Game loads to main menu; "Connect to server" connects to localhost:1234. "Quit" quits.

This commit is contained in:
Paul Chote
2010-03-09 19:04:05 +13:00
parent 56b1b45965
commit cddefb3919
4 changed files with 42 additions and 7 deletions

View File

@@ -85,6 +85,9 @@ namespace OpenRA.Graphics
switch( Game.orderManager.Connection.ConnectionState )
{
case ConnectionState.PreConnecting:
Game.chrome.DrawMainMenu( world );
break;
case ConnectionState.Connecting:
Game.chrome.DrawDialog("Connecting to {0}:{1}...".F( Game.Settings.NetworkHost, Game.Settings.NetworkPort ));
break;