Fix airborne husk target types

Doesn't really make a difference, since it only matters
for effect warheads and those already could target both
air and ground actors, but GroundActor was still wrong.
This commit is contained in:
reaperrr
2020-08-15 17:09:05 +02:00
committed by teinarss
parent 4505053618
commit cdc216aca0

View File

@@ -1014,6 +1014,8 @@
^PlaneHusk:
Inherits: ^BasicHusk
Inherits@2: ^SpriteActor
Targetable:
TargetTypes: AirborneActor, Husk, NoAutoTarget
WithShadow:
Offset: 43, 128, 0
ZOffset: -129
@@ -1033,6 +1035,8 @@
^HelicopterHusk:
Inherits: ^BasicHusk
Inherits@2: ^ClassicFacingSpriteActor
Targetable:
TargetTypes: AirborneActor, Husk, NoAutoTarget
WithShadow:
Offset: 43, 128, 0
ZOffset: -129