Merge pull request #10119 from RoosterDragon/sort-effects-with-actors

Interleave renderables for effects and actors
This commit is contained in:
Matthias Mailänder
2015-12-31 12:31:47 +01:00
14 changed files with 153 additions and 76 deletions

View File

@@ -2,6 +2,7 @@ explosion:
Defaults:
BlendMode: Additive
Tick: 80
ZOffset: 511
piff: DATA.R8
Start: 3626
Length: 5
@@ -52,6 +53,7 @@ explosion:
Tick: 120
Offset: 0, -16
corpse: DATA.R8
ZOffset: -511
Start: 430
Length: 12
Tick: 1600
@@ -62,36 +64,42 @@ large_trail:
Length: 4
Tick: 80
BlendMode: Additive
ZOffset: 1023
small_trail:
idle: DATA.R8
Start: 3735
Length: 4
Tick: 80
ZOffset: 1023
small_trail2:
idle: DATA.R8
Start: 3540
Length: 4
Tick: 80
ZOffset: 1023
bazooka_trail:
idle: DATA.R8
Start: 3381
Length: 4
Tick: 80
ZOffset: 1023
bazooka_trail2:
idle: DATA.R8
Start: 3544
Length: 4
Tick: 80
ZOffset: 1023
deviator_trail:
idle: DATA.R8
Start: 3535
Length: 5
Tick: 80
ZOffset: 1023
laserfire:
idle: DATA.R8
@@ -99,6 +107,7 @@ laserfire:
Length: 4
Tick: 80
BlendMode: Additive
ZOffset: 511
pips:
groups: DATA.R8
@@ -123,11 +132,13 @@ clock:
powerdown:
disabled: speed.shp
Start: 3
ZOffset: 2047
poweroff:
offline: poweroff.shp
Length: *
Tick: 160
ZOffset: 2047
rank:
rank: rank.shp
@@ -156,31 +167,40 @@ rallypoint:
flag: flagfly.shp
Length: *
Offset: 11,-5
ZOffset: 2535
circles: fpls.shp
Length: *
ZOffset: 2047
beacon:
arrow: MOUSE.R8
Start: 148
Offset: -24,-24
ZOffset: 2535
circles: fpls.shp
Length: *
ZOffset: 2047
rpg:
idle: DATA.R8
Start: 3015
Facings: -32
ZOffset: 1023
120mm:
idle: DATA.R8
Start: 3014
BlendMode: Additive
ZOffset: 1023
155mm:
idle: DATA.R8
Start: 3081
ZOffset: 1023
crate-effects:
Defaults:
ZOffset: 2047
dollar: DATA.R8
Start: 3679
Length: 8
@@ -203,22 +223,27 @@ allyrepair:
Length: 2
Tick: 300
Offset: -11,-10
ZOffset: 2047
missile:
idle: DATA.R8
Start: 3088
Facings: -32
ZOffset: 1023
missile2:
idle: DATA.R8
Start: 3306
Facings: -32
ZOffset: 1023
atomic:
up: DATA.R8
Start: 2147
ZOffset: 1023
down: DATA.R8
Start: 2148
ZOffset: 1023
fire:
1: DATA.R8
@@ -247,6 +272,8 @@ fire:
BlendMode: Additive
smoke_m:
Defaults:
ZOffset: 511
idle: DATA.R8
Start: 3418
Length: 2
@@ -264,31 +291,37 @@ bombs:
idle: DATA.R8
Start: 3280
Length: 4
ZOffset: 1023
grenade:
idle: grenade.shp # frames 3618-3621 from patch 1.06 DATA.R8
Length: 4
Tick: 80
ZOffset: 1023
shrapnel:
idle: DATA.R8
Start: 3290
Length: 4
ZOffset: 1023
shrapnel2:
idle: DATA.R8
Start: 3294
Length: 1
ZOffset: 1023
shrapnel3:
idle: DATA.R8
Start: 3295
Length: 8
ZOffset: 1023
shrapnel4:
idle: DATA.R8
Start: 3303
Length: 1
ZOffset: 1023
mpspawn:
idle: mpspawn.shp
@@ -316,12 +349,14 @@ doubleblast:
Start: 3279
Facings: -16
BlendMode: Additive
ZOffset: 511
doubleblastbullet:
idle: DATA.R8
Start: 3248
Facings: -16
BlendMode: Additive
ZOffset: 1023
icon:
ornistrike: DATA.R8
@@ -371,6 +406,7 @@ moveflsh:
Length: 5
Tick: 80
BlendMode: Multiply
ZOffset: 2047
resources:
spice: BLOXBASE.R8