Changed things to do with Shroud to WRange. Updated Utility.
This commit is contained in:
@@ -16,7 +16,7 @@ namespace OpenRA
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/// <summary>
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/// 1d world distance - 1024 units = 1 cell.
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/// </summary>
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public struct WRange : IComparable
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public struct WRange : IComparable, IComparable<WRange>
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{
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public readonly int Range;
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@@ -92,6 +92,8 @@ namespace OpenRA
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return Range.CompareTo(o.Value.Range);
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}
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public int CompareTo(WRange other) { return Range.CompareTo(other.Range); }
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public override string ToString() { return "{0}".F(Range); }
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}
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}
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@@ -14,7 +14,7 @@ namespace OpenRA.Traits
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{
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public class CreatesShroudInfo : ITraitInfo
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{
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public readonly int Range = 0;
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public readonly WRange Range = WRange.Zero;
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public object Create(ActorInitializer init) { return new CreatesShroud(this); }
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}
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@@ -43,6 +43,6 @@ namespace OpenRA.Traits
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}
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}
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public int Range { get { return cachedDisabled ? 0 : Info.Range; } }
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public WRange Range { get { return cachedDisabled ? WRange.Zero : Info.Range; } }
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}
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}
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@@ -14,7 +14,7 @@ namespace OpenRA.Traits
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{
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public class RevealsShroudInfo : ITraitInfo
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{
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public readonly int Range = 0;
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public readonly WRange Range = WRange.Zero;
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public object Create(ActorInitializer init) { return new RevealsShroud(this); }
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}
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@@ -39,6 +39,6 @@ namespace OpenRA.Traits
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}
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}
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public int Range { get { return Info.Range; } }
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public WRange Range { get { return Info.Range; } }
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}
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}
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@@ -64,32 +64,24 @@ namespace OpenRA.Traits
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Hash = Sync.hash_player(self.Owner) + self.World.FrameNumber * 3;
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}
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static IEnumerable<CPos> FindVisibleTiles(World world, CPos a, int r)
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static IEnumerable<CPos> FindVisibleTiles(World world, CPos position, WRange radius)
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{
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var min = a - new CVec(r, r);
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var max = a + new CVec(r, r);
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if (min.X < world.Map.Bounds.Left - 1)
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min = new CPos(world.Map.Bounds.Left - 1, min.Y);
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if (min.Y < world.Map.Bounds.Top - 1)
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min = new CPos(min.X, world.Map.Bounds.Top - 1);
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if (max.X > world.Map.Bounds.Right)
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max = new CPos(world.Map.Bounds.Right, max.Y);
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if (max.Y > world.Map.Bounds.Bottom)
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max = new CPos(max.X, world.Map.Bounds.Bottom);
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var r = (radius.Range + 1023) / 1024;
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var min = (position - new CVec(r, r)).Clamp(world.Map.Bounds);
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var max = (position + new CVec(r, r)).Clamp(world.Map.Bounds);
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var circleArea = radius.Range * radius.Range;
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var pos = position.CenterPosition;
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for (var j = min.Y; j <= max.Y; j++)
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for (var i = min.X; i <= max.X; i++)
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if (r*r >= (new CPos(i, j) - a).LengthSquared)
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if (circleArea >= (new CPos(i, j).CenterPosition - pos).LengthSquared)
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yield return new CPos(i, j);
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}
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void AddVisibility(Actor a)
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{
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var rs = a.TraitOrDefault<RevealsShroud>();
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if (rs == null || !a.Owner.IsAlliedWith(self.Owner) || rs.Range == 0)
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if (rs == null || !a.Owner.IsAlliedWith(self.Owner) || rs.Range == WRange.Zero)
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return;
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var origins = GetVisOrigins(a);
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@@ -97,9 +89,11 @@ namespace OpenRA.Traits
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.Distinct().ToArray();
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// Update bounding rect
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var r = (rs.Range.Range + 1023) / 1024;
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foreach (var o in origins)
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{
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var box = new Rectangle(o.X - rs.Range, o.Y - rs.Range, 2*rs.Range + 1, 2*rs.Range + 1);
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var box = new Rectangle(o.X - r, o.Y - r, 2 * r + 1, 2 * r + 1);
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ExploredBounds = Rectangle.Union(ExploredBounds, box);
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}
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@@ -143,7 +137,7 @@ namespace OpenRA.Traits
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void AddShroudGeneration(Actor a)
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{
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var cs = a.TraitOrDefault<CreatesShroud>();
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if (cs == null || a.Owner.IsAlliedWith(self.Owner) || cs.Range == 0)
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if (cs == null || a.Owner.IsAlliedWith(self.Owner) || cs.Range == WRange.Zero)
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return;
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var shrouded = GetVisOrigins(a).SelectMany(o => FindVisibleTiles(a.World, o, cs.Range))
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@@ -202,12 +196,13 @@ namespace OpenRA.Traits
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return new[] { a.CenterPosition.ToCPos() };
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}
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public void Explore(World world, CPos center, int range)
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public void Explore(World world, CPos center, WRange range)
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{
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foreach (var q in FindVisibleTiles(world, center, range))
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explored[q.X, q.Y] = true;
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var box = new Rectangle(center.X - range, center.Y - range, 2*range + 1, 2*range + 1);
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var r = (range.Range + 1023) / 1024;
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var box = new Rectangle(center.X - r, center.Y - r, 2 * r + 1, 2 * r + 1);
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ExploredBounds = Rectangle.Union(ExploredBounds, box);
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Invalidate();
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@@ -75,9 +75,9 @@ namespace OpenRA.Mods.RA
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{
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// Move within sight range of the frozen actor
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var sight = self.TraitOrDefault<RevealsShroud>();
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var range = sight != null ? sight.Range : 2;
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var range = sight != null ? sight.Range : WRange.FromCells(2);
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self.QueueActivity(move.MoveWithinRange(Target.FromPos(frozen.CenterPosition), WRange.FromCells(range)));
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self.QueueActivity(move.MoveWithinRange(Target.FromPos(frozen.CenterPosition), range));
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}
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return Target.Invalid;
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@@ -19,7 +19,7 @@ namespace OpenRA.Mods.RA
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{
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public class MPStartLocationsInfo : TraitInfo<MPStartLocations>
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{
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public readonly int InitialExploreRange = 5;
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public readonly WRange InitialExploreRange = WRange.FromCells(5);
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}
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public class MPStartLocations : IWorldLoaded
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@@ -462,10 +462,10 @@ namespace OpenRA.Mods.RA.Missions
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SetupAlliedBase();
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var shroud = allies1.Shroud;
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shroud.Explore(w, sam1.Location, 2);
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shroud.Explore(w, sam2.Location, 2);
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shroud.Explore(w, sam3.Location, 2);
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shroud.Explore(w, sam4.Location, 2);
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shroud.Explore(w, sam1.Location, WRange.FromCells(2));
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shroud.Explore(w, sam2.Location, WRange.FromCells(2));
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shroud.Explore(w, sam3.Location, WRange.FromCells(2));
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shroud.Explore(w, sam4.Location, WRange.FromCells(2));
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if (w.LocalPlayer == null || w.LocalPlayer == allies1)
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wr.Viewport.Center(chinookHusk.CenterPosition);
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@@ -333,8 +333,8 @@ namespace OpenRA.Mods.RA.Missions
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sam2 = actors["Sam2"];
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var shroud = allies.PlayerActor.Trait<Shroud>();
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shroud.Explore(w, sam1.Location, 4);
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shroud.Explore(w, sam2.Location, 4);
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shroud.Explore(w, sam1.Location, WRange.FromCells(4));
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shroud.Explore(w, sam2.Location, WRange.FromCells(4));
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wr.Viewport.Center(alliesbase.CenterPosition);
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StartCountDownTimer();
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@@ -58,7 +58,7 @@ namespace OpenRA.Mods.RA
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var total = (double)world.Map.Bounds.Width * world.Map.Bounds.Height;
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MapControl = world.Actors
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.Where(a => !a.IsDead() && a.IsInWorld && a.Owner == player && a.HasTrait<RevealsShroud>())
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.SelectMany(a => world.FindTilesInCircle(a.Location, a.Trait<RevealsShroud>().Range.Clamp(0, 50)))
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.SelectMany(a => world.FindTilesInCircle(a.Location, a.Trait<RevealsShroud>().Range.Clamp(WRange.Zero, WRange.FromCells(50)).Range / 1024))
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.Distinct()
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.Count() / total;
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}
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@@ -20,7 +20,7 @@ namespace OpenRA.Mods.RA
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{
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wr.DrawRangeCircleWithContrast(
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centerPosition,
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WRange.FromCells(ai.Traits.Get<CreatesShroudInfo>().Range),
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ai.Traits.Get<CreatesShroudInfo>().Range,
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Color.FromArgb(128, Color.Cyan),
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Color.FromArgb(96, Color.Black)
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);
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@@ -46,7 +46,7 @@ namespace OpenRA.Mods.RA
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wr.DrawRangeCircleWithContrast(
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self.CenterPosition,
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WRange.FromCells(self.Info.Traits.Get<CreatesShroudInfo>().Range),
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self.Info.Traits.Get<CreatesShroudInfo>().Range,
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Color.FromArgb(128, Color.Cyan),
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Color.FromArgb(96, Color.Black)
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);
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@@ -120,6 +120,16 @@ namespace OpenRA.Utility
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node.Value.Nodes.RemoveAll(n => n.Key == "UnloadFacing");
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}
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// RevealShroud was updated to use world units.
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if (engineVersion < 20140220)
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{
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if (depth == 2 && parentKey == "RevealsShroud" && node.Key == "Range")
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ConvertFloatToRange(ref node.Value.Value);
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if (depth == 2 && parentKey == "CreatesShroud" && node.Key == "Range")
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ConvertFloatToRange(ref node.Value.Value);
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}
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UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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}
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}
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