fix #1196: can't capture civ buildings
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@@ -140,7 +140,6 @@ OILB:
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RevealsShroud:
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Range: 3
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Capturable:
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-Sellable:
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CashTrickler:
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Period: 250
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Amount: 50
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@@ -242,6 +242,8 @@
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Types:CivilianBuilding
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-AcceptsSupplies:
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-GivesBuildableArea:
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-Sellable:
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-Capturable:
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^CivField:
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Inherits: ^CivBuilding
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