Reworked internal palettes in video reader classes
This removes the need to pack & unpack color bytes as uints for no gain.
This commit is contained in:
committed by
Matthias Mailänder
parent
c4ab7041b8
commit
cb8530fbae
@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Cnc.FileFormats
|
||||
readonly byte chunkBufferParts;
|
||||
readonly int2 blocks;
|
||||
readonly uint[] offsets;
|
||||
readonly uint[] palette;
|
||||
readonly byte[] paletteBytes;
|
||||
readonly uint videoFlags; // if 0x10 is set the video is a 16 bit hq video (ts and later)
|
||||
readonly ushort totalFrameWidth;
|
||||
|
||||
@@ -116,7 +116,7 @@ namespace OpenRA.Mods.Cnc.FileFormats
|
||||
origData = new byte[2 * blocks.X * blocks.Y];
|
||||
}
|
||||
|
||||
palette = new uint[numColors];
|
||||
paletteBytes = new byte[numColors * 4];
|
||||
var type = stream.ReadASCII(4);
|
||||
while (type != "FINF")
|
||||
{
|
||||
@@ -396,7 +396,10 @@ namespace OpenRA.Mods.Cnc.FileFormats
|
||||
var r = (byte)(s.ReadUInt8() << 2);
|
||||
var g = (byte)(s.ReadUInt8() << 2);
|
||||
var b = (byte)(s.ReadUInt8() << 2);
|
||||
palette[i] = (uint)((255 << 24) | (r << 16) | (g << 8) | b);
|
||||
paletteBytes[i * 4] = b;
|
||||
paletteBytes[i * 4 + 1] = g;
|
||||
paletteBytes[i * 4 + 2] = r;
|
||||
paletteBytes[i * 4 + 3] = 255;
|
||||
}
|
||||
|
||||
break;
|
||||
@@ -492,15 +495,14 @@ namespace OpenRA.Mods.Cnc.FileFormats
|
||||
{
|
||||
var cbfi = (mod * 256 + px) * 8 + j * blockWidth + i;
|
||||
var colorIndex = (mod == 0x0f) ? px : cbf[cbfi];
|
||||
var color = palette[colorIndex];
|
||||
|
||||
var pixelX = x * blockWidth + i;
|
||||
var pixelY = y * blockHeight + j;
|
||||
var pos = pixelY * totalFrameWidth + pixelX;
|
||||
CurrentFrameData[pos * 4] = (byte)(color & 0xFF);
|
||||
CurrentFrameData[pos * 4 + 1] = (byte)(color >> 8 & 0xFF);
|
||||
CurrentFrameData[pos * 4 + 2] = (byte)(color >> 16 & 0xFF);
|
||||
CurrentFrameData[pos * 4 + 3] = (byte)(color >> 24 & 0xFF);
|
||||
CurrentFrameData[pos * 4] = paletteBytes[colorIndex * 4];
|
||||
CurrentFrameData[pos * 4 + 1] = paletteBytes[colorIndex * 4 + 1];
|
||||
CurrentFrameData[pos * 4 + 2] = paletteBytes[colorIndex * 4 + 2];
|
||||
CurrentFrameData[pos * 4 + 3] = paletteBytes[colorIndex * 4 + 3];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Cnc.FileFormats
|
||||
public int SampleRate => 0;
|
||||
|
||||
readonly Stream stream;
|
||||
readonly uint[] palette;
|
||||
readonly byte[] paletteBytes;
|
||||
readonly uint[] frameOffsets;
|
||||
readonly ushort totalFrameWidth;
|
||||
|
||||
@@ -60,8 +60,8 @@ namespace OpenRA.Mods.Cnc.FileFormats
|
||||
|
||||
if (flags == 1)
|
||||
{
|
||||
palette = new uint[256];
|
||||
for (var i = 0; i < palette.Length; i++)
|
||||
paletteBytes = new byte[1024];
|
||||
for (var i = 0; i < paletteBytes.Length;)
|
||||
{
|
||||
var r = (byte)(stream.ReadByte() << 2);
|
||||
var g = (byte)(stream.ReadByte() << 2);
|
||||
@@ -72,7 +72,10 @@ namespace OpenRA.Mods.Cnc.FileFormats
|
||||
g |= (byte)(g >> 6);
|
||||
b |= (byte)(b >> 6);
|
||||
|
||||
palette[i] = (uint)((255 << 24) | (r << 16) | (g << 8) | b);
|
||||
paletteBytes[i++] = b;
|
||||
paletteBytes[i++] = g;
|
||||
paletteBytes[i++] = r;
|
||||
paletteBytes[i++] = 255;
|
||||
}
|
||||
|
||||
for (var i = 0; i < frameOffsets.Length; i++)
|
||||
@@ -138,11 +141,11 @@ namespace OpenRA.Mods.Cnc.FileFormats
|
||||
{
|
||||
for (var x = 0; x < Width; x++)
|
||||
{
|
||||
var color = palette[currentFramePaletteIndexData[c++]];
|
||||
CurrentFrameData[position++] = (byte)(color & 0xFF);
|
||||
CurrentFrameData[position++] = (byte)(color >> 8 & 0xFF);
|
||||
CurrentFrameData[position++] = (byte)(color >> 16 & 0xFF);
|
||||
CurrentFrameData[position++] = (byte)(color >> 24 & 0xFF);
|
||||
var colorIndex = currentFramePaletteIndexData[c++];
|
||||
CurrentFrameData[position++] = paletteBytes[colorIndex * 4];
|
||||
CurrentFrameData[position++] = paletteBytes[colorIndex * 4 + 1];
|
||||
CurrentFrameData[position++] = paletteBytes[colorIndex * 4 + 2];
|
||||
CurrentFrameData[position++] = paletteBytes[colorIndex * 4 + 3];
|
||||
}
|
||||
|
||||
// Recalculate the position in the byte array to the start of the next pixel row just in case there is padding in the frame.
|
||||
|
||||
Reference in New Issue
Block a user