Merge pull request #12350 from reaperrr/rem-spicebloom-DelAct

Merge SpiceBloom RespawnDelay & GrowthDelay into Lifetime
This commit is contained in:
Paul Chote
2017-02-04 16:22:39 +00:00
committed by GitHub
6 changed files with 102 additions and 52 deletions

View File

@@ -18,13 +18,21 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Remove the actor from the world (and destroy it) instead of killing it.")]
public readonly bool RemoveInstead = false;
public override object Create(ActorInitializer init) { return new KillsSelf(this); }
[Desc("The amount of time (in ticks) before the actor dies. Two values indicate a range between which a random value is chosen.")]
public readonly int[] Delay = { 250 };
public override object Create(ActorInitializer init) { return new KillsSelf(init.Self, this); }
}
class KillsSelf : ConditionalTrait<KillsSelfInfo>, INotifyAddedToWorld
class KillsSelf : ConditionalTrait<KillsSelfInfo>, INotifyAddedToWorld, ITick
{
public KillsSelf(KillsSelfInfo info)
: base(info) { }
int lifetime;
public KillsSelf(Actor self, KillsSelfInfo info)
: base(info)
{
lifetime = Util.RandomDelay(self.World, info.Delay);
}
public void AddedToWorld(Actor self)
{
@@ -37,10 +45,30 @@ namespace OpenRA.Mods.Common.Traits
if (self.IsDead)
return;
if (lifetime > 0)
return;
if (Info.RemoveInstead || !self.Info.HasTraitInfo<HealthInfo>())
self.Dispose();
else
self.Kill(self);
}
void ITick.Tick(Actor self)
{
if (self.IsDead || IsTraitDisabled)
return;
if (!self.World.Map.Contains(self.Location))
return;
if (lifetime-- == 0)
{
if (Info.RemoveInstead || !self.Info.HasTraitInfo<HealthInfo>())
self.Dispose();
else
self.Kill(self);
}
}
}
}

View File

@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
public AmbientSound(Actor self, AmbientSoundInfo info)
: base(info)
{
delay = RandomDelay(self.World, info.Delay);
delay = Util.RandomDelay(self.World, info.Delay);
loop = Info.Interval.Length == 0 || (Info.Interval.Length == 1 && Info.Interval[0] == 0);
}
@@ -63,7 +63,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
{
StartSound(self);
if (!loop)
delay = RandomDelay(self.World, Info.Interval);
delay = Util.RandomDelay(self.World, Info.Interval);
}
}
@@ -89,18 +89,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
currentSound = null;
}
static int RandomDelay(World world, int[] range)
{
if (range.Length == 0)
return 0;
if (range.Length == 1)
return range[0];
return world.SharedRandom.Next(range[0], range[1]);
}
protected override void TraitEnabled(Actor self) { delay = RandomDelay(self.World, Info.Delay); }
protected override void TraitEnabled(Actor self) { delay = Util.RandomDelay(self.World, Info.Delay); }
protected override void TraitDisabled(Actor self) { StopSound(); }
void INotifyRemovedFromWorld.RemovedFromWorld(Actor self) { StopSound(); }

View File

@@ -164,5 +164,16 @@ namespace OpenRA.Mods.Common
yield return p;
}
}
public static int RandomDelay(World world, int[] range)
{
if (range.Length == 0)
return 0;
if (range.Length == 1)
return range[0];
return world.SharedRandom.Next(range[0], range[1]);
}
}
}

View File

@@ -781,6 +781,26 @@ namespace OpenRA.Mods.Common.UtilityCommands
if (node.Key.StartsWith("UpgradeOverlay", StringComparison.Ordinal))
RenameNodeKey(node, "WithColoredOverlay" + node.Key.Substring(14));
// Remove SpiceBloom.RespawnDelay to get rid of DelayedAction, and rename GrowthDelay to Lifetime
if (engineVersion < 20170203)
{
var spiceBloom = node.Value.Nodes.FirstOrDefault(n => n.Key == "SpiceBloom");
if (spiceBloom != null)
{
var respawnDelay = spiceBloom.Value.Nodes.FirstOrDefault(n => n.Key == "RespawnDelay");
if (respawnDelay != null)
{
spiceBloom.Value.Nodes.Remove(respawnDelay);
Console.WriteLine("RespawnDelay has been removed from SpiceBloom for technical reasons.");
Console.WriteLine("Increase self-kill delay of the spice bloom spawnpoint actor instead.");
}
var growthDelay = spiceBloom.Value.Nodes.FirstOrDefault(n => n.Key == "GrowthDelay");
if (growthDelay != null)
growthDelay.Key = "Lifetime";
}
}
UpgradeActorRules(modData, engineVersion, ref node.Value.Nodes, node, depth + 1);
}

View File

@@ -32,11 +32,8 @@ namespace OpenRA.Mods.D2k.Traits
[SequenceReference]
public readonly string[] GrowthSequences = { "grow1", "grow2", "grow3" };
[Desc("The range of time (in ticks) that the spicebloom will take to respawn.")]
public readonly int[] RespawnDelay = { 1500, 2500 };
[Desc("The range of time (in ticks) that the spicebloom will take to grow.")]
public readonly int[] GrowthDelay = { 1000, 3000 };
[Desc("The range of time (in ticks) that the spicebloom will take to grow until it blows up.")]
public readonly int[] Lifetime = { 1000, 3000 };
public readonly string ResourceType = "Spice";
@@ -72,7 +69,6 @@ namespace OpenRA.Mods.D2k.Traits
readonly ResourceLayer resLayer;
readonly AnimationWithOffset anim;
readonly int respawnTicks;
readonly int growTicks;
int ticks;
@@ -88,12 +84,11 @@ namespace OpenRA.Mods.D2k.Traits
anim = new AnimationWithOffset(new Animation(init.Self.World, render.GetImage(self)), null, () => self.IsDead);
render.Add(anim);
respawnTicks = self.World.SharedRandom.Next(info.RespawnDelay[0], info.RespawnDelay[1]);
growTicks = self.World.SharedRandom.Next(info.GrowthDelay[0], info.GrowthDelay[1]);
growTicks = self.World.SharedRandom.Next(info.Lifetime[0], info.Lifetime[1]);
anim.Animation.Play(info.GrowthSequences[0]);
}
public void Tick(Actor self)
void ITick.Tick(Actor self)
{
if (!self.World.Map.Contains(self.Location))
return;
@@ -158,24 +153,22 @@ namespace OpenRA.Mods.D2k.Traits
}
}
public void Killed(Actor self, AttackInfo e)
void INotifyKilled.Killed(Actor self, AttackInfo e)
{
if (!string.IsNullOrEmpty(info.Weapon))
SeedResources(self);
self.World.AddFrameEndTask(t => t.Add(new DelayedAction(respawnTicks, () =>
var td = new TypeDictionary
{
var td = new TypeDictionary
{
new ParentActorInit(self),
new LocationInit(self.Location),
new CenterPositionInit(self.CenterPosition),
new OwnerInit(self.Owner),
new FactionInit(self.Owner.Faction.InternalName),
new SkipMakeAnimsInit()
};
self.World.CreateActor(info.SpawnActor, td);
})));
new ParentActorInit(self),
new LocationInit(self.Location),
new CenterPositionInit(self.CenterPosition),
new OwnerInit(self.Owner),
new FactionInit(self.Owner.Faction.InternalName),
new SkipMakeAnimsInit()
};
self.World.AddFrameEndTask(w => w.CreateActor(info.SpawnActor, td));
}
}
}

View File

@@ -1,22 +1,30 @@
spicebloom.spawnpoint:
HiddenUnderShroud:
Type: CenterPosition
EditorOnlyTooltip:
Name: Spice Bloom spawnpoint
AlwaysVisible:
RenderSpritesEditorOnly:
Image: spicebloom
Palette: effect50alpha
WithSpriteBody:
Sequence: grow3
BodyOrientation:
QuantizedFacings: 1
RenderSprites:
Image: spicebloom
SpiceBloom:
GrowthTerrainTypes: SpiceSand
SpawnActor: spicebloom
GrowthSequences: grow0
GrowthDelay: 250, 750
RespawnDelay: 1, 2
ConditionManager:
GrantConditionOnTerrain:
Condition: clearsand
TerrainTypes: SpiceSand
KillsSelf:
RequiresCondition: clearsand
Delay: 1750, 3250
SpawnActorOnDeath:
Actor: spicebloom
Explodes:
Weapon: BloomSpawn
EmptyWeapon: BloomSpawn
Health:
HP: 9999
Radius: 1
Shape: Circle
Radius: 1
Immobile:
OccupiesSpace: false
@@ -43,7 +51,8 @@ spicebloom:
Immobile:
Health:
HP: 1
Radius: 512
Shape: Circle
Radius: 512
Targetable:
TargetTypes: Ground
RequiresForceFire: true