Add APC ground attack sprite turret

This commit is contained in:
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2020-05-26 12:33:16 +01:00
committed by atlimit8
parent 31a965b29a
commit cc4b3cb361
4 changed files with 25 additions and 6 deletions

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@@ -129,20 +129,33 @@ APC:
TurnSpeed: 10
Armament@PRIMARY:
Weapon: APCGun
Recoil: 96
Recoil: 48
RecoilRecovery: 18
LocalOffset: 85,85,299, 85,-85,299
LocalOffset: 255,100,189, 255,-100,189
MuzzleSequence: muzzle
PauseOnCondition: reload-air
ReloadingCondition: reload-ground
Armament@SECONDARY:
Name: secondary
Weapon: APCGun.AA
Recoil: 96
Recoil: 48
RecoilRecovery: 18
LocalOffset: 85,85,299, 85,-85,299
MuzzleSequence: muzzle
LocalOffset: 175,100,299, 175,-100,299
MuzzleSequence: muzzle-air
PauseOnCondition: reload-ground
ReloadingCondition: reload-air
GrantConditionOnAttack:
Condition: attack-ground
RevokeDelay: 18
RevokeOnNewTarget: False
RevokeAll: True
AttackTurreted:
WithMuzzleOverlay:
WithSpriteTurret:
RequiresCondition: attack-ground
WithSpriteTurret@AIR:
Sequence: turret-air
RequiresCondition: !attack-ground
Cargo:
Types: Infantry
MaxWeight: 5

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@@ -312,7 +312,13 @@ apc:
UseClassicFacings: True
turret: apctur
Facings: 32
muzzle: apcmuz
turret-air: apctur
Start: 32
Facings: 32
muzzle: minigun
Length: 6
Facings: 8
muzzle-air: apcmuz
Length: 3
Stride: 6
Facings: 8