fix dumb crash in SpatialBins
This commit is contained in:
@@ -28,8 +28,8 @@ namespace OpenRA.Traits
|
||||
|
||||
public void Tick(Actor self)
|
||||
{
|
||||
for (var j = 0; j < bins.GetUpperBound(1); j++)
|
||||
for (var i = 0; i < bins.GetUpperBound(0); i++)
|
||||
for (var j = 0; j <= bins.GetUpperBound(1); j++)
|
||||
for (var i = 0; i <= bins.GetUpperBound(0); i++)
|
||||
bins[i, j] = new List<Actor>();
|
||||
|
||||
foreach (var a in self.World.Actors)
|
||||
@@ -54,8 +54,8 @@ namespace OpenRA.Traits
|
||||
{
|
||||
if (bins[0, 0] == null) yield break; // hack
|
||||
|
||||
j1 = Math.Max(0, j1); j2 = Math.Min(j2, bins.GetUpperBound(1) - 1);
|
||||
i1 = Math.Max(0, i1); i2 = Math.Min(i2, bins.GetUpperBound(0) - 1);
|
||||
j1 = Math.Max(0, j1); j2 = Math.Min(j2, bins.GetUpperBound(1));
|
||||
i1 = Math.Max(0, i1); i2 = Math.Min(i2, bins.GetUpperBound(0));
|
||||
for (var j = j1; j <= j2; j++)
|
||||
for (var i = i1; i <= i2; i++)
|
||||
foreach (var a in bins[i, j])
|
||||
|
||||
Reference in New Issue
Block a user