Play spurt animation on each growth step.

This commit is contained in:
Paul Chote
2017-02-05 13:23:48 +00:00
parent b018c3d837
commit cc3c618d60
4 changed files with 36 additions and 31 deletions

View File

@@ -18,9 +18,6 @@ spicebloom.spawnpoint:
Delay: 1750, 3250
SpawnActorOnDeath:
Actor: spicebloom
Explodes:
Weapon: BloomSpawn
EmptyWeapon: BloomSpawn
Health:
HP: 9999
Shape: Circle

View File

@@ -47,11 +47,6 @@ explosion:
BlendMode: Alpha
Offset: 12, -10
Tick: 120
bloomspawn: DATA.R8
Start: 4233
Length: 8
Tick: 120
Offset: 0, -16
corpse: DATA.R8
ZOffset: -511
Start: 430
@@ -415,6 +410,13 @@ spicebloom:
Length: 1
ZOffset: -1023
Offset: -16,-16
spurt: DATA.R8
Start: 4233
Length: 8
Tick: 80
BlendMode: Additive
ZOffset: 511
Offset: 0, -16
moveflsh:
idle: DATA.R8

View File

@@ -296,13 +296,4 @@ BloomExplosion:
cy: 20
harvester: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
AffectsParent: true
BloomSpawn:
Range: 0c1
Projectile: Bullet
Speed: 1c0
Blockable: false
Image: null
Warhead@1Eff: CreateEffect
Explosions: bloomspawn
AffectsParent: true