Fix a crash when previewing an actor using WithCrateBody in the editor

This commit is contained in:
abcdefg30
2020-07-09 12:07:05 +02:00
committed by Oliver Brakmann
parent 9f9709f058
commit cada396733

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@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Common.Traits.Render
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p) public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
{ {
var anim = new Animation(init.World, rs.Image); var anim = new Animation(init.World, image);
anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), IdleSequence)); anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), IdleSequence));
yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale); yield return new SpriteActorPreview(anim, () => WVec.Zero, () => 0, p, rs.Scale);
} }