Game loads to main menu; "Connect to server" connects to localhost:1234. "Quit" quits.
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@@ -85,6 +85,9 @@ namespace OpenRA.Graphics
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switch( Game.orderManager.Connection.ConnectionState )
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{
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case ConnectionState.PreConnecting:
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Game.chrome.DrawMainMenu( world );
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break;
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case ConnectionState.Connecting:
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Game.chrome.DrawDialog("Connecting to {0}:{1}...".F( Game.Settings.NetworkHost, Game.Settings.NetworkPort ));
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break;
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