replaced Dune 2000 AUD with original WAV

removed *.aud hard-coding everywhere
This commit is contained in:
Matthias Mailänder
2013-06-15 17:40:36 +02:00
parent 9fb98f04d4
commit cdeea80037
76 changed files with 294 additions and 279 deletions

View File

@@ -22,7 +22,7 @@ LMG:
Bazooka:
ROF: 50
Range: 5
Report: BAZOOK1
Report: BAZOOK1.WAV
ValidTargets: Ground
Projectile: Missile
Speed: 25
@@ -46,12 +46,12 @@ Bazooka:
InfDeath: 4
SmudgeType: SandCrater, RockCrater
Damage: 50
ImpactSound: EXPLSML2
ImpactSound: EXPLSML2.WAV
Sniper:
ROF: 100
Range: 8.5
Report: RIFLE
Report: FREMODD1.WAV
Projectile: Bullet
Speed: 150
ContrailLength: 6
@@ -72,7 +72,7 @@ Sniper:
Vulcan:
ROF: 30
Range: 5.75
Report: VULCAN
Report: VULCAN.WAV
ValidTargets: Ground, Air
Projectile: Bullet
Speed: 100
@@ -95,7 +95,7 @@ Slung:
ROF: 60
Delay: 5
Range: 5.5
Report: BAZOOK2
Report: BAZOOK2.WAV
ValidTargets: Ground
Projectile: Bullet
Speed: 25
@@ -117,14 +117,14 @@ Slung:
WaterExplosion: med_splash
InfDeath: 4
Damage: 30
ImpactSound: kaboom25
ImpactSound: EXPLLG5.WAV
HMG:
ROF: 30
Range: 5
Burst: 2
BurstDelay: 5
Report: 20MMGUN1
Report: 20MMGUN1.WAV
Projectile: Bullet
Speed: 100
ContrailLength: 3
@@ -147,7 +147,7 @@ HMGo:
Range: 5
Burst: 2
BurstDelay: 5
Report: 20MMGUN1
Report: 20MMGUN1.WAV
Projectile: Bullet
Speed: 100
ContrailLength: 3
@@ -170,7 +170,7 @@ QuadRockets:
Burst: 2
BurstDelay: 25
Range: 7
Report: ROCKET1
Report: ROCKET1.WAV
ValidTargets: Ground, Air
Projectile: Missile
Arm: 0
@@ -191,14 +191,14 @@ QuadRockets:
Concrete: 35%
InfDeath: 4
Explosion: small_artillery
ImpactSound: EXPLSML2
ImpactSound: EXPLSML2.WAV
SmudgeType: SandCrater, RockCrater
Damage: 25
TurretGun:
ROF: 35
Range: 7
Report: TURRET1
Report: TURRET1.WAV
Projectile: Bullet
Speed: 55
High: yes
@@ -213,7 +213,7 @@ TurretGun:
Light: 100%
Concrete: 65%
Explosion: med_explosion
ImpactSound: kaboom30
ImpactSound: EXPLLG3.WAV
InfDeath: 4
SmudgeType: SandCrater, RockCrater
Damage: 55
@@ -222,7 +222,7 @@ TowerMissile:
ROF: 35
Range: 7.75
MinRange: 1
Report: ROCKET1
Report: ROCKET1.WAV
ValidTargets: Ground, Air
Burst: 2
BurstDelay: 15
@@ -253,7 +253,7 @@ TowerMissile:
90mm:
ROF: 50
Range: 5.75
Report: MEDTANK1
Report: MEDTANK1.WAV
Projectile: Bullet
Speed: 50
Inaccuracy: 12
@@ -266,7 +266,7 @@ TowerMissile:
Light: 100%
Concrete: 50%
Explosion: small_artillery
ImpactSound: kaboom30
ImpactSound: EXPLLG3.WAV
InfDeath: 4
SmudgeType: SandCrater, RockCrater
Damage: 40
@@ -274,7 +274,7 @@ TowerMissile:
90mma:
ROF: 50
Range: 7
Report: MEDTANK1
Report: MEDTANK1.WAV
Projectile: Bullet
Speed: 55
Inaccuracy: 11
@@ -287,7 +287,7 @@ TowerMissile:
Light: 100%
Concrete: 50%
Explosion: small_artillery
ImpactSound: kaboom30
ImpactSound: EXPLLG3.WAV
InfDeath: 4
SmudgeType: SandCrater, RockCrater
Damage: 40
@@ -295,7 +295,7 @@ TowerMissile:
DevBullet:
ROF: 50
Range: 5
Report: TANKHVY1
Report: TANKHVY1.WAV
Projectile: Bullet
Speed: 50
Image: doubleblast
@@ -318,7 +318,7 @@ DevBullet:
MinRange: 4
Burst: 4
BurstDelay: 15
Report: MISSLE1
Report: MISSLE1.WAV
ValidTargets: Ground
Projectile: Bullet
Speed: 28
@@ -340,7 +340,7 @@ DevBullet:
Concrete: 80%
InfDeath: 4
Explosion: artillery
ImpactSound: EXPLSML2
ImpactSound: EXPLSML2.WAV
SmudgeType: SandCrater, RockCrater
Damage: 60
@@ -348,7 +348,7 @@ FakeMissile:
ROF: 120
Range: 8
Burst: 1
Report: MISSLE1
Report: MISSLE1.WAV
Projectile: Bullet
Speed: 35
High: true
@@ -367,13 +367,13 @@ FakeMissile:
Explosion: large_explosion
SmudgeType: SandCrater, RockCrater
Damage: 10
ImpactSound: EXPLSML2
ImpactSound: EXPLSML2.WAV
155mm:
ROF: 75
Range: 8
MinRange: 2
Report: MORTAR1
Report: MORTAR1.WAV
Projectile: Bullet
Speed: 20
High: true
@@ -391,7 +391,7 @@ FakeMissile:
Concrete: 100%
Explosion: large_explosion
WaterExplosion: large_splash
ImpactSound: explsml2
ImpactSound: EXPLSML2.WAV
InfDeath: 3
SmudgeType: SandCrater, RockCrater
Damage: 100
@@ -399,7 +399,7 @@ FakeMissile:
Sound:
ROF: 100
Range: 8.5
Report: SONIC1
Report: SONIC1.WAV
Projectile: LaserZap
BeamWidth: 2
HitAnim: laserfire
@@ -419,7 +419,7 @@ ChainGun:
ROF: 10
Range: 5
MinRange: 1
Report: 20MMGUN1
Report: 20MMGUN1.WAV
Projectile: Bullet
Speed: 100
High: true
@@ -437,7 +437,7 @@ ChainGun:
Heal:
ROF: 160
Range: 4
Report: HEAL2
Report:
Projectile: Bullet
Speed: 100
Warhead:
@@ -453,7 +453,7 @@ Heal:
WormJaw:
ROF: 10
Range: 3
Report: WORM
Report: WORM.WAV
Warhead:
Spread: 5
Versus:
@@ -478,7 +478,7 @@ ParaBomb:
InfDeath: 4
SmudgeType: Crater
Damage: 500
ImpactSound: EXPLLG3
ImpactSound: EXPLLG3.WAV
Napalm:
ROF: 2
@@ -494,6 +494,6 @@ Napalm:
Concrete: 70%
InfDeath: 4
Explosion: napalm
ImpactSound: NAPALM1
ImpactSound: NAPALM1.WAV
SmudgeType: Crater
Damage: 300