Kill broken log uploading

This commit is contained in:
Paul Chote
2010-08-18 20:45:30 +12:00
parent 235ae1fad7
commit cb3f6435ad
6 changed files with 10 additions and 76 deletions

View File

@@ -497,9 +497,9 @@ namespace OpenRA
Settings = new UserSettings(settings);
Log.LogPath = SupportDir + "Logs" + Path.DirectorySeparatorChar;
Log.AddChannel("perf", "perf.log", false, false);
Log.AddChannel("debug", "debug.log", false, false);
Log.AddChannel("sync", "syncreport.log", true, true);
Log.AddChannel("perf", "perf.log");
Log.AddChannel("debug", "debug.log");
Log.AddChannel("sync", "syncreport.log");
LobbyInfo.GlobalSettings.Mods = Settings.InitialMods;
Manifest = new Manifest(LobbyInfo.GlobalSettings.Mods);
@@ -582,30 +582,8 @@ namespace OpenRA
baseSupportDir = dir + Path.DirectorySeparatorChar;
}
get {return baseSupportDir;}
}
internal static int GetGameId()
{
try
{
string s = File.ReadAllText(SupportDir + "currentgameid");
return int.Parse(s);
}
catch (Exception)
{
return 0;
}
}
internal static void SetGameId(int id)
{
var file = File.CreateText(SupportDir + "currentgameid");
file.Write(id);
file.Flush();
file.Close();
}
public static void InitializeEngineWithMods(string[] mods)
{
AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly;

View File

@@ -27,7 +27,6 @@ namespace OpenRA.GameRules
public bool PerfDebug = false;
public bool RecordSyncReports = true;
public bool ShowGameTimer = true;
public bool DeveloperMode = false;
public bool UnitDebug = false;
// Window settings

View File

@@ -48,7 +48,7 @@ namespace OpenRA.Server
public static void ServerMain(bool internetServer, string masterServerUrl, string name, int port, int extport,
string[] mods, string map, bool cheats)
{
Log.AddChannel("server", "server.log", false, false);
Log.AddChannel("server", "server.log");
isInitialPing = true;
Server.masterServerUrl = masterServerUrl;
@@ -479,14 +479,8 @@ namespace OpenRA.Server
if (isInitialPing)
{
isInitialPing = false;
var s = Encoding.UTF8.GetString(result);
int gameId;
if (int.TryParse(s.Trim(), out gameId))
Game.SetGameId(gameId);
lock (masterServerMessages)
masterServerMessages.Enqueue("Master server communication established. Game ID = {0}".F(gameId));
masterServerMessages.Enqueue("Master server communication established.");
}
}
}

View File

@@ -36,10 +36,8 @@ namespace OpenRA
}
catch( Exception e )
{
Log.AddChannel("exception", "openra.exception.txt", true, false);
Log.AddChannel("exception", "exception.log");
Log.Write("exception", "{0}", e.ToString());
if (!Game.Settings.DeveloperMode || ( Game.Settings.DeveloperMode && Game.GetGameId() != 0) )
Log.Upload(Game.GetGameId());
throw;
}
}

View File

@@ -121,7 +121,6 @@ namespace OpenRA.Widgets.Delegates
r.CloseWindow();
Game.JoinServer(currentServer.Address.Split(':')[0], int.Parse(currentServer.Address.Split(':')[1]));
Game.SetGameId(currentServer.Id);
return true;
};