Manual cleanup

This commit is contained in:
Gustas
2023-11-11 23:20:42 +02:00
committed by Matthias Mailänder
parent db8a28f2c0
commit caad8ba44b
182 changed files with 399 additions and 424 deletions

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@@ -0,0 +1,28 @@
## world
dropdown-difficulty =
.label = Difficulty
.description = The difficulty of the mission
options-difficulty =
.easy = Easy
.normal = Normal
.hard = Hard
## campaign-maprules.yaml
actor-moneycrate-name = Money Crate
## gdi03, gdi07, gdi08a, gdi08b, gdi09, nod03a, nod03b
actor-hq-description = Provides an overview of the battlefield.
Requires power to operate.
## gdi08a
actor-c3-name = Farmer Mike
## gdi08b
civilian-killed = Civilian killed.
## nod01
actor-c10-name = Nikoomba
## nod03a, nod03b
actor-prison-name = Prison

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@@ -1,4 +1,4 @@
## Player
## player.yaml
options-tech-level =
.low = Low
.medium = Medium
@@ -20,7 +20,7 @@ notification-base-under-attack = Base under attack.
notification-ally-under-attack = Our ally is under attack.
notification-silos-needed = Silos needed.
## World
## world.yaml
options-starting-units =
.mcv-only = MCV Only
.light-support = Light Support
@@ -30,33 +30,13 @@ dropdown-map-creeps =
.label = Creep Actors
.description = Hostile forces spawn on the battlefield
## Structures
notification-construction-complete = Construction complete.
notification-unit-ready = Unit ready.
notification-reinforcements-have-arrived = Reinforcements have arrived.
notification-unable-to-build-more = Unable to build more.
notification-unable-to-comply-building-in-progress = Unable to comply. Building in progress.
notification-repairing = Repairing.
notification-ion-cannon-charging = Ion cannon charging.
notification-ion-cannon-ready = Ion cannon ready.
notification-select-target = Select target.
notification-insufficient-power = Insufficient power.
notification-airstrike-ready = Airstrike ready.
notification-enemy-planes-approaching = Enemy planes approaching.
notification-nuclear-weapon-available = Nuclear weapon available.
notification-nuclear-weapon-launched = Nuclear weapon launched.
notification-nuclear-warhead-approaching = Nuclear warhead approaching.
## Defaults
## defaults.yaml
notification-unit-lost = Unit lost.
notification-unit-promoted = Unit promoted.
notification-building-captured = Building captured.
notification-civilian-building-captured = Civilian Building captured.
notification-structure-lost = Structure lost.
## Vehicles
notification-harvester-lost = Harvester lost.
## aircraft.yaml
actor-tran =
.name = Chinook Transport
@@ -82,9 +62,6 @@ actor-tran-husk-name = Chinook Transport
actor-heli-husk-name = Apache Longbow
actor-orca-husk-name = Orca
## campaign-maprules.yaml
actor-moneycrate-name = Money Crate
## civilian-desert.yaml
actor-v20-name = Sala's House
actor-v20-husk-name = Sala's House (Destroyed)
@@ -170,7 +147,6 @@ meta-tank-generic-name = Tank
meta-helicopter-generic-name = Helicopter
meta-soldier-generic-name = Soldier
meta-civinfantry-name = Civilian
meta-dino-name = Dinosaur
meta-viceroid-name = Visceroid
meta-ship-generic-name = Ship
meta-building-generic-name = Structure
@@ -182,8 +158,6 @@ meta-civhaystackorigloo =
.winter--name = Igloo
.summer--name = Haystacks
meta-civfieldhusk-name = Field (Destroyed)
meta-civhaystackorigloohusk =
.winter--name = Igloo (Destroyed)
.summer--name = Haystacks (Destroyed)
@@ -292,6 +266,22 @@ actor-boat-name = Gunboat
actor-lst-name = Landing Craft
## structures.yaml
notification-construction-complete = Construction complete.
notification-unit-ready = Unit ready.
notification-reinforcements-have-arrived = Reinforcements have arrived.
notification-unable-to-build-more = Unable to build more.
notification-unable-to-comply-building-in-progress = Unable to comply. Building in progress.
notification-repairing = Repairing.
notification-ion-cannon-charging = Ion cannon charging.
notification-ion-cannon-ready = Ion cannon ready.
notification-select-target = Select target.
notification-insufficient-power = Insufficient power.
notification-airstrike-ready = Airstrike ready.
notification-enemy-planes-approaching = Enemy planes approaching.
notification-nuclear-weapon-available = Nuclear weapon available.
notification-nuclear-weapon-launched = Nuclear weapon launched.
notification-nuclear-warhead-approaching = Nuclear warhead approaching.
actor-fact =
.name = Construction Yard
.description = Builds structures
@@ -437,6 +427,8 @@ actor-harv =
.description = Collects Tiberium for processing.
Unarmed
notification-harvester-lost = Harvester lost.
actor-apc =
.name = APC
.description = Armed infantry transport.

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@@ -715,4 +715,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -646,4 +646,4 @@ Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|r
Weapons: weapons.yaml
Translations: cnc|languages/lua/en.ftl, cnc|languages/difficulties/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -414,4 +414,4 @@ Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|r
Weapons: weapons.yaml
Translations: cnc|languages/lua/en.ftl, cnc|languages/difficulties/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -237,4 +237,4 @@ Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|r
Weapons: weapons.yaml
Translations: cnc|languages/lua/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -626,4 +626,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -1,3 +0,0 @@
## rules.yaml
actor-hq-description = Provides an overview of the battlefield.
Requires power to operate.

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@@ -700,4 +700,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl, en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -452,4 +452,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -529,4 +529,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -746,4 +746,4 @@ Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|r
Weapons: weapons.yaml
Translations: cnc|languages/lua/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -758,4 +758,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl, cnc|languages/difficulties/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -614,4 +614,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -767,4 +767,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl, cnc|languages/difficulties/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -1021,4 +1021,4 @@ Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|r
Music: music.yaml
Translations: cnc|languages/lua/en.ftl, cnc|languages/difficulties/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -1,3 +0,0 @@
## rules.yaml
actor-hq-description = Provides an overview of the battlefield.
Requires power to operate.

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@@ -1029,4 +1029,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl, en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -1,4 +0,0 @@
## rules.yaml
actor-c3-name = Farmer Mike
actor-hq-description = Provides an overview of the battlefield.
Requires power to operate.

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@@ -888,4 +888,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl, en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -1,5 +0,0 @@
civilian-killed = Civilian killed.
## rules.yaml
actor-hq-description = Provides an overview of the battlefield.
Requires power to operate.

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@@ -1063,4 +1063,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl, cnc|languages/difficulties/en.ftl, en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -1,3 +0,0 @@
## rules.yaml
actor-hq-description = Provides an overview of the battlefield.
Requires power to operate.

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@@ -784,4 +784,4 @@ Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|r
Weapons: weapons.yaml
Translations: cnc|languages/lua/en.ftl, en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -1,2 +0,0 @@
## rules.yaml
actor-c10-name = Nikoomba

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@@ -233,4 +233,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl, en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -236,4 +236,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -197,4 +197,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -1,4 +0,0 @@
## rules.yaml
actor-hq-description = Provides an overview of the battlefield.
Requires power to operate.
actor-miss-name = Prison

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@@ -436,4 +436,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl, en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -96,7 +96,7 @@ RMBO:
MISS:
Tooltip:
Name: actor-miss-name
Name: actor-prison-name
CaptureManager:
Capturable:
Types: building

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@@ -1,4 +0,0 @@
## rules.yaml
actor-hq-description = Provides an overview of the battlefield.
Requires power to operate.
actor-miss-name = Prison

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@@ -477,4 +477,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl, en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -95,7 +95,7 @@ RMBO:
MISS:
Tooltip:
Name: actor-miss-name
Name: actor-prison-name
CaptureManager:
Capturable:
Types: building

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@@ -479,4 +479,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -538,4 +538,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -377,4 +377,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -669,4 +669,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl, languages/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl, languages/en.ftl

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@@ -599,4 +599,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl, languages/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl, languages/en.ftl

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@@ -467,4 +467,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -600,4 +600,4 @@ Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|r
Weapons: weapons.yaml
Translations: cnc|languages/lua/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -957,4 +957,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -772,4 +772,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -614,4 +614,4 @@ Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|r
Weapons: weapons.yaml
Translations: cnc|languages/lua/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -773,4 +773,4 @@ Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|r
Weapons: weapons.yaml
Translations: cnc|languages/lua/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -886,4 +886,4 @@ Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|r
Weapons: weapons.yaml
Translations: cnc|languages/lua/en.ftl, cnc|languages/difficulties/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -1345,4 +1345,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl, cnc|languages/difficulties/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -726,4 +726,4 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl, cnc|languages/difficulties/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl

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@@ -1142,6 +1142,6 @@ Actors:
Rules: cnc|rules/campaign-maprules.yaml, cnc|rules/campaign-tooltips.yaml, cnc|rules/campaign-palettes.yaml, rules.yaml
Translations: cnc|languages/lua/en.ftl, cnc|languages/difficulties/en.ftl
Translations: cnc|languages/lua/en.ftl, cnc|languages/campaign/en.ftl
Weapons: weapons.yaml

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@@ -519,8 +519,6 @@
Prerequisites: ~disabled
Valued:
Cost: 1000
Tooltip:
Name: meta-dino-name
RevealsShroud:
Range: 6c0
Mobile:
@@ -861,7 +859,6 @@
Dimensions: 1,1
Footprint: =
Tooltip:
Name: meta-civfieldhusk-name
GenericVisibility: None
ShowOwnerRow: false
RenderSprites:

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@@ -1,3 +1,4 @@
## world
dropdown-difficulty =
.label = Difficulty
.description = The difficulty of the mission
@@ -6,3 +7,9 @@ options-difficulty =
.easy = Easy
.normal = Normal
.hard = Hard
## campaign-tooltips.yaml
neutral-prefix = Neutral
## harkonnen-05, ordos-04
actor-outpost-modified--name = Modified Outpost

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@@ -1,8 +0,0 @@
dropdown-difficulty =
.label = Difficulty
.description = The difficulty of the mission
options-difficulty =
.easy = Easy
.normal = Normal
.hard = Hard

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@@ -1,4 +1,4 @@
## Player
## player.yaml
options-tech-level =
.low = Low
.medium = Medium
@@ -21,7 +21,7 @@ notification-no-room-for-new-units = No room for new unit.
notification-cannot-build-here = Cannot build here.
notification-one-of-our-buildings-has-been-captured = One of our buildings has been captured.
## World
## world.yaml
dropdown-map-worms =
.label = Worms
.description = Worms roam the map and devour unprepared forces
@@ -31,26 +31,7 @@ options-starting-units =
.light-support = Light Support
.heavy-support = Heavy Support
## Arrakis
notification-worm-attack = Worm attack.
notification-worm-sign = Worm sign.
## Structures
notification-construction-complete = Construction complete.
notification-unit-ready = Unit ready.
notification-repairing = Repairing.
notification-unit-repaired = Unit repaired.
notification-select-target = Select target.
notifciation-missile-launch-detected = Missile launch detected.
notification-airstrike-ready = Airstrike ready.
notification-building-lost = Building lost.
notification-reinforcements-have-arrived = Reinforcements have arrived.
notification-death-hand-missile-prepping = Death Hand missile prepping.
notification-death-hand-missile-ready = Death Hand missile ready.
notification-fremen-ready = Fremen ready.
notification-saboteur-ready = Saboteur ready.
## Defaults
## defaults.yaml
notification-unit-lost = Unit lost.
notification-unit-promoted = Unit promoted.
notification-enemy-building-captured = Enemy Building captured.
@@ -77,19 +58,14 @@ actor-carryall-husk-name = Carryall
actor-carryall-huskvtol-name = Carryall
## arrakis.yaml
notification-worm-attack = Worm attack.
notification-worm-sign = Worm sign.
actor-spicebloom-spawnpoint-name = Spice Bloom spawnpoint
actor-spicebloom-name = Spice Bloom
actor-sandworm-name = Sandworm
actor-sietch-name = Fremen Sietch
## campaign-tooltips.yaml
meta-vehicle-neutral-prefix = Neutral
meta-tank-neutral-prefix = Neutral
meta-infantry-neutral-prefix = Neutral
meta-plane-neutral-prefix = Neutral
meta-building-neutral-prefix = Neutral
actor-wall-neutral-prefix = Neutral
## defaults.yaml
meta-vehicle-generic-name = Unit
meta-husk-generic-name = Destroyed Unit
@@ -230,8 +206,21 @@ actor-deathhand =
.encyclopedia = The Death Hand warhead carries atomic cluster munitions. It detonates above the target, inflicting great damage over a wide area.
## structures.yaml
notification-construction-complete = Construction complete.
notification-unit-ready = Unit ready.
notification-repairing = Repairing.
notification-unit-repaired = Unit repaired.
notification-select-target = Select target.
notifciation-missile-launch-detected = Missile launch detected.
notification-airstrike-ready = Airstrike ready.
notification-building-lost = Building lost.
notification-reinforcements-have-arrived = Reinforcements have arrived.
notification-death-hand-missile-prepping = Death Hand missile prepping.
notification-death-hand-missile-ready = Death Hand missile ready.
notification-fremen-ready = Fremen ready.
notification-saboteur-ready = Saboteur ready.
meta-concrete =
.name = Concrete
.generic-name = Structure
.description = Provides a strong foundation that prevents
damage from the terrain.
@@ -462,11 +451,9 @@ actor-deviator =
The Deviator is vulnerable to most types of weapon, though high-caliber guns are slightly less effective.
meta-combat-tank =
.description = Main Battle Tank
meta-combat-tank-description = Main Battle Tank
Strong vs Tanks
Weak vs Infantry
.name = Combat Tank
actor-combat-tank-a =
.name = Atreides Combat Tank

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@@ -114,4 +114,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

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@@ -113,4 +113,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

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@@ -171,4 +171,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

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@@ -141,4 +141,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -138,4 +138,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -135,4 +135,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -419,4 +419,4 @@ Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rule
Sequences: sequences.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -368,4 +368,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -109,4 +109,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -109,4 +109,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -165,4 +165,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -147,4 +147,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -180,4 +180,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -210,4 +210,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -379,4 +379,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -1,2 +0,0 @@
## rules.yaml
actor-outpost-modified--name = Modified Outpost

View File

@@ -517,4 +517,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl, en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -718,4 +718,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -655,4 +655,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -772,4 +772,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -655,4 +655,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -1045,4 +1045,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -1008,4 +1008,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -104,4 +104,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -104,4 +104,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -155,4 +155,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -140,4 +140,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -146,4 +146,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -257,4 +257,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -1,2 +0,0 @@
## rules.yaml
actor-outpost-modified--name = Modified Outpost

View File

@@ -519,4 +519,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl, en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -573,4 +573,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -577,4 +577,4 @@ Actors:
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
Translations: d2k|languages/lua/en.ftl, d2k|languages/difficulties/en.ftl
Translations: d2k|languages/lua/en.ftl, d2k|languages/campaign/en.ftl

View File

@@ -1,31 +1,31 @@
^Vehicle:
Tooltip:
GenericVisibility: Enemy, Neutral
NeutralPrefix: meta-vehicle-neutral-prefix
NeutralPrefix: neutral-prefix
ShowOwnerRow: false
^Tank:
Tooltip:
GenericVisibility: Enemy, Neutral
NeutralPrefix: meta-tank-neutral-prefix
NeutralPrefix: neutral-prefix
ShowOwnerRow: false
^Infantry:
Tooltip:
GenericVisibility: Enemy, Neutral
NeutralPrefix: meta-infantry-neutral-prefix
NeutralPrefix: neutral-prefix
ShowOwnerRow: false
^Plane:
Tooltip:
GenericVisibility: Enemy, Neutral
NeutralPrefix: meta-plane-neutral-prefix
NeutralPrefix: neutral-prefix
ShowOwnerRow: false
^Building:
Tooltip:
GenericVisibility: Enemy, Neutral
NeutralPrefix: meta-building-neutral-prefix
NeutralPrefix: neutral-prefix
ShowOwnerRow: false
^Husk:
@@ -41,5 +41,5 @@
wall:
Tooltip:
GenericVisibility: Enemy, Neutral
NeutralPrefix: actor-wall-neutral-prefix
NeutralPrefix: neutral-prefix
ShowOwnerRow: false

View File

@@ -10,7 +10,6 @@
AreaTypes: building
Adjacent: 4
Tooltip:
Name: meta-concrete.name
GenericName: meta-concrete.generic-name
RenderSprites:
KillsSelf:

View File

@@ -568,11 +568,9 @@ deviator:
BuildPaletteOrder: 40
BuildDuration: 432
BuildDurationModifier: 100
Description: meta-combat-tank.description
Description: meta-combat-tank-description
Valued:
Cost: 700
Tooltip:
Name: meta-combat-tank.name
UpdatesPlayerStatistics:
AddToArmyValue: true
Health:

View File

@@ -0,0 +1,71 @@
## world
dropdown-difficulty =
.label = Difficulty
.description = The difficulty of the mission
options-difficulty =
.easy = Easy
.normal = Normal
.hard = Hard
## campaign-rules.yaml
actor-crate-name = Crate
## campaign-tooltips.yaml
actor-technology-center-name = Technology Center
## allies-05a, allies-05b, allies-05c
actor-prison-name = Prison
## fall-of-greece-1-personal-war, situation-critical
actor-strategic-bomber-name = Strategic Bomber
## fall-of-greece-1-personal-war, mousetrap
actor-stavros-name = Stavros
## intervention
actor-air-force-hq-name = Soviet Air Force HQ
actor-mainland-name = Reach the mainland
actor-givefix-name = Weapons Factory or Helipad
## monster-tank-madness
actor-demitri-name = Dr. Demitri
actor-5tnk =
.name = Super Tank
.generic-name = Super Tank
actor-5tnk-husk-name = Husk (Super Tank)
## mousetrap
actor-gas-name = Gas
## sarin-gas-2-down-under
actor-offiser-name = Officer
## sarin-gas-3-controlled-burn
actor-sarin-processing-plant-name = Sarin Processing Plant
## siberian-conflict-1-fresh-tracks
actor-atomic-material-name = Atomic Material
## situation-critical
actor-scientist-name = Scientist
## soviet-soldier-volkov-n-chitzkoi
actor-afac =
.name = Alloy Facility
.generic-name = Alloy Facility
actor-ccen =
.name = Control Center
.generic-name = Control Center
actor-hgun-name = Heavy Turret Prototype
actor-zkoi =
.name = Chitzkoi
.generic-name = Cyborg Dog
## situation-critical, soviet-soldier-volkov-n-chitzkoi
actor-volk-name = Volkov

View File

@@ -1,8 +0,0 @@
dropdown-difficulty =
.label = Difficulty
.description = The difficulty of the mission
options-difficulty =
.easy = Easy
.normal = Normal
.hard = Hard

View File

@@ -1,4 +1,4 @@
## Player
## player.yaml
options-tech-level =
.infantry-only = Infantry Only
.low = Low
@@ -26,48 +26,12 @@ notification-base-under-attack = Base under attack.
notification-ally-under-attack = Our ally is under attack.
notification-silos-needed = Silos needed.
## World
## world.yaml
options-starting-units =
.mcv-only = MCV Only
.light-support = Light Support
.heavy-support = Heavy Support
## Structures
notification-construction-complete = Construction complete.
notification-unit-ready = Unit ready.
notification-unable-to-build-more = Unable to build more.
notification-unable-to-comply-building-in-progress = Unable to comply. Building in progress.
notification-repairing = Repairing.
notification-unit-repaired = Unit repaired.
notification-select-target = Select target.
notification-insufficient-power = Insufficient power.
notification-reinforcements-have-arrived = Reinforcements have arrived.
notification-abomb-prepping = A-bomb prepping.
notification-abomb-ready = A-bomb ready.
notification-abomb-launch-detected = A-bomb launch detected.
notification-iron-curtain-charging = Iron curtain charging.
notification-iron-curtain-ready = Iron curtain ready.
notification-chronosphere-charging = Chronosphere charging.
notification-chronosphere-ready = Chronosphere ready.
notification-satellite-launched = Satellite launched.
notification-credits-stolen = Credits stolen.
notifcation-spy-plane-ready = Spy plane ready.
## Defaults
notification-unit-lost = Unit lost.
notification-airborne-unit-lost = Airborne Unit lost.
notification-naval-unit-lost = Naval Unit lost.
notification-unit-promoted = Unit promoted.
notification-primary-building-selected = Primary building selected.
notification-structure-captured = Structure captured.
notification-unit-stolen = Unit stolen.
## Infantry
notification-building-infiltrated = Building infiltrated.
## Misc
notification-sonar-pulse-ready = Sonar pulse ready.
## aircraft.yaml
actor-badr-name = Badger
@@ -112,12 +76,6 @@ actor-mh60 =
Weak vs Tanks, Aircraft
.name = Black Hawk
## campaign-rules.yaml
actor-moneycrate-name = Crate
## campaign-tooltips.yaml
actor-miss-name = Technology Center
## civilian.yaml
actor-c10-name = Scientist
actor-tecn-name = Technician
@@ -148,6 +106,14 @@ actor-tanktrap1-name = Tank Trap
actor-tanktrap2-name = Tank Trap
## defaults.yaml
notification-unit-lost = Unit lost.
notification-airborne-unit-lost = Airborne Unit lost.
notification-naval-unit-lost = Naval Unit lost.
notification-unit-promoted = Unit promoted.
notification-primary-building-selected = Primary building selected.
notification-structure-captured = Structure captured.
notification-unit-stolen = Unit stolen.
meta-vehicle-generic-name = Vehicle
meta-infantry-generic-name = Soldier
meta-civinfantry-name = Civilian
@@ -261,6 +227,8 @@ actor-u2-husk-name = Husk (Spy Plane)
actor-mh60-husk-name = Black Hawk
## infantry.yaml
notification-building-infiltrated = Building infiltrated.
actor-dog =
.description = Anti-infantry unit.
Can detect spies.
@@ -364,6 +332,8 @@ actor-scoutant-name = Scout Ant
actor-warriorant-name = Warrior Ant
## misc.yaml
notification-sonar-pulse-ready = Sonar pulse ready.
actor-moneycrate-name = Money Crate
actor-healcrate-name = Heal Crate
actor-wcrate-name = Wooden Crate
@@ -429,6 +399,26 @@ actor-pt =
.name = Gunboat
## structures.yaml
notification-construction-complete = Construction complete.
notification-unit-ready = Unit ready.
notification-unable-to-build-more = Unable to build more.
notification-unable-to-comply-building-in-progress = Unable to comply. Building in progress.
notification-repairing = Repairing.
notification-unit-repaired = Unit repaired.
notification-select-target = Select target.
notification-insufficient-power = Insufficient power.
notification-reinforcements-have-arrived = Reinforcements have arrived.
notification-abomb-prepping = A-bomb prepping.
notification-abomb-ready = A-bomb ready.
notification-abomb-launch-detected = A-bomb launch detected.
notification-iron-curtain-charging = Iron curtain charging.
notification-iron-curtain-ready = Iron curtain ready.
notification-chronosphere-charging = Chronosphere charging.
notification-chronosphere-ready = Chronosphere ready.
notification-satellite-launched = Satellite launched.
notification-credits-stolen = Credits stolen.
notifcation-spy-plane-ready = Spy plane ready.
actor-mslo =
.name = Missile Silo
.description = Provides an atomic bomb.

View File

@@ -449,4 +449,4 @@ Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, ra|rules/c
Weapons: weapons.yaml
Translations: ra|languages/lua/en.ftl
Translations: ra|languages/lua/en.ftl, ra|languages/campaign/en.ftl

View File

@@ -658,4 +658,4 @@ Actors:
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, ra|rules/campaign-palettes.yaml, rules.yaml
Translations: ra|languages/lua/en.ftl, languages/en.ftl
Translations: ra|languages/lua/en.ftl, ra|languages/campaign/en.ftl, languages/en.ftl

View File

@@ -1312,4 +1312,4 @@ Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, ra|rules/c
Weapons: weapons.yaml
Translations: ra|languages/lua/en.ftl, ra|languages/difficulties/en.ftl
Translations: ra|languages/lua/en.ftl, ra|languages/campaign/en.ftl

View File

@@ -1212,4 +1212,4 @@ Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, ra|rules/c
Weapons: weapons.yaml
Translations: ra|languages/lua/en.ftl, ra|languages/difficulties/en.ftl
Translations: ra|languages/lua/en.ftl, ra|languages/campaign/en.ftl

View File

@@ -535,4 +535,4 @@ Actors:
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, ra|rules/campaign-palettes.yaml, rules.yaml
Translations: ra|languages/lua/en.ftl, languages/en.ftl
Translations: ra|languages/lua/en.ftl, ra|languages/campaign/en.ftl, languages/en.ftl

View File

@@ -1,2 +0,0 @@
## rules.yaml
actor-miss-name = Prison

View File

@@ -1565,4 +1565,4 @@ Weapons: weapons.yaml
Notifications: notifications.yaml
Translations: ra|languages/lua/en.ftl, languages/en.ftl, en.ftl
Translations: ra|languages/lua/en.ftl, ra|languages/campaign/en.ftl, languages/en.ftl

View File

@@ -96,7 +96,7 @@ WEAP.infiltratable:
MISS:
Tooltip:
Name: actor-miss-name
Name: actor-prison-name
Targetable:
TargetTypes: GroundActor, C4, DetonateAttack, Structure, Mission Objectives
AttackOmni:

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