Fixed some explosions, added comments
tidied up some stuff. re-arranged order as well
This commit is contained in:
@@ -1,16 +1,3 @@
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UnitExplodeSmall:
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Warhead:
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# Damage: 40
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# Spread: 10
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# Versus:
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# None: 90%
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# Wood: 75%
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# Light: 60%
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# Heavy: 25%
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Explosion: 4
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InfDeath: 4
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ImpactSound: xplobig4
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UnitExplode:
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UnitExplode:
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Warhead:
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Warhead:
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Damage: 500
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Damage: 500
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@@ -24,21 +11,43 @@ UnitExplode:
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InfDeath: 4
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InfDeath: 4
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ImpactSound: xplobig6
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ImpactSound: xplobig6
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NapalmExplode:
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MammothExplode: #UnitExplode (artillery's explosion), without as much damage
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Warhead:
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Warhead:
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Spread: 8
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Damage: 50
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Spread: 18
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Versus:
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Versus:
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None: 90%
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None: 90%
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Wood: 100%
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Wood: 75%
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Light: 60%
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Light: 60%
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Heavy: 25%
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Heavy: 25%
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Concrete: 50%
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Explosion: 8
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InfDeath: 5
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InfDeath: 4
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Explosion: 3
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# Explosion: big_napalm
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ImpactSound: xplobig6
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ImpactSound: xplobig6
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SmudgeType: Scorch
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Damage: 50
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McvExplode: #For MCV, Harvester
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Warhead:
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Explosion: building
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InfDeath: 4
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ImpactSound: xplobig6
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UnitExplodeSmall:
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Warhead:
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# Damage: 40
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# Spread: 10
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# Versus:
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# None: 90%
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# Wood: 75%
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# Light: 60%
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# Heavy: 25%
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Explosion: 4
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InfDeath: 4
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ImpactSound: xplobig4
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HeliExplode:
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Warhead:
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Explosion: small_building
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InfDeath: 4
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ImpactSound: xplos
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BigNapalmExplode: # For Flame tank, etc.
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BigNapalmExplode: # For Flame tank, etc.
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Warhead:
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Warhead:
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@@ -55,6 +64,21 @@ BigNapalmExplode: # For Flame tank, etc.
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ImpactSound: xplobig6
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ImpactSound: xplobig6
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SmudgeType: Scorch
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SmudgeType: Scorch
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NapalmExplode: #For crate, etc.
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Warhead:
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Spread: 8
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Versus:
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None: 90%
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Wood: 100%
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Light: 60%
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Heavy: 25%
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Concrete: 50%
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InfDeath: 5
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Explosion: med_napalm
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ImpactSound: xplobig6
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SmudgeType: Scorch
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Damage: 50
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GrenadierExplode:
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GrenadierExplode:
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Warhead:
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Warhead:
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Damage: 25
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Damage: 25
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@@ -67,28 +91,3 @@ GrenadierExplode:
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Explosion: 5
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Explosion: 5
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InfDeath: 3
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InfDeath: 3
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ImpactSound: xplosml2
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ImpactSound: xplosml2
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MammothExplode: #Big artillery explosion, without as much damage
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Warhead:
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Damage: 50
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Spread: 18
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Versus:
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None: 90%
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Wood: 75%
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Light: 60%
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Heavy: 25%
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Explosion: 8
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InfDeath: 4
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ImpactSound: xplobig6
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McvExplode:
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Warhead:
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Explosion: building
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InfDeath: 4
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ImpactSound: xplobig6
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HeliExplode:
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Warhead:
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Explosion: small_building
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InfDeath: 4
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ImpactSound: xplos
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