Prevent viceroids from appearing in missions

This commit is contained in:
Oliver Brakmann
2014-10-25 14:03:48 +02:00
parent fd8cd4ddea
commit cb9f186097
7 changed files with 14 additions and 0 deletions

View File

@@ -483,6 +483,8 @@ Rules:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
SpawnViceroid:
Probability: 0
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy

View File

@@ -765,6 +765,8 @@ Rules:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
SpawnViceroid:
Probability: 0
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy

View File

@@ -579,6 +579,8 @@ Rules:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
SpawnViceroid:
Probability: 0
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy

View File

@@ -634,6 +634,8 @@ Rules:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
SpawnViceroid:
Probability: 0
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy

View File

@@ -899,6 +899,8 @@ Rules:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
SpawnViceroid:
Probability: 0
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy

View File

@@ -555,6 +555,8 @@ Rules:
GenericVisibility: Enemy
ShowOwnerRow: false
^Infantry:
SpawnViceroid:
Probability: 0
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy

View File

@@ -595,6 +595,8 @@ Rules:
GenericVisibility: Enemy
ShowOwnerRow: false
^Helicopter:
SpawnViceroid:
Probability: 0
MustBeDestroyed:
Tooltip:
GenericVisibility: Enemy