Disallow same/similar colors (fixes #2820)

This commit is contained in:
Tiago Sousa
2014-08-05 01:32:31 +01:00
parent 921d77f825
commit ce68d67f0b
10 changed files with 336 additions and 74 deletions

View File

@@ -10,6 +10,7 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Network;
@@ -95,7 +96,8 @@ namespace OpenRA.Mods.RA.Server
CheckAutoStart(server);
return true;
}},
}
},
{ "startgame",
s =>
{
@@ -111,17 +113,20 @@ namespace OpenRA.Mods.RA.Server
server.SendOrderTo(conn, "Message", "Unable to start the game until required slots are full.");
return true;
}
server.StartGame();
return true;
}},
}
},
{ "slot",
s =>
{
if (!server.LobbyInfo.Slots.ContainsKey(s))
{
Log.Write("server", "Invalid slot: {0}", s );
Log.Write("server", "Invalid slot: {0}", s);
return false;
}
var slot = server.LobbyInfo.Slots[s];
if (slot.Closed || server.LobbyInfo.ClientInSlot(s) != null)
@@ -133,7 +138,8 @@ namespace OpenRA.Mods.RA.Server
CheckAutoStart(server);
return true;
}},
}
},
{ "allow_spectators",
s =>
{
@@ -147,7 +153,8 @@ namespace OpenRA.Mods.RA.Server
server.SendOrderTo(conn, "Message", "Malformed allow_spectate command");
return true;
}
}},
}
},
{ "spectate",
s =>
{
@@ -161,7 +168,8 @@ namespace OpenRA.Mods.RA.Server
}
else
return false;
}},
}
},
{ "slot_close",
s =>
{
@@ -194,11 +202,12 @@ namespace OpenRA.Mods.RA.Server
server.LobbyInfo.Slots[s].Closed = true;
server.SyncLobbySlots();
return true;
}},
}
},
{ "slot_open",
s =>
{
if (!ValidateSlotCommand( server, conn, client, s, true ))
if (!ValidateSlotCommand(server, conn, client, s, true))
return false;
var slot = server.LobbyInfo.Slots[s];
@@ -213,10 +222,11 @@ namespace OpenRA.Mods.RA.Server
var ping = server.LobbyInfo.PingFromClient(occupant);
server.LobbyInfo.ClientPings.Remove(ping);
}
server.SyncLobbyClients();
server.SyncLobbyClients();
return true;
}},
}
},
{ "slot_bot",
s =>
{
@@ -239,6 +249,7 @@ namespace OpenRA.Mods.RA.Server
Log.Write("server", "Invalid bot controller client index: {0}", parts[1]);
return false;
}
var botType = parts.Skip(2).JoinWith(" ");
// Invalid slot
@@ -265,11 +276,17 @@ namespace OpenRA.Mods.RA.Server
BotControllerClientIndex = controllerClientIndex
};
// pick a random color for the bot
var hue = (byte)server.Random.Next(255);
var sat = (byte)server.Random.Next(255);
var lum = (byte)server.Random.Next(51,255);
bot.Color = bot.PreferredColor = new HSLColor(hue, sat, lum);
// Pick a random color for the bot
HSLColor botColor;
do
{
var hue = (byte)server.Random.Next(255);
var sat = (byte)server.Random.Next(255);
var lum = (byte)server.Random.Next(51, 255);
botColor = new HSLColor(hue, sat, lum);
} while (!ColorValidator.ValidatePlayerNewColor(server, botColor.RGB, bot.Index));
bot.Color = bot.PreferredColor = botColor;
server.LobbyInfo.Clients.Add(bot);
}
@@ -284,7 +301,8 @@ namespace OpenRA.Mods.RA.Server
server.SyncLobbyClients();
server.SyncLobbySlots();
return true;
}},
}
},
{ "map",
s =>
{
@@ -335,12 +353,19 @@ namespace OpenRA.Mods.RA.Server
server.LobbyInfo.Clients.Remove(c);
}
foreach (var c in server.LobbyInfo.Clients)
{
// Validate if color is allowed and get an alternative it it isn't
c.Color = c.PreferredColor = ColorValidator.ValidatePlayerColorAndGetAlternative(server, c.Color, c.Index, conn);
}
server.SyncLobbyInfo();
server.SendMessage("{0} changed the map to {1}.".F(client.Name, server.Map.Title));
return true;
}},
}
},
{ "fragilealliance",
s =>
{
@@ -362,7 +387,8 @@ namespace OpenRA.Mods.RA.Server
.F(client.Name, server.LobbyInfo.GlobalSettings.FragileAlliances ? "enabled" : "disabled"));
return true;
}},
}
},
{ "allowcheats",
s =>
{
@@ -384,7 +410,8 @@ namespace OpenRA.Mods.RA.Server
.F(client.Name, server.LobbyInfo.GlobalSettings.AllowCheats ? "allowed" : "disallowed"));
return true;
}},
}
},
{ "shroud",
s =>
{
@@ -406,7 +433,8 @@ namespace OpenRA.Mods.RA.Server
.F(client.Name, server.LobbyInfo.GlobalSettings.Shroud ? "enabled" : "disabled"));
return true;
}},
}
},
{ "fog",
s =>
{
@@ -422,14 +450,14 @@ namespace OpenRA.Mods.RA.Server
return true;
}
bool.TryParse(s, out server.LobbyInfo.GlobalSettings.Fog);
server.SyncLobbyGlobalSettings();
server.SendMessage("{0} {1} Fog of War."
.F(client.Name, server.LobbyInfo.GlobalSettings.Fog ? "enabled" : "disabled"));
return true;
}},
}
},
{ "assignteams",
s =>
{
@@ -463,14 +491,14 @@ namespace OpenRA.Mods.RA.Server
// Humans vs Bots
else if (teamCount == 1)
player.Team = player.Bot == null ? 1 : 2;
else
player.Team = assigned++ * teamCount / playerCount + 1;
}
server.SyncLobbyClients();
return true;
}},
}
},
{ "crates",
s =>
{
@@ -492,7 +520,8 @@ namespace OpenRA.Mods.RA.Server
.F(client.Name, server.LobbyInfo.GlobalSettings.Crates ? "enabled" : "disabled"));
return true;
}},
}
},
{ "allybuildradius",
s =>
{
@@ -514,7 +543,8 @@ namespace OpenRA.Mods.RA.Server
.F(client.Name, server.LobbyInfo.GlobalSettings.AllyBuildRadius ? "enabled" : "disabled"));
return true;
}},
}
},
{ "difficulty",
s =>
{
@@ -536,7 +566,8 @@ namespace OpenRA.Mods.RA.Server
server.SendMessage("{0} changed difficulty to {1}.".F(client.Name, s));
return true;
}},
}
},
{ "startingunits",
s =>
{
@@ -561,7 +592,8 @@ namespace OpenRA.Mods.RA.Server
server.SendMessage("{0} changed Starting Units to {1}.".F(client.Name, className));
return true;
}},
}
},
{ "startingcash",
s =>
{
@@ -582,7 +614,8 @@ namespace OpenRA.Mods.RA.Server
server.SendMessage("{0} changed Starting Cash to ${1}.".F(client.Name, s));
return true;
}},
}
},
{ "techlevel",
s =>
{
@@ -603,7 +636,8 @@ namespace OpenRA.Mods.RA.Server
server.SendMessage("{0} changed Tech Level to {1}.".F(client.Name, s));
return true;
}},
}
},
{ "kick",
s =>
{
@@ -651,7 +685,8 @@ namespace OpenRA.Mods.RA.Server
server.SyncLobbySlots();
return true;
}},
}
},
{ "name",
s =>
{
@@ -659,7 +694,8 @@ namespace OpenRA.Mods.RA.Server
client.Name = s;
server.SyncLobbyClients();
return true;
}},
}
},
{ "race",
s =>
{
@@ -677,7 +713,8 @@ namespace OpenRA.Mods.RA.Server
targetClient.Country = parts[1];
server.SyncLobbyClients();
return true;
}},
}
},
{ "team",
s =>
{
@@ -695,14 +732,15 @@ namespace OpenRA.Mods.RA.Server
int team;
if (!Exts.TryParseIntegerInvariant(parts[1], out team))
{
Log.Write("server", "Invalid team: {0}", s );
Log.Write("server", "Invalid team: {0}", s);
return false;
}
targetClient.Team = team;
server.SyncLobbyClients();
return true;
}},
}
},
{ "spawn",
s =>
{
@@ -738,7 +776,8 @@ namespace OpenRA.Mods.RA.Server
targetClient.SpawnPoint = spawnPoint;
server.SyncLobbyClients();
return true;
}},
}
},
{ "color",
s =>
{
@@ -753,11 +792,21 @@ namespace OpenRA.Mods.RA.Server
if (targetClient.Slot == null || server.LobbyInfo.Slots[targetClient.Slot].LockColor)
return true;
var ci = parts[1].Split(',').Select(cc => Exts.ParseIntegerInvariant(cc)).ToArray();
targetClient.Color = targetClient.PreferredColor = new HSLColor((byte)ci[0], (byte)ci[1], (byte)ci[2]);
var newHslColor = FieldLoader.GetValue<HSLColor>("(value)", parts[1]);
// Validate if color is allowed and get an alternative it it isn't
var altHslColor = ColorValidator.ValidatePlayerColorAndGetAlternative(server, newHslColor, targetClient.Index, conn);
targetClient.Color = altHslColor;
// Only update player's preferred color if new color is valid
if (newHslColor == altHslColor)
targetClient.PreferredColor = altHslColor;
server.SyncLobbyClients();
return true;
}}
}
}
};
var cmdName = cmd.Split(' ').First();