fix client quits

This commit is contained in:
Chris Forbes
2010-10-20 20:33:28 +13:00
parent e3ae1bec75
commit caf676dc33

View File

@@ -25,14 +25,7 @@ namespace OpenRA.Network
public void ClientQuit( int clientId, int lastClientFrame ) public void ClientQuit( int clientId, int lastClientFrame )
{ {
if (clientQuitTimes.ContainsKey(clientId)) clientQuitTimes[clientId] = lastClientFrame;
{
Game.Debug("Warning: double-quit from client {0}, frames {1},{2}",
clientId, clientQuitTimes[clientId], lastClientFrame);
return;
}
clientQuitTimes.Add( clientId, lastClientFrame );
} }
public void AddFrameOrders( int clientId, int frame, byte[] orders ) public void AddFrameOrders( int clientId, int frame, byte[] orders )