
|
||||
notification-abomb-ready = A-bomb ready.
|
||||
notification-abomb-launch-detected = A-bomb launch detected.
|
||||
notification-iron-curtain-charging = Iron curtain charging.
|
||||
notification-iron-curtain-ready = Iron curtain ready.
|
||||
notification-chronosphere-charging = Chronosphere charging.
|
||||
notification-chronosphere-ready = Chronosphere ready.
|
||||
notification-satellite-launched = Satellite launched.
|
||||
notification-credits-stolen = Credits stolen.
|
||||
notifcation-spy-plane-ready = Spy plane ready.
|
||||
|
||||
## Defaults
|
||||
notification-unit-lost = Unit lost.
|
||||
notification-airborne-unit-lost = Airborne Unit lost.
|
||||
notification-naval-unit-lost = Naval Unit lost.
|
||||
notification-unit-promoted = Unit promoted.
|
||||
notification-primary-building-selected = Primary building selected.
|
||||
notification-structure-captured = Structure captured.
|
||||
notification-unit-stolen = Unit stolen.
|
||||
|
||||
## Infantry
|
||||
notification-building-infiltrated = Building infiltrated.
|
||||
|
||||
## Misc
|
||||
notification-sonar-pulse-ready = Sonar pulse ready.
|
||||
|
||||
## aircraft.yaml
|
||||
actor-badr-name = Badger
|
||||
|
||||
@@ -112,12 +76,6 @@ actor-mh60 =
|
||||
Weak vs Tanks, Aircraft
|
||||
.name = Black Hawk
|
||||
|
||||
## campaign-rules.yaml
|
||||
actor-moneycrate-name = Crate
|
||||
|
||||
## campaign-tooltips.yaml
|
||||
actor-miss-name = Technology Center
|
||||
|
||||
## civilian.yaml
|
||||
actor-c10-name = Scientist
|
||||
actor-tecn-name = Technician
|
||||
@@ -148,6 +106,14 @@ actor-tanktrap1-name = Tank Trap
|
||||
actor-tanktrap2-name = Tank Trap
|
||||
|
||||
## defaults.yaml
|
||||
notification-unit-lost = Unit lost.
|
||||
notification-airborne-unit-lost = Airborne Unit lost.
|
||||
notification-naval-unit-lost = Naval Unit lost.
|
||||
notification-unit-promoted = Unit promoted.
|
||||
notification-primary-building-selected = Primary building selected.
|
||||
notification-structure-captured = Structure captured.
|
||||
notification-unit-stolen = Unit stolen.
|
||||
|
||||
meta-vehicle-generic-name = Vehicle
|
||||
meta-infantry-generic-name = Soldier
|
||||
meta-civinfantry-name = Civilian
|
||||
@@ -261,6 +227,8 @@ actor-u2-husk-name = Husk (Spy Plane)
|
||||
actor-mh60-husk-name = Black Hawk
|
||||
|
||||
## infantry.yaml
|
||||
notification-building-infiltrated = Building infiltrated.
|
||||
|
||||
actor-dog =
|
||||
.description = Anti-infantry unit.
|
||||
Can detect spies.
|
||||
@@ -364,6 +332,8 @@ actor-scoutant-name = Scout Ant
|
||||
actor-warriorant-name = Warrior Ant
|
||||
|
||||
## misc.yaml
|
||||
notification-sonar-pulse-ready = Sonar pulse ready.
|
||||
|
||||
actor-moneycrate-name = Money Crate
|
||||
actor-healcrate-name = Heal Crate
|
||||
actor-wcrate-name = Wooden Crate
|
||||
@@ -429,6 +399,26 @@ actor-pt =
|
||||
.name = Gunboat
|
||||
|
||||
## structures.yaml
|
||||
notification-construction-complete = Construction complete.
|
||||
notification-unit-ready = Unit ready.
|
||||
notification-unable-to-build-more = Unable to build more.
|
||||
notification-unable-to-comply-building-in-progress = Unable to comply. Building in progress.
|
||||
notification-repairing = Repairing.
|
||||
notification-unit-repaired = Unit repaired.
|
||||
notification-select-target = Select target.
|
||||
notification-insufficient-power = Insufficient power.
|
||||
notification-reinforcements-have-arrived = Reinforcements have arrived.
|
||||
notification-abomb-prepping = A-bomb prepping.
|
||||
notification-abomb-ready = A-bomb ready.
|
||||
notification-abomb-launch-detected = A-bomb launch detected.
|
||||
notification-iron-curtain-charging = Iron curtain charging.
|
||||
notification-iron-curtain-ready = Iron curtain ready.
|
||||
notification-chronosphere-charging = Chronosphere charging.
|
||||
notification-chronosphere-ready = Chronosphere ready.
|
||||
notification-satellite-launched = Satellite launched.
|
||||
notification-credits-stolen = Credits stolen.
|
||||
notifcation-spy-plane-ready = Spy plane ready.
|
||||
|
||||
actor-mslo =
|
||||
.name = Missile Silo
|
||||
.description = Provides an atomic bomb.
|
||||
@@ -693,7 +683,7 @@ actor-truk =
|
||||
.name = Supply Truck
|
||||
|
||||
actor-mgg =
|
||||
.description = Regenerates the shroud nearby,
|
||||
.description = Regenerates the shroud nearby,
|
||||
obscuring the area.
|
||||
Unarmed
|
||||
.name = Mobile Gap Generator
|
||||
|
||||
Reference in New Issue
Block a user