Fix vein attack animation moving along with target.
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@@ -357,6 +357,13 @@ resources:
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Tick: 180
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Offset: 0, -12, 2.5
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veins:
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idle: veinatac
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Length: 12
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UseTilesetExtension: true
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ZOffset: 1023
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Offset: 0, -12, 24
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shroud:
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Defaults:
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Offset: 0, -1
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@@ -3,11 +3,6 @@
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Offset: 0, 0, 24
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Length: *
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BlendMode: Additive
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veins: veinatac
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Length: 12
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UseTilesetExtension: true
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ZOffset: 1023
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Offset: 0, -12, 24
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mcv.gdi:
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Inherits: ^VehicleOverlays
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