Add APC ground attack sprite turret
This commit is contained in:
Binary file not shown.
Binary file not shown.
@@ -129,20 +129,33 @@ APC:
|
||||
TurnSpeed: 10
|
||||
Armament@PRIMARY:
|
||||
Weapon: APCGun
|
||||
Recoil: 96
|
||||
Recoil: 48
|
||||
RecoilRecovery: 18
|
||||
LocalOffset: 85,85,299, 85,-85,299
|
||||
LocalOffset: 255,100,189, 255,-100,189
|
||||
MuzzleSequence: muzzle
|
||||
PauseOnCondition: reload-air
|
||||
ReloadingCondition: reload-ground
|
||||
Armament@SECONDARY:
|
||||
Name: secondary
|
||||
Weapon: APCGun.AA
|
||||
Recoil: 96
|
||||
Recoil: 48
|
||||
RecoilRecovery: 18
|
||||
LocalOffset: 85,85,299, 85,-85,299
|
||||
MuzzleSequence: muzzle
|
||||
LocalOffset: 175,100,299, 175,-100,299
|
||||
MuzzleSequence: muzzle-air
|
||||
PauseOnCondition: reload-ground
|
||||
ReloadingCondition: reload-air
|
||||
GrantConditionOnAttack:
|
||||
Condition: attack-ground
|
||||
RevokeDelay: 18
|
||||
RevokeOnNewTarget: False
|
||||
RevokeAll: True
|
||||
AttackTurreted:
|
||||
WithMuzzleOverlay:
|
||||
WithSpriteTurret:
|
||||
RequiresCondition: attack-ground
|
||||
WithSpriteTurret@AIR:
|
||||
Sequence: turret-air
|
||||
RequiresCondition: !attack-ground
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
MaxWeight: 5
|
||||
|
||||
@@ -312,7 +312,13 @@ apc:
|
||||
UseClassicFacings: True
|
||||
turret: apctur
|
||||
Facings: 32
|
||||
muzzle: apcmuz
|
||||
turret-air: apctur
|
||||
Start: 32
|
||||
Facings: 32
|
||||
muzzle: minigun
|
||||
Length: 6
|
||||
Facings: 8
|
||||
muzzle-air: apcmuz
|
||||
Length: 3
|
||||
Stride: 6
|
||||
Facings: 8
|
||||
|
||||
Reference in New Issue
Block a user