replaced Dune 2000 AUD with original WAV

removed *.aud hard-coding everywhere
This commit is contained in:
Matthias Mailänder
2013-06-15 17:40:36 +02:00
parent 9fb98f04d4
commit cdeea80037
76 changed files with 294 additions and 279 deletions

View File

@@ -1,10 +1,10 @@
FlametankExplode:
Warhead:
Damage: 100
Spread: 24
Damage: 100
Spread: 24
Explosion: big_napalm
InfDeath: 5
ImpactSound: xplobig6
ImpactSound: xplobig6.aud
HeliCrash:
Warhead:
@@ -12,39 +12,39 @@ HeliCrash:
Spread: 10
Explosion: poof
InfDeath: 4
ImpactSound: xplos
ImpactSound: xplos.aud
HeliExplode:
Warhead:
Explosion: small_building
InfDeath: 4
ImpactSound: xplos
ImpactSound: xplos.aud
UnitExplode:
Warhead:
Damage: 500
Spread: 10
Versus:
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Explosion: poof
InfDeath: 4
ImpactSound: xplobig6
ImpactSound: xplobig6.aud
UnitExplodeSmall:
Warhead:
Damage: 40
Spread: 10
Versus:
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Explosion: big_frag
InfDeath: 4
ImpactSound: xplobig4
ImpactSound: xplobig4.aud
GrenadierExplode:
Warhead:
@@ -57,21 +57,21 @@ GrenadierExplode:
Heavy: 25%
Explosion: poof
InfDeath: 3
ImpactSound: xplosml2
ImpactSound: xplosml2.aud
Atomic:
Warhead@impact:
Damage: 1000
Spread: 6
Ore: true
Versus:
Versus:
None: 90%
Wood: 60%
Light: 60%
Heavy: 50%
Explosion: 6
InfDeath: 5
ImpactSound: nukexplo
ImpactSound: nukexplo.aud
Warhead@areanuke:
DamageModel: PerCell
Damage: 250
@@ -85,7 +85,7 @@ Atomic:
Heavy: 50%
Delay: 3
InfDeath: 5
ImpactSound: xplobig4
ImpactSound: xplobig4.aud
IonCannon:
ValidTargets: Ground, Air
@@ -93,7 +93,7 @@ IonCannon:
Damage: 900
Spread: 16
Ore: true
Versus:
Versus:
None: 100%
Wood: 100%
Light: 100%
@@ -109,15 +109,15 @@ IonCannon:
InfDeath: 5
Sniper:
Report: RAMGUN2
Report: RAMGUN2.AUD
ROF: 40
Range: 6
Projectile: Bullet
Speed: 100
Warhead:
Warhead:
Damage: 100
Spread: 1
Versus:
Versus:
None: 100%
Wood: 5%
Light: 5%
@@ -127,13 +127,13 @@ Sniper:
HighV:
ROF: 30
Range: 6
Report: GUN8
Report: GUN8.AUD
Projectile: Bullet
Speed: 100
Warhead:
Damage: 50
Spread: 3
Versus:
Versus:
None: 100%
Wood: 50%
Light: 100%
@@ -147,13 +147,13 @@ HeliAGGun:
BurstDelay: 0
Range: 4
ValidTargets: Ground
Report: gun5
Report: gun5.aud
Projectile: Bullet
Speed: 100
Warhead:
Damage: 20
Spread: 6
Versus:
Versus:
None: 100%
Wood: 50%
Light: 50%
@@ -167,13 +167,13 @@ HeliAAGun:
BurstDelay: 0
Range: 4
ValidTargets: Air
Report: gun5
Report: gun5.aud
Projectile: Bullet
Speed: 100
Warhead:
Damage: 20
Spread: 3
Versus:
Versus:
None: 100%
Wood: 50%
Light: 50%
@@ -184,7 +184,7 @@ HeliAAGun:
Pistol:
ROF: 7
Range: 3
Report: GUN18
Report: GUN18.AUD
Projectile: Bullet
Speed: 100
Warhead:
@@ -201,7 +201,7 @@ Pistol:
M16:
ROF: 20
Range: 4
Report: MGUN2
Report: MGUN2.AUD
Projectile: Bullet
Speed: 100
Warhead:
@@ -218,7 +218,7 @@ M16:
Rockets:
ROF: 50
Range: 6
Report: BAZOOK1
Report: BAZOOK1.AUD
ValidTargets: Ground, Air
Projectile: Missile
Arm: 0
@@ -233,7 +233,7 @@ Rockets:
RangeLimit: 30
Warhead:
Spread: 3
Versus:
Versus:
None: 50%
Wood: 85%
Light: 100%
@@ -241,14 +241,14 @@ Rockets:
Concrete: 25%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 30
BikeRockets:
ROF: 50
Range: 6
Report: BAZOOK1
Report: BAZOOK1.AUD
ValidTargets: Ground, Air
Burst: 2
BurstDelay: 10
@@ -273,7 +273,7 @@ BikeRockets:
Concrete: 50%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 30
@@ -282,7 +282,7 @@ OrcaAGMissiles:
Burst: 1
BurstDelay: 0
Range: 5
Report: BAZOOK1
Report: BAZOOK1.AUD
ValidTargets: Ground
Projectile: Missile
Arm: 0
@@ -297,14 +297,14 @@ OrcaAGMissiles:
RangeLimit: 30
Warhead:
Spread: 3
Versus:
Versus:
None: 50%
Wood: 100%
Light: 100%
Heavy: 50%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 25
@@ -313,7 +313,7 @@ OrcaAAMissiles:
Burst: 1
BurstDelay: 0
Range: 5
Report: BAZOOK1
Report: BAZOOK1.AUD
ValidTargets: Air
Projectile: Missile
Arm: 0
@@ -328,26 +328,26 @@ OrcaAAMissiles:
RangeLimit: 30
Warhead:
Spread: 3
Versus:
Versus:
None: 50%
Wood: 100%
Light: 100%
Heavy: 50%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 25
Flamethrower:
ROF: 50
Range: 2.5
Report: FLAMER2
Report: FLAMER2.AUD
Projectile: Bullet
Speed: 100
Warhead:
Spread: 8
Versus:
Versus:
None: 90%
Wood: 100%
Light: 75%
@@ -361,34 +361,34 @@ Flamethrower:
BigFlamer:
ROF: 50
Range: 3.5
Report: FLAMER2
Report: FLAMER2.AUD
Projectile: Bullet
Speed: 20
Burst:2
BurstDelay:25
Warhead:
Spread: 8
Versus:
Versus:
None: 100%
Wood: 100%
Light: 50%
Heavy: 25%
InfDeath: 5
Explosion: med_napalm
ImpactSound: flamer2
ImpactSound: flamer2.aud
SmudgeType: Scorch
Damage: 90
Chemspray:
ROF: 70
Range: 3
Report: FLAMER2
Report: FLAMER2.AUD
Projectile: Bullet
Speed: 100
Warhead:
Damage: 80
Spread: 6
Versus:
Versus:
None: 100%
Wood: 75%
Light: 75%
@@ -396,7 +396,7 @@ Chemspray:
InfDeath: 6
Explosion: chemball
SmudgeType: Scorch
ImpactSound: xplos
ImpactSound: xplos.aud
Grenade:
ROF: 50
@@ -409,27 +409,27 @@ Grenade:
Image: BOMB
Warhead:
Spread: 6
Versus:
Versus:
None: 90%
Wood: 75%
Light: 75%
Heavy: 50%
InfDeath: 3
Explosion: small_poof
ImpactSound: xplos
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 50
70mm:
ROF: 38
Range: 4
Report: TNKFIRE3
Report: TNKFIRE3.AUD
Projectile: Bullet
Image: 120MM
Speed: 60
Warhead:
Spread: 3
Versus:
Versus:
None: 30%
Wood: 75%
Light: 100%
@@ -437,40 +437,40 @@ Grenade:
Concrete: 50%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 25
105mm:
ROF: 50
Range: 4.75
Report: TNKFIRE4
Report: TNKFIRE4.AUD
Projectile: Bullet
Image: 120MM
Speed: 40
Warhead:
Spread: 3
Versus:
Versus:
None: 30%
Wood: 75%
Light: 75%
Heavy: 100%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 30
120mm:
ROF: 50
Range: 4.75
Report: TNKFIRE6
Report: TNKFIRE6.AUD
Projectile: Bullet
Image: 120MM
Speed: 40
Warhead:
Spread: 3
Versus:
Versus:
None: 30%
Wood: 75%
Light: 100%
@@ -478,14 +478,14 @@ Grenade:
Concrete: 50%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 40
120mmDual:
ROF: 60
Range: 4.75
Report: TNKFIRE6
Report: TNKFIRE6.AUD
Burst: 2
BurstDelay: 5
Projectile: Bullet
@@ -493,7 +493,7 @@ Grenade:
Speed: 40
Warhead:
Spread: 3
Versus:
Versus:
None: 30%
Wood: 75%
Light: 100%
@@ -501,34 +501,34 @@ Grenade:
Concrete: 100%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 40
TurretGun:
ROF: 25
Range: 6
Report: TNKFIRE6
Report: TNKFIRE6.AUD
Projectile: Bullet
Image: 120MM
Speed: 50
Warhead:
Spread: 3
Versus:
Versus:
None: 25%
Wood: 25%
Light: 80%
Heavy: 100%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 50
MammothMissiles:
ROF: 100
Range: 5
Report: ROCKET1
Report: ROCKET1.AUD
ValidTargets: Ground, Air
Burst: 2
Projectile: Missile
@@ -544,14 +544,14 @@ MammothMissiles:
RangeLimit: 35
Warhead:
Spread: 6
Versus:
Versus:
None: 40%
Wood: 75%
Light: 75%
Heavy: 50%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 75
@@ -561,7 +561,7 @@ MammothMissiles:
MinRange: 3
Burst: 2
BurstDelay: 20
Report: ROCKET1
Report: ROCKET1.AUD
ValidTargets: Ground
Projectile: Bullet
Arm: 5
@@ -576,21 +576,21 @@ MammothMissiles:
Speed: 20
Warhead:
Spread: 15
Versus:
Versus:
None: 25%
Wood: 30%
Light: 100%
Heavy: 50%
InfDeath: 4
Explosion: med_frag
ImpactSound: xplobig4
ImpactSound: xplobig4.aud
SmudgeType: Crater
Damage: 100
227mm.stnk:
ROF: 70
Range: 7
Report: ROCKET1
Report: ROCKET1.AUD
Burst: 2
BurstDelay: 10
ValidTargets: Ground, Air
@@ -614,7 +614,7 @@ MammothMissiles:
Heavy: 90%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 60
@@ -622,7 +622,7 @@ ArtilleryShell:
ROF: 65
Range: 11
MinRange: 2
Report: TNKFIRE2
Report: TNKFIRE2.AUD
Projectile: Bullet
Speed: 12
High: yes
@@ -633,7 +633,7 @@ ArtilleryShell:
Warhead:
Damage: 150
Spread: 6
Versus:
Versus:
None: 90%
Wood: 50%
Light: 60%
@@ -641,18 +641,18 @@ ArtilleryShell:
InfDeath: 3
Explosion: poof
SmudgeType: Crater
ImpactSound: XPLOSML2
ImpactSound: XPLOSML2.AUD
MachineGun:
ROF: 20
Burst: 4
Range: 4
Report: MGUN11
Report: MGUN11.AUD
Projectile: Bullet
Speed: 100
Warhead:
Spread: 3
Versus:
Versus:
None: 100%
Wood: 25%
Light: 75%
@@ -667,7 +667,7 @@ BoatMissile:
Range: 8
Burst: 2
BurstDelay: 7
Report: ROCKET2
Report: ROCKET2.AUD
Projectile: Missile
Arm: 0
High: yes
@@ -688,14 +688,14 @@ BoatMissile:
Heavy: 25%
InfDeath: 3
Explosion: small_poof
ImpactSound: xplos
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 60
TowerMissle:
ROF: 24
Range: 8
Report: ROCKET2
Report: ROCKET2.AUD
ValidTargets: Ground, Air
Burst: 2
BurstDelay: 16
@@ -719,7 +719,7 @@ TowerMissle:
Heavy: 80%
InfDeath: 3
Explosion: med_frag
ImpactSound: xplos
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 45
@@ -729,28 +729,28 @@ Napalm:
Image: BOMBLET
Warhead:
Spread: 20
Versus:
Versus:
None: 90%
Wood: 100%
Light: 60%
Heavy: 55%
InfDeath: 5
Explosion: med_napalm
ImpactSound: flamer2
ImpactSound: flamer2.aud
SmudgeType: Scorch
Damage: 130
Napalm.Crate:
Warhead:
Spread: 4
Versus:
Versus:
None: 90%
Wood: 100%
Light: 60%
Heavy: 25%
InfDeath: 5
Explosion: med_napalm
ImpactSound: flamer2
ImpactSound: flamer2.aud
SmudgeType: Scorch
Damage: 500
@@ -758,7 +758,7 @@ Laser:
ROF: 90
Range: 8.5
Charges: true
Report: OBELRAY1
Report: OBELRAY1.AUD
Projectile: LaserZap
BeamWidth: 2
HitAnim: laserfire
@@ -773,7 +773,7 @@ Laser:
SAMMissile:
ROF: 15
Range: 10
Report: ROCKET2
Report: ROCKET2.AUD
ValidTargets: Air
Projectile: Missile
Arm: 0
@@ -787,21 +787,21 @@ SAMMissile:
Trail: smokey
Warhead: AP
Spread: 16
Versus:
Versus:
None: 100%
Wood: 100%
Light: 100%
Heavy: 75%
InfDeath: 4
Explosion: small_frag
ImpactSound: xplos
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 30
HonestJohn:
ROF: 200
Range: 10
Report: ROCKET1
Report: ROCKET1.AUD
Projectile: Bullet
Arm: 10
High: yes
@@ -815,14 +815,14 @@ HonestJohn:
Angle: .15
Warhead:
Spread: 6
Versus:
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
InfDeath: 3
Explosion: small_poof
ImpactSound: xplos
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 100
@@ -837,7 +837,7 @@ Tiberium:
APCGun:
ROF: 12
Range: 5
Report: gun20
Report: gun20.aud
ValidTargets: Ground
Projectile: Bullet
Speed: 100
@@ -854,7 +854,7 @@ APCGun:
APCGun.AA:
ROF: 12
Range: 7
Report: gun20
Report: gun20.aud
ValidTargets: Air
Projectile: Bullet
Speed: 100
@@ -872,7 +872,7 @@ Patriot:
MinRange: 1
Burst: 2
BurstDelay: 15
Report: ROCKET2
Report: ROCKET2.AUD
ValidTargets: Air
Projectile: Missile
High: yes
@@ -885,13 +885,13 @@ Patriot:
Angle: .15
Warhead: AP
Spread: 16
Versus:
None: 100%
Versus:
None: 100%
Wood: 100%
Light: 100%
Heavy: 75%
InfDeath: 4
InfDeath: 4
Explosion: poof
ImpactSound: xplos
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 30