Draw editor terrain/resource preview as part of the world.

This commit is contained in:
Paul Chote
2020-01-12 12:28:06 +00:00
committed by abcdefg30
parent e74033bded
commit cc05621c10
8 changed files with 129 additions and 73 deletions

View File

@@ -824,6 +824,14 @@ namespace OpenRA
return new WDist(delta.Z);
}
public WVec Offset(CVec delta, int dz)
{
if (Grid.Type == MapGridType.Rectangular)
return new WVec(1024 * delta.X, 1024 * delta.Y, 0);
return new WVec(724 * (delta.X - delta.Y), 724 * (delta.X + delta.Y), 724 * dz);
}
/// <summary>
/// The size of the map Height step in world units
/// </summary>

View File

@@ -10,7 +10,6 @@
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
@@ -23,8 +22,9 @@ namespace OpenRA.Mods.Common.Widgets
readonly WorldRenderer worldRenderer;
readonly World world;
readonly EditorViewportControllerWidget editorWidget;
readonly SpriteWidget preview;
readonly EditorActionManager editorActionManager;
readonly EditorCursorLayer editorCursor;
readonly int cursorToken;
AddResourcesEditorAction action;
bool resourceAdded;
@@ -36,21 +36,10 @@ namespace OpenRA.Mods.Common.Widgets
worldRenderer = wr;
world = wr.World;
editorActionManager = world.WorldActor.Trait<EditorActionManager>();
editorCursor = world.WorldActor.Trait<EditorCursorLayer>();
action = new AddResourcesEditorAction(world.Map, ResourceType);
preview = editorWidget.Get<SpriteWidget>("DRAG_LAYER_PREVIEW");
preview.Palette = resource.Palette;
preview.GetScale = () => worldRenderer.Viewport.Zoom;
preview.IsVisible = () => editorWidget.CurrentBrush == this;
var variant = resource.Sequences.FirstOrDefault();
var sequence = wr.World.Map.Rules.Sequences.GetSequence("resources", variant);
var sprite = sequence.GetSprite(resource.MaxDensity - 1);
preview.GetSprite = () => sprite;
// The preview widget may be rendered by the higher-level code before it is ticked.
// Force a manual tick to ensure the bounds are set correctly for this first draw.
Tick();
cursorToken = editorCursor.SetResource(wr, resource);
}
public bool HandleMouseInput(MouseInput mi)
@@ -70,6 +59,9 @@ namespace OpenRA.Mods.Common.Widgets
return false;
}
if (editorCursor.CurrentToken != cursorToken)
return false;
var cell = worldRenderer.Viewport.ViewToWorld(mi.Location);
if (mi.Button == MouseButton.Left && mi.Event != MouseInputEvent.Up && AllowResourceAt(cell))
@@ -111,20 +103,12 @@ namespace OpenRA.Mods.Common.Widgets
return ResourceType.AllowOnRamps || tileInfo.RampType == 0;
}
public void Tick()
public void Tick() { }
public void Dispose()
{
var cell = worldRenderer.Viewport.ViewToWorld(Viewport.LastMousePos);
var offset = WVec.Zero;
var location = world.Map.CenterOfCell(cell) + offset;
var cellScreenPosition = worldRenderer.ScreenPxPosition(location);
var cellScreenPixel = worldRenderer.Viewport.WorldToViewPx(cellScreenPosition);
preview.Bounds.X = cellScreenPixel.X;
preview.Bounds.Y = cellScreenPixel.Y;
editorCursor.Clear(cursorToken);
}
public void Dispose() { }
}
struct CellResource

View File

@@ -14,7 +14,6 @@ using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
namespace OpenRA.Mods.Common.Widgets
{
@@ -25,32 +24,26 @@ namespace OpenRA.Mods.Common.Widgets
readonly WorldRenderer worldRenderer;
readonly World world;
readonly EditorViewportControllerWidget editorWidget;
readonly TerrainTemplatePreviewWidget preview;
readonly Rectangle bounds;
readonly EditorActionManager editorActionManager;
readonly EditorCursorLayer editorCursor;
readonly int cursorToken;
bool painting;
public EditorTileBrush(EditorViewportControllerWidget editorWidget, ushort template, WorldRenderer wr)
public EditorTileBrush(EditorViewportControllerWidget editorWidget, ushort id, WorldRenderer wr)
{
this.editorWidget = editorWidget;
Template = template;
worldRenderer = wr;
world = wr.World;
editorActionManager = world.WorldActor.Trait<EditorActionManager>();
editorCursor = world.WorldActor.Trait<EditorCursorLayer>();
Template = id;
worldRenderer = wr;
world = wr.World;
editorActionManager = world.WorldActor.Trait<EditorActionManager>();
preview = editorWidget.Get<TerrainTemplatePreviewWidget>("DRAG_TILE_PREVIEW");
preview.GetScale = () => worldRenderer.Viewport.Zoom;
preview.IsVisible = () => editorWidget.CurrentBrush == this;
preview.Template = world.Map.Rules.TileSet.Templates.First(t => t.Value.Id == template).Value;
var grid = world.Map.Grid;
bounds = worldRenderer.Theater.TemplateBounds(preview.Template, grid.TileSize, grid.Type);
// The preview widget may be rendered by the higher-level code before it is ticked.
// Force a manual tick to ensure the bounds are set correctly for this first draw.
Tick();
var template = world.Map.Rules.TileSet.Templates.First(t => t.Value.Id == id).Value;
cursorToken = editorCursor.SetTerrainTemplate(wr, template);
}
public bool HandleMouseInput(MouseInput mi)
@@ -84,6 +77,9 @@ namespace OpenRA.Mods.Common.Widgets
if (mi.Event != MouseInputEvent.Down && mi.Event != MouseInputEvent.Move)
return true;
if (editorCursor.CurrentToken != cursorToken)
return false;
var cell = worldRenderer.Viewport.ViewToWorld(mi.Location);
var isMoving = mi.Event == MouseInputEvent.Move;
@@ -205,23 +201,12 @@ namespace OpenRA.Mods.Common.Widgets
return false;
}
public void Tick()
public void Tick() { }
public void Dispose()
{
var cell = worldRenderer.Viewport.ViewToWorld(Viewport.LastMousePos);
var offset = WVec.Zero;
var location = world.Map.CenterOfCell(cell) + offset;
var cellScreenPosition = worldRenderer.ScreenPxPosition(location);
var cellScreenPixel = worldRenderer.Viewport.WorldToViewPx(cellScreenPosition);
var zoom = worldRenderer.Viewport.Zoom;
preview.Bounds.X = cellScreenPixel.X + (int)(zoom * bounds.X);
preview.Bounds.Y = cellScreenPixel.Y + (int)(zoom * bounds.Y);
preview.Bounds.Width = (int)(zoom * bounds.Width);
preview.Bounds.Height = (int)(zoom * bounds.Height);
editorCursor.Clear(cursorToken);
}
public void Dispose() { }
}
class PaintTileEditorAction : IEditorAction

View File

@@ -16,7 +16,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public enum EditorCursorType { None, Actor }
public enum EditorCursorType { None, Actor, TerrainTemplate, Resource }
[Desc("Required for the map editor to work. Attach this to the world actor.")]
public class EditorCursorLayerInfo : ITraitInfo, Requires<EditorActorLayerInfo>
@@ -40,6 +40,12 @@ namespace OpenRA.Mods.Common.Traits
WVec actorCenterOffset;
bool actorSharesCell;
public TerrainTemplateInfo TerrainTemplate { get; private set; }
public ResourceTypeInfo Resource { get; private set; }
CPos terrainOrResourceCell;
bool terrainOrResourceDirty;
readonly List<IRenderable> terrainOrResourcePreview = new List<IRenderable>();
public EditorCursorLayer(Actor self, EditorCursorLayerInfo info)
{
this.info = info;
@@ -54,7 +60,50 @@ namespace OpenRA.Mods.Common.Traits
if (wr.World.Type != WorldType.Editor)
return;
if (Actor != null)
if (Type == EditorCursorType.TerrainTemplate || Type == EditorCursorType.Resource)
{
var cell = wr.Viewport.ViewToWorld(Viewport.LastMousePos);
if (terrainOrResourceCell != cell || terrainOrResourceDirty)
{
terrainOrResourceCell = cell;
terrainOrResourceDirty = false;
terrainOrResourcePreview.Clear();
var pos = world.Map.CenterOfCell(cell);
if (Type == EditorCursorType.TerrainTemplate)
{
var i = 0;
for (var y = 0; y < TerrainTemplate.Size.Y; y++)
{
for (var x = 0; x < TerrainTemplate.Size.X; x++)
{
var tile = new TerrainTile(TerrainTemplate.Id, (byte)i++);
var tileInfo = world.Map.Rules.TileSet.GetTileInfo(tile);
// Empty tile
if (tileInfo == null)
continue;
var sprite = wr.Theater.TileSprite(tile, 0);
var offset = world.Map.Offset(new CVec(x, y), tileInfo.Height);
var palette = wr.Palette(TerrainTemplate.Palette ?? TileSet.TerrainPaletteInternalName);
terrainOrResourcePreview.Add(new SpriteRenderable(sprite, pos, offset, 0, palette, 1, false));
}
}
}
else
{
var variant = Resource.Sequences.FirstOrDefault();
var sequence = wr.World.Map.Rules.Sequences.GetSequence("resources", variant);
var sprite = sequence.GetSprite(Resource.MaxDensity - 1);
var palette = wr.Palette(Resource.Palette);
terrainOrResourcePreview.Add(new SpriteRenderable(sprite, pos, WVec.Zero, 0, palette, 1, false));
}
}
}
else if (Type == EditorCursorType.Actor)
{
// Offset mouse position by the center offset (in world pixels)
var worldPx = wr.Viewport.ViewToWorldPx(Viewport.LastMousePos) - wr.ScreenPxOffset(actorCenterOffset);
@@ -99,6 +148,9 @@ namespace OpenRA.Mods.Common.Traits
if (wr.World.Type != WorldType.Editor)
return NoRenderables;
if (Type == EditorCursorType.TerrainTemplate || Type == EditorCursorType.Resource)
return terrainOrResourcePreview;
if (Type == EditorCursorType.Actor)
return Actor.Render().OrderBy(WorldRenderer.RenderableScreenZPositionComparisonKey);
@@ -112,7 +164,7 @@ namespace OpenRA.Mods.Common.Traits
if (wr.World.Type != WorldType.Editor)
return NoRenderables;
return Actor != null ? Actor.RenderAnnotations() : NoRenderables;
return Type == EditorCursorType.Actor ? Actor.RenderAnnotations() : NoRenderables;
}
bool IRenderAnnotations.SpatiallyPartitionable { get { return false; } }
@@ -154,6 +206,34 @@ namespace OpenRA.Mods.Common.Traits
Type = EditorCursorType.Actor;
Actor = new EditorActorPreview(wr, null, reference, owner);
TerrainTemplate = null;
Resource = null;
return ++CurrentToken;
}
public int SetTerrainTemplate(WorldRenderer wr, TerrainTemplateInfo template)
{
terrainOrResourceCell = wr.Viewport.ViewToWorld(wr.Viewport.WorldToViewPx(Viewport.LastMousePos));
Type = EditorCursorType.TerrainTemplate;
TerrainTemplate = template;
Actor = null;
Resource = null;
terrainOrResourceDirty = true;
return ++CurrentToken;
}
public int SetResource(WorldRenderer wr, ResourceTypeInfo resource)
{
terrainOrResourceCell = wr.Viewport.ViewToWorld(wr.Viewport.WorldToViewPx(Viewport.LastMousePos));
Type = EditorCursorType.Resource;
Resource = resource;
Actor = null;
TerrainTemplate = null;
terrainOrResourceDirty = true;
return ++CurrentToken;
}
@@ -165,6 +245,8 @@ namespace OpenRA.Mods.Common.Traits
Type = EditorCursorType.None;
Actor = null;
TerrainTemplate = null;
Resource = null;
}
}
}

View File

@@ -20,6 +20,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
readonly EditorViewportControllerWidget editor;
readonly WorldRenderer worldRenderer;
readonly EditorCursorLayer editorCursor;
readonly ScrollPanelWidget layerTemplateList;
readonly ScrollItemWidget layerPreviewTemplate;
@@ -29,6 +30,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
this.worldRenderer = worldRenderer;
editor = widget.Parent.Get<EditorViewportControllerWidget>("MAP_EDITOR");
editorCursor = worldRenderer.World.WorldActor.Trait<EditorCursorLayer>();
layerTemplateList = widget.Get<ScrollPanelWidget>("LAYERTEMPLATE_LIST");
layerTemplateList.Layout = new GridLayout(layerTemplateList);
@@ -46,7 +48,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
foreach (var resource in resources)
{
var newResourcePreviewTemplate = ScrollItemWidget.Setup(layerPreviewTemplate,
() => { var brush = editor.CurrentBrush as EditorResourceBrush; return brush != null && brush.ResourceType == resource; },
() => editorCursor.Type == EditorCursorType.Resource && editorCursor.Resource == resource,
() => editor.SetBrush(new EditorResourceBrush(editor, resource, worldRenderer)));
newResourcePreviewTemplate.Bounds.X = 0;

View File

@@ -12,6 +12,7 @@
using System;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
@@ -36,6 +37,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
readonly TileSet tileset;
readonly TileSelectorTemplate[] allTemplates;
readonly EditorCursorLayer editorCursor;
[ObjectCreator.UseCtor]
public TileSelectorLogic(Widget widget, World world, WorldRenderer worldRenderer)
@@ -43,6 +45,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
tileset = world.Map.Rules.TileSet;
allTemplates = tileset.Templates.Values.Select(t => new TileSelectorTemplate(t)).ToArray();
editorCursor = world.WorldActor.Trait<EditorCursorLayer>();
allCategories = allTemplates.SelectMany(t => t.Categories)
.Distinct()
@@ -98,7 +101,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var tileId = t.Template.Id;
var item = ScrollItemWidget.Setup(ItemTemplate,
() => { var brush = Editor.CurrentBrush as EditorTileBrush; return brush != null && brush.Template == tileId; },
() => editorCursor.Type == EditorCursorType.TerrainTemplate && editorCursor.TerrainTemplate.Id == tileId,
() => Editor.SetBrush(new EditorTileBrush(Editor, tileId, WorldRenderer)));
var preview = item.Get<TerrainTemplatePreviewWidget>("TILE_PREVIEW");

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@@ -220,10 +220,6 @@ Container@EDITOR_WORLD_ROOT:
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: SIMPLE_TOOLTIP
Children:
TerrainTemplatePreview@DRAG_TILE_PREVIEW:
Visible: false
Sprite@DRAG_LAYER_PREVIEW:
Visible: false
Background@ACTOR_EDIT_PANEL:
Background: panel-black
Width: 269

View File

@@ -211,10 +211,6 @@ Container@EDITOR_WORLD_ROOT:
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: SIMPLE_TOOLTIP
Children:
TerrainTemplatePreview@DRAG_TILE_PREVIEW:
Visible: false
Sprite@DRAG_LAYER_PREVIEW:
Visible: false
Background@ACTOR_EDIT_PANEL:
X: 32
Y: 32