replaced Dune 2000 AUD with original WAV

removed *.aud hard-coding everywhere
This commit is contained in:
Matthias Mailänder
2013-06-15 17:40:36 +02:00
parent 9fb98f04d4
commit cdeea80037
76 changed files with 294 additions and 279 deletions

View File

@@ -1,7 +1,7 @@
Colt45:
ROF: 5
Range: 7
Report: GUN5
Report: GUN5.AUD
Projectile: Bullet
Speed: 100
Warhead:
@@ -18,14 +18,14 @@ Colt45:
ZSU-23:
ROF: 10
Range: 10
Report: AACANON3
Report: AACANON3.AUD
ValidTargets: Air
Projectile: Bullet
Speed: 100
High: true
Warhead:
Spread: 5
Versus:
Versus:
None: 30%
Wood: 75%
Light: 75%
@@ -36,12 +36,12 @@ ZSU-23:
Vulcan:
ROF: 30
Range: 6
Report: GUN13
Report: GUN13.AUD
Projectile: Bullet
Speed: 100
Warhead@1:
Spread: 3
Versus:
Versus:
Wood: 50%
Light: 60%
Heavy: 25%
@@ -51,7 +51,7 @@ Vulcan:
Damage: 10
Warhead@2:
Spread: 3
Versus:
Versus:
Wood: 50%
Light: 60%
Heavy: 25%
@@ -62,7 +62,7 @@ Vulcan:
Delay: 2
Warhead@3:
Spread: 3
Versus:
Versus:
Wood: 50%
Light: 60%
Heavy: 25%
@@ -73,7 +73,7 @@ Vulcan:
Delay: 4
Warhead@4:
Spread: 3
Versus:
Versus:
Wood: 50%
Light: 60%
Heavy: 25%
@@ -84,7 +84,7 @@ Vulcan:
Delay: 6
Warhead@5:
Spread: 3
Versus:
Versus:
Wood: 50%
Light: 60%
Heavy: 25%
@@ -95,7 +95,7 @@ Vulcan:
Delay: 8
Warhead@6:
Spread: 3
Versus:
Versus:
Wood: 50%
Light: 60%
Heavy: 25%
@@ -109,7 +109,7 @@ Maverick:
ROF: 30
Range: 9
MinRange: 3
Report: MISSILE7
Report: MISSILE7.AUD
Burst: 2
BurstDelay: 7
ValidTargets: Ground
@@ -119,7 +119,6 @@ Maverick:
High: true
Shadow: false
Proximity: true
# Trail: smokey
ContrailLength: 10
Inaccuracy: 12
Image: DRAGON
@@ -127,7 +126,7 @@ Maverick:
RangeLimit: 60
Warhead:
Spread: 3
Versus:
Versus:
None: 30%
Wood: 75%
Light: 75%
@@ -159,7 +158,7 @@ FireballLauncher:
WaterExplosion: napalm
InfDeath: 5
SmudgeType: Scorch
ImpactSound: firebl3
ImpactSound: firebl3.aud
Damage: 150
Flamer:
@@ -175,7 +174,7 @@ Flamer:
Inaccuracy: 20
Warhead:
Spread: 8
Versus:
Versus:
None: 90%
Wood: 100%
Light: 60%
@@ -185,14 +184,14 @@ Flamer:
WaterExplosion: small_napalm
InfDeath: 5
SmudgeType: Scorch
ImpactSound: firebl3
ImpactSound: firebl3.aud
Damage: 8
ChainGun:
ROF: 10
Range: 5
MinRange: 1
Report: GUN13
Report: GUN13.AUD
Projectile: Bullet
Speed: 100
High: true
@@ -212,13 +211,13 @@ ChainGun.Yak:
ROF: 3
Range: 5
MinRange: 3
Report: GUN13
Report: GUN13.AUD
Projectile: Bullet
Speed: 100
High: true
Warhead:
Spread: 3
Versus:
Versus:
Wood: 50%
Light: 60%
Heavy: 25%
@@ -231,12 +230,12 @@ ChainGun.Yak:
Pistol:
ROF: 7
Range: 3
Report: GUN27
Report: GUN27.AUD
Projectile: Bullet
Speed: 100
Warhead:
Spread: 3
Versus:
Versus:
Wood: 50%
Light: 60%
Heavy: 25%
@@ -248,12 +247,12 @@ Pistol:
M1Carbine:
ROF: 20
Range: 5
Report: GUN11
Report: GUN11.AUD
Projectile: Bullet
Speed: 100
Warhead:
Spread: 3
Versus:
Versus:
Wood: 25%
Light: 30%
Heavy: 10%
@@ -265,7 +264,7 @@ M1Carbine:
Dragon:
ROF: 50
Range: 5
Report: MISSILE6
Report: MISSILE6.AUD
ValidTargets: Ground
Projectile: Missile
Speed: 25
@@ -281,7 +280,7 @@ Dragon:
RangeLimit: 35
Warhead:
Spread: 3
Versus:
Versus:
None: 10%
Wood: 75%
Light: 35%
@@ -291,12 +290,12 @@ Dragon:
InfDeath: 4
SmudgeType: Crater
Damage: 50
ImpactSound: kaboom12
ImpactSound: kaboom12.aud
HellfireAG:
ROF: 60
Range: 4
Report: MISSILE6
Report: MISSILE6.AUD
Burst: 2
BurstDelay: 1
ValidTargets: Ground
@@ -306,7 +305,6 @@ HellfireAG:
High: true
Shadow: false
Proximity: true
# Trail: smokey
ContrailLength: 10
Inaccuracy: 3
Image: DRAGON
@@ -314,7 +312,7 @@ HellfireAG:
RangeLimit: 20
Warhead:
Spread: 3
Versus:
Versus:
None: 30%
Wood: 75%
Light: 75%
@@ -328,9 +326,9 @@ HellfireAG:
HellfireAA:
ROF: 60
Range: 4
Report: MISSILE6
Report: MISSILE6.AUD
Burst: 2
BurstDelay: 1
BurstDelay: 1
ValidTargets: Air
Projectile: Missile
Speed: 45
@@ -338,7 +336,6 @@ HellfireAA:
High: true
Shadow: false
Proximity: true
# Trail: smokey
ContrailLength: 10
Inaccuracy: 3
Image: DRAGON
@@ -346,7 +343,7 @@ HellfireAA:
RangeLimit: 20
Warhead:
Spread: 3
Versus:
Versus:
None: 30%
Wood: 75%
Light: 75%
@@ -355,12 +352,12 @@ HellfireAA:
WaterExplosion: med_splash
InfDeath: 4
SmudgeType: Crater
Damage: 40
Damage: 40
Grenade:
ROF: 60
Range: 4
Report: grenade1
Report: grenade1.aud
Projectile: Bullet
Speed: 5
High: true
@@ -379,18 +376,18 @@ Grenade:
InfDeath: 3
SmudgeType: Crater
Damage: 60
ImpactSound: kaboom12
ImpactSound: kaboom12.aud
25mm:
ROF: 13
Range: 4
Report: CANNON2
Report: CANNON2.AUD
Projectile: Bullet
Speed: 50
Image: 50CAL
Warhead:
Spread: 3
Versus:
Versus:
None: 30%
Wood: 40%
Heavy: 40%
@@ -404,13 +401,13 @@ Grenade:
90mm:
ROF: 50
Range: 4.75
Report: CANNON1
Report: CANNON1.AUD
Projectile: Bullet
Speed: 40
Image: 120MM
Warhead:
Spread: 3
Versus:
Versus:
None: 20%
Wood: 75%
Light: 75%
@@ -424,7 +421,7 @@ Grenade:
105mm:
ROF: 70
Range: 4.75
Report: CANNON1
Report: CANNON1.AUD
Burst: 2
BurstDelay: 4
Projectile: Bullet
@@ -432,7 +429,7 @@ Grenade:
Image: 120MM
Warhead:
Spread: 3
Versus:
Versus:
None: 20%
Wood: 75%
Light: 75%
@@ -446,14 +443,14 @@ Grenade:
120mm:
ROF: 90
Range: 4.75
Report: CANNON1
Report: CANNON1.AUD
Burst: 2
Projectile: Bullet
Speed: 40
Image: 120MM
Warhead:
Spread: 3
Versus:
Versus:
None: 20%
Wood: 75%
Light: 75%
@@ -467,13 +464,13 @@ Grenade:
TurretGun:
ROF: 30
Range: 7
Report: TURRET1
Report: TURRET1.AUD
Projectile: Bullet
Speed: 40
Image: 120MM
Warhead:
Spread: 3
Versus:
Versus:
None: 20%
Wood: 50%
Light: 75%
@@ -487,7 +484,7 @@ TurretGun:
MammothTusk:
ROF: 60
Range: 8
Report: MISSILE6
Report: MISSILE6.AUD
Burst: 2
ValidTargets: Ground, Air
Projectile: Missile
@@ -496,7 +493,6 @@ MammothTusk:
High: true
Shadow: false
Proximity: true
# Trail: smokey
ContrailLength: 10
Inaccuracy: 3
Image: DRAGON
@@ -504,7 +500,7 @@ MammothTusk:
RangeLimit: 40
Warhead:
Spread: 6
Versus:
Versus:
None: 90%
Wood: 75%
Light: 60%
@@ -519,7 +515,7 @@ MammothTusk:
ROF: 85
Range: 14
MinRange: 3
Report: TANK5
Report: TANK5.AUD
Projectile: Bullet
Speed: 12
High: true
@@ -529,7 +525,7 @@ MammothTusk:
ContrailLength: 30
Warhead:
Spread: 10
Versus:
Versus:
None: 90%
Wood: 75%
Light: 60%
@@ -544,13 +540,13 @@ MammothTusk:
M60mg:
ROF: 30
Range: 4
Report: PILLBOX1
Report: PILLBOX1.AUD
Burst: 5
Projectile: Bullet
Speed: 100
Warhead:
Spread: 3
Versus:
Versus:
Wood: 10%
Light: 30%
Heavy: 10%
@@ -571,7 +567,7 @@ Napalm:
Arm: 24
Warhead:
Spread: 4
Versus:
Versus:
None: 90%
Light: 60%
Heavy: 25%
@@ -580,13 +576,13 @@ Napalm:
WaterExplosion: med_splash
InfDeath: 5
SmudgeType: Scorch
ImpactSound: firebl3
ImpactSound: firebl3.aud
Damage: 100
CrateNapalm:
Warhead:
Spread: 4
Versus:
Versus:
None: 90%
Light: 60%
Heavy: 25%
@@ -610,14 +606,14 @@ CrateExplosion:
Explosion: self_destruct
WaterExplosion: self_destruct
InfDeath: 4
ImpactSound: kaboom15
ImpactSound: kaboom15.aud
CrateNuke:
Warhead@impact:
Damage: 1000
Spread: 6
Ore: true
Versus:
Versus:
None: 90%
Light: 60%
Heavy: 25%
@@ -625,27 +621,27 @@ CrateNuke:
Explosion: nuke
WaterExplosion: nuke
InfDeath: 5
ImpactSound: kaboom1
ImpactSound: kaboom1.aud
Warhead@areanuke:
DamageModel: PerCell
Damage: 250
SmudgeType: Scorch
Size: 5,4
Ore: true
Versus:
Versus:
None: 90%
Light: 60%
Heavy: 25%
Concrete: 50%
Delay: 4
InfDeath: 5
ImpactSound: kaboom22
ImpactSound: kaboom22.aud
TeslaZap:
ROF: 3
Charges: true
Range: 8.5
Report: TESLA1
Report: TESLA1.AUD
Projectile: TeslaZap
Warhead:
Spread: 1
@@ -657,14 +653,13 @@ TeslaZap:
Nike:
ROF: 15
Range: 7.5
Report: MISSILE1
Report: MISSILE1.AUD
ValidTargets: Air
Projectile: Missile
Arm: 3
High: true
Shadow: false
Proximity: true
# Trail: smokey
ContrailLength: 10
Image: MISSILE
ROT: 25
@@ -672,7 +667,7 @@ Nike:
Speed: 40
Warhead:
Spread: 3
Versus:
Versus:
None: 90%
Wood: 0%
Light: 90%
@@ -686,14 +681,13 @@ Nike:
RedEye:
ROF: 50
Range: 7.5
Report: MISSILE1
Report: MISSILE1.AUD
ValidTargets: Air
Projectile: Missile
Arm: 3
High: true
Shadow: false
Proximity: true
# Trail: smokey
ContrailLength: 10
Image: MISSILE
ROT: 20
@@ -701,7 +695,7 @@ RedEye:
Speed: 35
Warhead:
Spread: 3
Versus:
Versus:
None: 90%
Wood: 75%
Light: 60%
@@ -714,9 +708,8 @@ RedEye:
8Inch:
ROF: 250
Range: 16
# MinRange: 8
Burst: 2
Report: TURRET1
Report: TURRET1.AUD
Projectile: Bullet
Speed: 12
High: true
@@ -726,7 +719,7 @@ RedEye:
ContrailLength: 30
Warhead:
Spread: 5
Versus:
Versus:
None: 60%
Wood: 75%
Light: 60%
@@ -736,15 +729,14 @@ RedEye:
InfDeath: 3
SmudgeType: Crater
Damage: 250
ImpactSound: kaboom12
WaterImpactSound: splash9
ImpactSound: kaboom12.aud
WaterImpactSound: splash9.aud
SubMissile:
ROF: 300
Range: 16
# MinRange: 8
Burst: 2
Report: MISSILE6
Report: MISSILE6.AUD
Projectile: Bullet
Speed: 6
High: true
@@ -755,7 +747,7 @@ SubMissile:
ContrailLength: 30
Warhead:
Spread: 10
Versus:
Versus:
None: 40%
Light: 30%
Heavy: 30%
@@ -764,13 +756,13 @@ SubMissile:
InfDeath: 3
SmudgeType: Crater
Damage: 300
ImpactSound: kaboom12
WaterImpactSound: splash9
ImpactSound: kaboom12.aud
WaterImpactSound: splash9.aud
Stinger:
ROF: 60
Range: 9
Report: MISSILE6
Report: MISSILE6.AUD
Burst: 2
BurstDelay: 0
ValidTargets: Ground, Air
@@ -779,7 +771,6 @@ Stinger:
High: true
Shadow: false
Proximity: true
# Trail: smokey
ContrailLength: 10
Image: DRAGON
ROT: 20
@@ -788,7 +779,7 @@ Stinger:
Speed: 20
Warhead:
Spread: 3
Versus:
Versus:
None: 30%
Wood: 75%
Light: 75%
@@ -802,7 +793,7 @@ Stinger:
TorpTube:
ROF: 100
Range: 9
Report: TORPEDO1
Report: TORPEDO1.AUD
ValidTargets: Water, Underwater
Underwater: yes
Burst: 2
@@ -816,7 +807,7 @@ TorpTube:
RangeLimit: 160
Warhead:
Spread: 3
Versus:
Versus:
None: 30%
Wood: 75%
Light: 75%
@@ -829,13 +820,13 @@ TorpTube:
2Inch:
ROF: 60
Range: 5.5
Report: CANNON2
Report: CANNON2.AUD
Projectile: Bullet
Speed: 25
Image: 120MM
Warhead:
Spread: 3
Versus:
Versus:
None: 30%
Wood: 75%
Light: 75%
@@ -858,7 +849,7 @@ DepthCharge:
Inaccuracy: 3
Warhead:
Spread: 3
Versus:
Versus:
None: 30%
Wood: 75%
Light: 75%
@@ -871,12 +862,12 @@ DepthCharge:
ParaBomb:
ROF: 10
Range: 4.5
Report: CHUTE1
Report: CHUTE1.AUD
Projectile: GravityBomb
Image: PARABOMB
Warhead:
Spread: 6
Versus:
Versus:
None: 30%
Wood: 75%
Light: 75%
@@ -886,15 +877,15 @@ ParaBomb:
InfDeath: 4
SmudgeType: Crater
Damage: 500
ImpactSound: kaboom15
ImpactSound: kaboom15.aud
DogJaw:
ROF: 10
Range: 3
Report: DOGG5P
Report: DOGG5P.AUD
Warhead:
Spread: 5
Versus:
Versus:
Wood: 0%
Light: 0%
Heavy: 0%
@@ -905,7 +896,7 @@ DogJaw:
Heal:
ROF: 80
Range: 4
Report: HEAL2
Report: HEAL2.AUD
Projectile: Bullet
Speed: 100
Warhead:
@@ -921,7 +912,7 @@ Heal:
Repair:
ROF: 80
Range: 4
Report: FIXIT1
Report: FIXIT1.AUD
Projectile: Bullet
Speed: 100
Warhead:
@@ -938,7 +929,7 @@ Repair:
SilencedPPK:
ROF: 80
Range: 2.5
Report: silppk
Report: silppk.aud
Projectile: Bullet
Speed: 100
Warhead:
@@ -956,7 +947,7 @@ SCUD:
ROF: 280
Range: 10
MinRange: 3
Report: MISSILE1
Report: MISSILE1.AUD
Projectile: Bullet
Speed: 10
Arm: 10
@@ -979,15 +970,15 @@ SCUD:
InfDeath: 3
SmudgeType: Crater
Damage: 600
ImpactSound: firebl3
WaterImpactSound: splash9
ImpactSound: firebl3.aud
WaterImpactSound: splash9.aud
Atomic:
Warhead@impact:
Damage: 1000
Spread: 6
Ore: true
Versus:
Versus:
None: 90%
Light: 60%
Heavy: 25%
@@ -995,26 +986,26 @@ Atomic:
Explosion: nuke
WaterExplosion: nuke
InfDeath: 5
ImpactSound: kaboom1
ImpactSound: kaboom1.aud
Warhead@areanuke1:
DamageModel: PerCell
Damage: 180
Size: 2,1
Ore: true
Versus:
Versus:
None: 90%
Light: 60%
Heavy: 25%
Concrete: 50%
Delay: 5
InfDeath: 5
ImpactSound: kaboom22
ImpactSound: kaboom22.aud
Warhead@areanuke2:
DamageModel: PerCell
Damage: 180
Size: 3,2
Ore: true
Versus:
Versus:
None: 90%
Light: 60%
Heavy: 25%
@@ -1026,7 +1017,7 @@ Atomic:
Damage: 180
Size: 4,3
Ore: true
Versus:
Versus:
None: 90%
Light: 60%
Heavy: 25%
@@ -1039,7 +1030,7 @@ Atomic:
SmudgeType: Scorch
Size: 5,4
Ore: true
Versus:
Versus:
None: 90%
Light: 60%
Heavy: 25%
@@ -1052,7 +1043,7 @@ MiniNuke:
Damage: 800
Spread: 6
Ore: true
Versus:
Versus:
None: 90%
Light: 60%
Heavy: 25%
@@ -1060,13 +1051,13 @@ MiniNuke:
Explosion: nuke
WaterExplosion: nuke
InfDeath: 5
ImpactSound: kaboom1
ImpactSound: kaboom1.aud
Warhead@areanuke1:
DamageModel: PerCell
Damage: 180
Size: 2,1
Ore: true
Versus:
Versus:
None: 90%
Light: 60%
Heavy: 25%
@@ -1079,7 +1070,7 @@ MiniNuke:
Damage: 180
Size: 3,2
Ore: true
Versus:
Versus:
None: 90%
Light: 60%
Heavy: 25%
@@ -1092,7 +1083,7 @@ MiniNuke:
Size: 4,3
SmudgeType: Scorch
Ore: true
Versus:
Versus:
None: 90%
Light: 60%
Heavy: 25%
@@ -1112,26 +1103,26 @@ UnitExplode:
Explosion: self_destruct
WaterExplosion: large_splash
InfDeath: 4
ImpactSound: kaboom22
ImpactSound: kaboom22.aud
UnitExplodeSmall:
Warhead:
Damage: 40
Spread: 10
Versus:
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Explosion: large_explosion
InfDeath: 4
ImpactSound: kaboom15
ImpactSound: kaboom15.aud
BarrelExplode:
Warhead:
Damage: 500
Spread: 10
Versus:
Versus:
None: 120%
Wood: 200%
Light: 50%
@@ -1139,14 +1130,14 @@ BarrelExplode:
Concrete: 10%
Explosion: napalm
InfDeath: 4
ImpactSound: firebl3
ImpactSound: firebl3.aud
SmudgeType: Scorch
Delay: 5
Size: 2,1
Crush:
Warhead:
ImpactSound: squishy2
ImpactSound: squishy2.aud
Damage: 100
ATMine:
@@ -1156,7 +1147,7 @@ ATMine:
None: 0%
Wood: 0%
Concrete: 0%
ImpactSound: mineblo1
ImpactSound: mineblo1.aud
Explosion: large_explosion
APMine:
@@ -1173,14 +1164,14 @@ APMine:
Demolish:
Warhead:
ImpactSound: kaboom25
ImpactSound: kaboom25.aud
Explosion: building
PortaTesla:
ROF: 70
Range: 3.5
Report: TESLA1
# Report: SHKTROP1
Report: TESLA1.AUD
# Report: SHKTROP1.AUD
Charges: yes
Projectile: TeslaZap
Warhead:
@@ -1191,7 +1182,7 @@ PortaTesla:
TTankZap:
ROF: 120
Range: 7
Report: TESLA1
Report: TESLA1.AUD
Charges: yes
Projectile: TeslaZap
Warhead:
@@ -1202,7 +1193,7 @@ TTankZap:
FLAK-23:
ROF: 10
Range: 8
Report: AACANON3
Report: AACANON3.AUD
ValidTargets: Air,Ground
Projectile: Bullet
Speed: 100
@@ -1219,7 +1210,7 @@ FLAK-23:
Damage: 20
Sniper:
Report: GUN5
Report: GUN5.AUD
ROF: 70
Range: 10
Projectile: Bullet
@@ -1237,7 +1228,7 @@ Sniper:
ChronoTusk:
ROF: 60
Range: 6
Report: MISSILE6
Report: MISSILE6.AUD
ValidTargets: Ground
Projectile: Missile
Speed: 35